                 RenderWare(tm) v1.3 FCS Sample Scripts
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These files are provided as is with no warranties of any kind and are
provided without any obligation on Criterion Software Ltd. to assist in
their use.

Criterion Software Ltd. will not, under any circumstances, be liable for any
lost revenue or other damages arising from the use of these files.
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This directory contains several sample script (.rwx) files for RenderWare.
These script files are provided to help you explore the features of
RenderWare and the supplied demonstration programs. When running the
RenderWare demonstration programs, please ensure that the directory
containing these scripts is specified as one element of the environment
variable RWSHAPEPATH. For a description of how to set the environment
variable RWSHAPEPATH see the main readme file for this distribution
(\rw\readme.txt).

Please note that these scripts are only intended to to be used for your
own, exploratory purposes and should not be used in any commercial product
without first obtaining permission.

The supplied scripts are as follows:

Single Clumps
-------------

1)  ball.rwx        A simple model of a child's ball.

2)  banana.rwx	    A simple model of a banana.

3)  coke.rwx        A very detailed model of a Coca-Cola can.

4)  eggs.rwx	    A model of two multi-colored eggs.

5)  facet6.rwx	    A simple model of a cube.

6)  gift.rwx        A simple model of a gift wrapped box.

7)  head.rwx	    A very detailed model of a human head. Please note, this
		    is a large model consisting of over 1500 polygons.

8)  perspect.rwx    A texture mapped cube which demonstrates the new
                    Foreshorten (rwFORESHORTEN) perspectively correct texture
                    mode. Load the cube into a view and compare the faces
                    labelled Foreshorten against those labelled NOT Foreshorten
                    when viewed with extreme persepctive.

9)  renderrw.rwx    A model of the RenderWare(tm) logo.

10) sprite.rwx      A red hot chilli pepper sprite. The script demonstrates
                    the AxisAlignment keyword used for sprites and the new
                    texture masking feature.

11) table.rwx       A detailed model of a table.

12) texture.rwx     A very simple model demonstrating how to specify
		    textures and texture coordinates in scripts. The model
		    is a simple quad with the mandel.bmp texture mapped
		    onto it.

13) torus.rwx	    A model of a torus.

14) triad.rwx       A model of the X, Y and Z axes of 3D space. This model
                    is useful for exploring the orientation of 3D space.

Hierarchical Clumps
-------------------

15) robot.rwx	    A hierarchical model of a robot arm. This script
		    demonstrates the construction of hierarchical models
		    in RenderWare scripts file.

16) human.rwx	    An abstract hierarchical model of a human. This script
		    demonstrates the construction of hierarchical models
		    in RenderWare script files.

Text
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17) text            This sub-directory contains a simple, polygonal, sans-serif
                    typeface. Each script file contains the polygonal
                    representation of a glyph. The name of each file is the ASCII
                    code for the glyph. For example 065.rwx is the letter A. The
                    letters in this directory are flat, single sided shapes.

17) exttext         This sub-directory contains a simple, polygonal, sans-serif
                    typeface. Each script file contains the polygonal
                    representation of a glyph. The name of each file is the ASCII
                    code for the glyph. For example 065.rwx is the letter A. The
                    letters in this directory are extruded, beveled shapes.

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