Daemons Size: 128 x 128 Tileset: Wasteland Water: only if you want access to more gold Author: TacoSupreme or email at Jay_Wagner@baylor.edu This is a multiplayer map for 6 players. It IS playable against the computers, just make sure you play against 3 or more. When you play it multi player, make sure the bottom two slots are filled with computers. It is also playable without the daemons, but they make it a bit more interesting as gold it a bit harder to come by. This map is best as a 3 on 3 team game. If you select fixed location, it will be north versus south, which would be a very interesting conflict. You start off with 50,000 and there are other mines (110,000) which are guarded by daemons. These guys are pretty tough, and will take about 18 or so archers to kill. Also, you can get two other mines by making transports, and these contain 80,000 but are hard to defend. A few units have been modified as well. Archers are a bit improved, as well as rangers (orc equivalents have been modified also). The daemons of course are much tougher. Finally, the skeletons have also been improved. Note the changes are nothing drastic, but hopefully they will encourage use of these rarely used units (ie added 10 hit points, +1 damage, etc.). Oh, also, you start off with a town hall as close as possible to your mine so as not to waste your time having to build a hall every game. If you don't like the placement, you can always use one peasant. Any comments? Email me at the above address. Also, don't mess with this .pud at all. If you want to include this in a compilation, that's okay if you give me credit and include this text file.