THE SPECTRUM GAMES DATABASE I, OF THE MASK PUBLISHER Electric Dreams AUTHOR Sandy White YEAR CATEGORY Arcade Adventure CONTROLS Select Protek/Cursor for: 5 = Left 6= Backwards 7 = Forwards 8 = Right 0 = Fire H = Map and Pause. INSTRUCTIONS The maze contains 32 universes. Each universe has 3 crystals at its entrance. A single shot at the chosen crytsal will activate it. One crystall will transport you to another universe which is located nearby. One crystal will beam you to another part of the maze, and one will reveal a robot mechanism. There are enough robot parts throughout the maze to create at least one complete robot. You require the robot to escape the maze. Each robot component must be bombarded successfully 3 times to render it harmless. The robot parts must be collected in the correct order - feet first. When you finally collect the Mask and it appears on your robot, you will have won the game and become I, of the Mask. ORDER OF COLLECTION 2 - Feet 2 - Calfs 2 - Thighs 1 - Lower Abdomen 1 - Chest Cavity 2 - Upper Arms 2 - Elbows 2 - Wrists 2 - Hands 1 - Mask There is also a cryptic clue given by the author (THE Sandy White) in the instruction booklet: "Short of ammo? There's always help in hand!" GENERAL FACTS NOTES