object Form1: TForm1 Left = 200 Top = 108 BorderIcons = [biSystemMenu, biMinimize] BorderStyle = bsSingle Caption = 'Incubation Savegame Editor' ClientHeight = 414 ClientWidth = 545 Font.Charset = ANSI_CHARSET Font.Color = clWindowText Font.Height = -11 Font.Name = 'MS Sans Serif' Font.Style = [] Menu = MainMenu1 Position = poScreenCenter OnClose = FormClose PixelsPerInch = 96 TextHeight = 13 object GroupBox1: TGroupBox Left = 8 Top = 0 Width = 529 Height = 409 Caption = 'Incubation Savegame Editor' TabOrder = 0 Visible = False object Label7: TLabel Left = 168 Top = 16 Width = 53 Height = 13 Caption = 'Experience' end object Label8: TLabel Left = 168 Top = 40 Width = 75 Height = 13 Caption = 'Commendations' end object Label1: TLabel Left = 376 Top = 16 Width = 104 Height = 17 Caption = 'Mission Status' Font.Charset = ANSI_CHARSET Font.Color = clWindowText Font.Height = -15 Font.Name = 'Arial' Font.Style = [fsBold, fsItalic, fsUnderline] ParentFont = False end object ListBox1: TListBox Left = 8 Top = 16 Width = 145 Height = 385 ItemHeight = 13 TabOrder = 0 OnClick = ListBox1Click end object Edit2: TEdit Left = 248 Top = 16 Width = 121 Height = 21 TabOrder = 1 OnExit = Edit2Exit end object Edit3: TEdit Left = 248 Top = 40 Width = 33 Height = 21 TabOrder = 2 OnExit = Edit3Exit end object Panel1: TPanel Left = 160 Top = 64 Width = 361 Height = 337 BevelInner = bvRaised BevelOuter = bvLowered TabOrder = 3 object Label2: TLabel Left = 8 Top = 8 Width = 28 Height = 13 Caption = 'Name' end object Label3: TLabel Left = 8 Top = 32 Width = 51 Height = 13 Caption = 'Skill Points' end object Label4: TLabel Left = 8 Top = 56 Width = 53 Height = 13 Caption = 'Experience' end object Label11: TLabel Left = 8 Top = 80 Width = 41 Height = 13 Caption = 'Weapon' end object Label5: TLabel Left = 8 Top = 128 Width = 68 Height = 13 Caption = 'Current Health' end object Label9: TLabel Left = 8 Top = 104 Width = 28 Height = 13 Caption = 'Visual' end object Label6: TLabel Left = 136 Top = 128 Width = 66 Height = 13 Caption = 'Current Ammo' end object ComboBox1: TComboBox Left = 88 Top = 80 Width = 169 Height = 21 Style = csDropDownList ItemHeight = 13 Items.Strings = ( 'Light Combat Gun' 'Advanced Combat Gun' 'Standard Assault Rifle' 'Sniper Rifle' 'Double Fire' 'Heavy Machine Gun' 'Rapid Fire Machine Gun' 'Flame Thrower' 'Mine Thrower' 'Plasma Gun' 'High Energy Laser' 'Multi-Target Destroyer' 'Combot Weapon') TabOrder = 3 OnExit = ComboBox1Exit end object ScrollBar2: TScrollBar Left = 88 Top = 56 Width = 169 Height = 17 Max = 255 TabOrder = 1 OnExit = ScrollBar2Exit end object ScrollBar1: TScrollBar Left = 88 Top = 32 Width = 169 Height = 17 Max = 255 TabOrder = 2 OnExit = ScrollBar1Exit end object Edit1: TEdit Left = 88 Top = 8 Width = 169 Height = 21 MaxLength = 18 TabOrder = 0 OnExit = Edit1Exit end object Edit4: TEdit Left = 88 Top = 128 Width = 41 Height = 21 TabOrder = 5 OnExit = Edit4Exit end object RadioGroup1: TRadioGroup Left = 8 Top = 152 Width = 121 Height = 177 Caption = 'Armor' Items.Strings = ( 'None' 'Light Armor' 'Standard Armor' 'Attack Armor' 'Heavy Armor') TabOrder = 7 OnExit = RadioGroup1Exit end object GroupBox2: TGroupBox Left = 136 Top = 152 Width = 217 Height = 177 Caption = 'Other equipment' TabOrder = 8 object CheckBox1: TCheckBox Left = 8 Top = 24 Width = 97 Height = 17 Caption = 'Target System' TabOrder = 0 OnExit = CheckBox1Exit end object CheckBox2: TCheckBox Left = 8 Top = 40 Width = 97 Height = 17 Caption = 'Ammo Pack' TabOrder = 1 OnExit = CheckBox2Exit end object CheckBox3: TCheckBox Left = 8 Top = 56 Width = 97 Height = 17 Caption = 'Jet Pack' TabOrder = 2 OnExit = CheckBox3Exit end object CheckBox4: TCheckBox Left = 8 Top = 72 Width = 97 Height = 17 Caption = 'Banner' TabOrder = 3 OnExit = CheckBox4Exit end object CheckBox5: TCheckBox Left = 8 Top = 88 Width = 97 Height = 17 Caption = 'Explosives' TabOrder = 4 OnExit = CheckBox5Exit end object CheckBox6: TCheckBox Left = 8 Top = 104 Width = 97 Height = 17 Caption = 'Servo System' TabOrder = 5 OnExit = CheckBox6Exit end object CheckBox7: TCheckBox Left = 8 Top = 120 Width = 97 Height = 17 Caption = 'Small Medic Kit' TabOrder = 6 OnExit = CheckBox7Exit end object CheckBox8: TCheckBox Left = 8 Top = 136 Width = 97 Height = 17 Caption = 'Large Medic Kit' TabOrder = 7 OnExit = CheckBox8Exit end object CheckBox9: TCheckBox Left = 8 Top = 152 Width = 97 Height = 17 Caption = 'Crowbar' TabOrder = 8 OnExit = CheckBox9Exit end object Button1: TButton Left = 136 Top = 144 Width = 75 Height = 25 Caption = '&All items' TabOrder = 9 OnClick = Button1Click end end object ComboBox2: TComboBox Left = 88 Top = 104 Width = 169 Height = 21 Style = csDropDownList ItemHeight = 13 Items.Strings = ( 'Red Combat Suit (default)' 'Civil (as Dr. Reich)' 'Blue Suit (as Rutherford)' 'White Suit (as Bratt)' 'Combat Robot (huge!)') TabOrder = 4 OnExit = ComboBox2Exit end object Edit5: TEdit Left = 216 Top = 128 Width = 41 Height = 21 TabOrder = 6 OnExit = Edit5Exit end object Button2: TButton Left = 272 Top = 128 Width = 75 Height = 25 Caption = '&Maximize' TabOrder = 9 end end end object OpenDialog1: TOpenDialog Filter = 'Incubation Savegames|_*_.sav|All files|*.*' InitialDir = 'e:\games\incubation\work\saves' Left = 456 Top = 232 end object MainMenu1: TMainMenu Left = 488 Top = 232 object File1: TMenuItem Caption = '&File' object Open1: TMenuItem Caption = '&Open' OnClick = Open1Click end object N1: TMenuItem Caption = '-' end object Exit1: TMenuItem Caption = 'Exit' ShortCut = 16472 OnClick = Exit1Click end end object Help1: TMenuItem Caption = '&Help' object AboutthisEditor1: TMenuItem Caption = '&About this Editor' OnClick = AboutthisEditor1Click end end end end