Alter.pud The Alter of Dark Summoning(2X) Percent Land: 70.29 Arable: 29.71 Mountains: 9.51 Forests: 18.04 Available Gold: 1485000 Lumber: 295600 Oil: 0 SCENARIO NAME: The Alter of Dark Summoning(2X) # OF PLAYERS : One. SCENARIO TYPE: Swamp. STORY: After a pitched battle with the forces of Hillsfar, Sir Daerth and his squire, Carlos, had found Themselves suddenly parted from thier companions Ethen, and Astinon. A flashing of white magics and the crackle of lightning had brought them to a strange land. Seas of green muck, rough earth twisted with vines, and a sky of a deep crimson surrounded them. From the shadows of a forest of tree-like toadstools emerged an elf. He approached Sir Daerth cautiously and said it was good to see an Azerothian again. After a friendly parlay, the elf, whose name was Sith-Amon, learned that Sir Daerth was not Azerothian, but form a land called Cormyr. Sir Daerth discoved that the land he was now in is known as Draenor, the Red World. Sith-Amon related how the vile orc inhabitants have been using strange magics to enter into his homeland, and that this could be linked to the mystery of Sir Daerth and his squire's teleportation to this grim world. After sharing his rations, Sith-Amon explained how the war between the orcs and the Alliance on Azeroth started, and how it ended up here on the orcs home world. He told Sir Daerth of the Alter of Dark Summoning. An evil artifact that is used by the orcish armies for trapping the energies that enable them to open rifts to other worlds. That was the reason he and his countrymen were here. To destroy this abomination. Sith-Amon related how his fellow warriors were routed and there leaders taken captive. He said only the beautiful Alleria and a handful of men escaped. Both the Mighty Danath and the wizard Khadgar were captured. They began walking to the west while talking, hopeing to run across Alleria and her troops. Sith-Amon said that they had also been searching for a paladin of the name Turalyon. He fled into this world to live out the rest of his life as a hermit. He had been present when the Alliance's leader, Sir Lothar, was killed. He felt responsible, and left his homeland. Sith-Amon said how they had hoped to convince the mighty paladin to help them destroy the Alter. Moved by the stories of the glorious war Azeroth has been wageing against the orcish hordes, Sir Daerth agrees to assist Sith-Amon to find his people, and if possible, help it the destruction of the Alter of Dark Summoning. Sith-Amon suddenly stopped. He told Sir Daerth that he heard the sound of battle to the west, past a small copse of toadstools ahead. Sir Daerth raised his great red magic sword and shouted "FOR AZEROTH!!!". With Sith-Amon and trusty Carlos at his side, Sir Daerth charged into the unknown............. *********************************************************************** * !!!!!!!!!!!!!! use all defaults when loading pud !!!!!!!!!!!!!!!!!! * * !!!!! Sir Daerth must survive or the pud will be unbeatable !!!!!!! * * !!!!! since the orcs have used dark magic to protect the !!!!!!!!!! * * !!!!! Alter from the Azerothians !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! * * ********************************************************************* * NOTE:(Keep in mind that Lothar is supposed to be Sir Daerth. ) * * (You cannot upgrade to a keep or better, but the things you ) * * (need are out there waiting to be rescued...................) * * (Cheating would, without a doubt, remove all the puds fun ) * * (and surprise.... Why play it if its not fun!? :) ) * *********************************************************************** AUTHOR : Darren Eslinger ADDRESS (s.mail) : 961 S. Hicum st., Dugger IN., 47848. CREATED ON : 7/25/96 LASTPLAYTESTED ON : 7/29/96 LAST MODIFIED : 7/28/96