From: | MadGun68 |
Date: | 5 Aug 2001 at 20:52:51 |
Subject: | Re: Testing and a question.. |
----- Original Message -----
From: "amorel" <amorel@xs4all.nl>
To: <blitz-list@netsoc.ucd.ie>
Sent: Saturday, August 04, 2001 6:05 PM
Subject: Re: Testing and a question..
> On 04-Aug-01, MadGun68 wrote:
>
> C=Hmm. I suppose it is possible, but I doubt it. That library is different
>
> I`ve been trying it out some more and I found out that by adding a
> trackerreinitialise and then a trackerdeinitialise at the beginning of the
> propgram sids will play normally.
Okay. Definately an init problem either in my lib or something has changed
in the sidplay library. (Possible.. The SS library is roughly 5 years old
now.)
> C=library. Somehow I wonder if I goofed something with the SS library.. I
> C=don't remember ever having that problem before though.
Probably something on my end.
> C=It is possible that I have a newer one than what was released.. Same
thing
> C=with the Tracker library.. What is sitting on my hd is WAY different
than
> C=what everyone else has. (I put in a bunch of commands I never thought
anyone
> C=else would find a use for..)
>
> C=Can you check on the bytesize of the SS library you have? I'll compare
it to
> C=what I have.
>
> Here it is:
> Xbaudiolib.obj 3140
> Xbciatrackerlib.obj 13016
> Xbsoundsystemlib.obj 5416
Same as I have. Although I'm not sure why the xbaudiolib was even released.
As far as I can remember, there wasn't really anything different in it from
the standard library. I had planned to make some changes, but they never
took place.
> C=Does the init return true? If not, it's failing the first time it tries
to
> C=open the library. Other than that, maybe the volume is low when you try
to
> C=play the first time? Otherwise, I'm not sure at this time what else it
could
> C=be.
>
> See above. I did add requests which would pop up if a result returned
false,
> but that didn`t happen.
I'll definately pull the library apart and see what is going on once I get
things set up here on my end. Might take me a bit to get back up to speed on
Blitz2 again, but not long.
As a side note, has anyone checked out Blitz on the PC? I downloaded a
couple of projects. One of them was a half-way kart game. Too bad the thing
locked up while I was playing.. Then my keyboard froze and I had to reboot.
Might be able to move over some of the code stuffs from the PC to Amiga.
(Just a thought anyways.)
Steve
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