From: | Alan Buxey |
Date: | 26 Apr 2001 at 10:58:24 |
Subject: | Re: Top ten commercial progs on the miggy. |
hi,
> Now if someone were to do a full conversion of TKG to use something like the
> Unreal or Quake3 engine with todays hardware in mind - that would be bliss.
> Complete with properly done intro's and cut-scenes and a decent end sequence.
> And the last couple of levels redesigned to be somewhat more sane ;-)
I've got TKG sat on a shelf gathering dust... what it needs are some bug
fixes and PPC/gfx-card support :-)
pity it was written in asm
alan
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