From: | Clyde Hannan |
Date: | 8 May 2001 at 21:14:49 |
Subject: | Re: A500 Games |
Kevin Twyman wrote:
>
> Hello Andrew,
>
> On 08-May-01, you wrote:
>
> >> I didn't get anything bundled with my A500, the shop just gave me
> >> the choice of two free games from their stock, and I bought
> >> Broderbunds "Fantavision" at the same time.
>
> > Fantavision? Really? There is a game for the PS2 by the same name,
> > where you make rows of coloured somethings which you can explode
> > into fireworks. (poor description, sorry)
>
> > Is this similar?
>
> Not really, Fantavison is/was a graphics program for creating anims.
> It had some really advanced features for the time, like allowing inputting a
> first frame and final frame, the number of "tweens" you wanted, then
> generating all the extra frames to create a smooth morph.
>
> You could also add sound to the anims, it kept me busy for hours on my
> A500 :)
It's a polygon animation system.
You make polygon shapes, circles, whatever you want. Make a keyframe, then
change the shapes and positions and colours of the polygons by moving the points
around, and make a keyframe.
You also set sound samples to play on keyframes, with really nice settings for
volume and panning between channels.
And you can also load in bitmaps to use as brushes which can be animated also,
and used as backgrounds.
Set the tweening rate, sit back and watch your animation take place as the
computer calculates the inbetween frames on-the-fly and moves the shapes around
the screen changing colour and stuff with sound that you loaded in.
Magic!
One of the easiest and fun programmes ever made. And certainly made your
creative juices flow. My fave anim I did in it was one of Robocop walking across
the screen, stopping, raising his gun, and then turning it around to blow his
own head off! ;-)
hehe
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