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Title			-= Obstacles That Confine Us
Filename		-= obstacle.bsp
Author			-= H Lucas Graybill (Killarny)
Email			-= deborar@ccpl.carr.lib.md.us
Web                     -= http://www.desecration.org/trs
Description		-= A small deathmatch only one on one map
Thanks to		-= id Software - for Quake II
			   KnIVeS - for testing and info
			   Valve Software and Ben Morris - Worldcraft

Other maps              -= No previous maps
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-=- Description -=-

This is a one on one map that has lots of detail.  The high brush count in a
small area may cause slowdown on some systems, so this map may not be ideal
for an internet deathmatch.  I built the level to look great, not to have
great speed.

-= Note:

The ladder in the grenade launcher room works like a real ladder, and you
have to climb it.


-=- Level Info -=-

Single Player		-= No (must set "deathmatch 1" to test)
Cooperative		-= No
Deathmatch		-= Yes
Difficulty Settings	-= No
New Sounds		-= No
New Graphics		-= No
Sound Track		-= No
Demos Replaced		-= No
Source Included		-= Yes (.map file)


-=- Construction -=-

Base			-= New level from scratch
Editor used		-= Worldcraft
Known Bugs		-= None
Brushes			-= 488
Construction Time	-= fifteen days
QBSP3 Time		-= 12 seconds
QVIS3 Time		-= 1.0 seconds (I love detail brushes)
QRAD3 Time		-= about 2000 seconds
Music listened to
 during construction	-= Metallica

I don't care what you do with this level, but this text file MUST always
be with my bsp.

If it isn't, then you risk pain, suffering, and everything
else unpleasant that I can't think of.

And we can't have that.