     RenderWare(tm) v1.3 FCS MS-Dos Demonstration Program
     ====================================================

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This demonstration program is copyright Criterion Software Limited 1994.
You may not disassemble, decompile or reverse engineer this demonstration
program.

This demonstration program is provided as is with no warranties of any
kind. Criterion Software  will not, under any circumstances, be liable for
any lost revenue or other  damages arising from the use of this
demonstration program.

RenderWare is a trademark of Canon Inc.
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DOSVIEW.EXE
===========

This sample application is a simple geometry viewer. It uses a single
RenderWare scene, camera and light for rendering purposes. The application
can, however, handle multiple clumps in the scene simultaneously. Each
clump can be spun and dragged individually. Clumps can be added to the
scene simply by clicking on the bottom line of the screen and typing in the
fie name of the clump you wich to load.  Additionally, the camera can be
panned around and zoomed into or out of the scene and the light source moved.

Once the application is running, clumps can be added to the viewer
by clicking on the bottom line of the screen and typing in a file name
RenderWare V1.3 allows cameras to have bitmapped
backdrop images. To add a backdrop type a texture filename on the bottom
line.

The Application Controls
------------------------

DOSVIEW.EXE is controlled with the mouse and keyboard in particular the keys
CONTROL and SHIFT. The controls for the application are as follows:

1)  Adding a clump.
    Click on the bottom line and type in a filename.

2)  Deleting a clump.
    Click the left mouse button (while holding down the SHIFT and CONTROL
    keys) whilst over the clump .

3)  Adding a backdrop image.
    Simply click on the bottom line of the screen and type in a texture file
    (or any MS Windows 3.1 bitmap (.bmp) file) and press return.

4)  Deleting a backdrop image.
    Click the left mouse button (while holding down the SHIFT and CONTROL
    keys) whilst over the background (i.e., while the mouse pointer is not
    over any clump)

5)  Panning and zooming the camera.
    Hold down the right mouse button.
    Horizontal mouse movement will pan the camera around the scene.
    Vertical mouse movement will zoom the camera into and out of the scene.

6)  Tilting the camera.
    Hold down the right mouse button and the SHIFT key.
    Vertical mouse movement will tilt the camera over and under the scene.

7)  Panning and tilting the light.
    Hold down the right mouse button and the CONTROL key.
    Horizontal mouse movement will pan the light around the scene.
    Vertical mouse movement will tilt the light around the scene.

8)  Spinning a clump.
    Hold down the left mouse button with the pointer over a clump.
    Horizontal mouse movement will spin the clump about its Y axis.
    Vertical mouse movement will spin the clump about its X axis.

9)  Dragging a clump.
    Hold down the left mouse button and SHIFT key with the pointer over a
    clump.
    Horizontal mouse movement will drag the clump in X.
    Vertical mouse movement will drag the clump in Y.

10) Dragging a clump toward and away from the camera.
    Hold down the left mouse button and CONTROL key with the pointer
    over a clump.  Vertical mouse movement will drag the clump in Z.

11) Scrolling the backdrop.
    When a backdrop image has been loaded (see 3 above) hold down the left
    mouse button over the background.
    Horizontal movement of the mouse will scroll the backdrop horizontally.
    Vertical movement of the mouse will scroll the backdrop vertically.

12) Press ESC to exit.

