AmigaActive (1683/1947)

From:Alan Buxey
Date:26 Apr 2001 at 10:58:24
Subject:Re: Top ten commercial progs on the miggy.

hi,

> Now if someone were to do a full conversion of TKG to use something like the
> Unreal or Quake3 engine with todays hardware in mind - that would be bliss.
> Complete with properly done intro's and cut-scenes and a decent end sequence.
> And the last couple of levels redesigned to be somewhat more sane ;-)

I've got TKG sat on a shelf gathering dust... what it needs are some bug
fixes and PPC/gfx-card support :-)

pity it was written in asm

alan

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