Demo { IDENTIFIER = "Battle Isle: The Andosia War" IMAGES = [1601] INSTTYPE = 3 INST = "patches\battle_isle_the_andosia_war\h_144_206_eng.exe" TEXTFILE1 = "Blue Byte" TEXTFILE2 = "" TEXTFILE3 = "Patch w wersji 2.06" } Demo { IDENTIFIER = "Civilization 2: Próba czasu" IMAGES = [1602] INSTTYPE = 3 INST = "patches\civilization2\c2p.exe" TEXTFILE1 = "Microprose" TEXTFILE2 = "" TEXTFILE3 = "Patch w wersji 1.0" } Demo { IDENTIFIER = "Delta Force: Land Warrior" IMAGES = [1603] INSTTYPE = 3 INST = "patches\delta_force_land_warrior\df3upd8h.exe" TEXTFILE1 = "NovaLogic" TEXTFILE2 = "" TEXTFILE3 = "Patch w wersji 8h" } Demo { IDENTIFIER = "Jet Fighter IV" IMAGES = [1604] INSTTYPE = 3 INST = "patches\jetfighter_iv\jetfighteriv-update4english.exe" TEXTFILE1 = "Mission Studios" TEXTFILE2 = "" TEXTFILE3 = "Patch w wersji 4" } Demo { IDENTIFIER = "Kingdom Under Fire" IMAGES = [1605] INSTTYPE = 3 INST = "patches\kingdom_under_fire\kufeng108.exe" TEXTFILE1 = "Phantagram" TEXTFILE2 = "" TEXTFILE3 = "Patch w wersji 1.08" } Demo { IDENTIFIER = "Sea Dogs" IMAGES = [1606] INSTTYPE = 3 INST = "patches\sea_dogs\sd_patch105_eng.exe" TEXTFILE1 = "Bethesda" TEXTFILE2 = "" TEXTFILE3 = "Patch w wersji 1.05" } Demo { IDENTIFIER = "Sin" IMAGES = [1607] INSTTYPE = 3 INST = "patches\sin\sin_111_from_104.exe" TEXTFILE1 = "Activision" TEXTFILE2 = "" TEXTFILE3 = "Patch w wersji 1.11" } Demo { IDENTIFIER = "Sudden Strike" IMAGES = [1608] INSTTYPE = 3 INST = "patches\sudden_strike\suddenstrike_v1_2_patch_us.exe" TEXTFILE1 = "CDV" TEXTFILE2 = "" TEXTFILE3 = "Patch w wersji 1.2" } Demo { IDENTIFIER = "Summoner Demo" IMAGES = [1609] INSTTYPE = 3 INST = "patches\summoner\sumdemo100-101.exe" TEXTFILE1 = "Volition" TEXTFILE2 = "" TEXTFILE3 = "Patch w wersji 1.01" }