S T R E E T F I G H T E R S E X P L U S F A Q VERSION 1.47 Warning : Copyright (c) 1997 by Lancer This FAQ is NOT for sale nor for any profit purpose. Please ask the permission before distribute it on the internet. Warning2: This FAQ is solely made for personal interest of the game. The moves are translated from various Japanese Magazine and websites. The English move names are literally translated by the this FAQ author, it does not represent Official 's move names. None any part of this FAQ is to be published on profit purpose articles like : Game magazine, hint books, ...etc. nor any commercial sites on the internet. without the approve or credit of the author !!! ( I don't make this FAQ for others out there to copy it and make profit !!!!! Understand !!??) [ Best viewed with MS-DOS EDITOR or WINDOW NOTEPAD ] Date created : 11 April 97 Version 0.9 [ Beta version ] Version 1.0 [ More infos added date 12 April 97] Version 1.2 [ B.Ryu code, Move names updated 14 April 97 ] Version 1.25[ Add more infos, add B.Hokuto code, Moves,18 April 97 ] Version 1.26[ B.Hokuto stage corrected, more info on her moves 20 April 97 ] Version 1.27[ BETA and GAMMA info 28 April 97 ] Version 1.28[ Correct B.Hokuto meaning, delete,add,1 more of her move, add Beta and Gamma infos 7 May 97] Version 1.30 [ Add Beta code, moves, add Seiyuu lists, add 3 endings, change 1 Allen 's move names 29 May 97] Version 1.40 [ Add Gamma moves, correct Beta move names, and "Hell of Gouki" mode discovered? 6 June 97 ] Version 1.45 [ Add "Hell of Gouki" Mode code 12 June 97 ] Version 1.47 [ Reveal Gamma 's code 18 June 97 ] ----------------------------------------------------------------------------- Legend: LP MP HP LK MK HK QCF=QUARTER CIRCLE FORWARD QCB=QUARTER CIRCLE BACK HCF=HALF CIRCLE FORWARD HCB=HALF CIRCLE BACK 360=spin joystick once around s=store for 2 sec bk=back , fw=forward , dn=down , up=up ----------------------------------------------------------------------------- [ What is this FAQ about ? ] This is the Streetfighter EX PLUS movelist/FAQ, if you are looking for characters infos, please look for StreetFighter EX FAQ (http://home.pacific.net.sg/~lancer) , as I have excluded character background infos in this FAQ, (except for new hidden characters) BTW, my English sucks, so any corrections for my grammar,verbs.. are welcome. [ What is SFEX PLUS ? ] It is SFEX with a new look, new moves and new characters . [ What is different from SFEX ? ] 1.Characters ' outfits colour Each character (except for new hidden characters and Skullomania) have 3 types of colour schemes .I call the new colour scheme "EX PLUS colour". Actually, the colour scheme is taken from Streetfighter II Hyper Fighting. To access the EX PLUS colour, hold start then choose your character. 2.New Moves Some of the characters have 1 or more new moves added. I will indicate a "PLUS" beside new moves in this FAQ. 3.Stages All the stages have been modified. One obvious change is the colour setting. The stages ' description is in the character infos section. 4.More frames for each characters Some characters have added with more frames, that is mean, their actions are more smooth. And Fireball(eg.Hadoken) are bigger, look better. 5.Meter bar colour New colour scheme for Super Combo Meter. Blue meter for level 1, yellow meter for level 2 and red meter for level 3. 6.Super Combo Finish scene Level 1 SC finish : A meteor (has been better rendered than in SFEX) appears Level 2 SC finish : A meteor followed by another 2 more meteor Level 3 SC finish : Earth is shown in the background,it is hit by some meteors 7.Fight CPU 's Kairi, Darun, Allen, Blair Fight a total of 10 CPU characters. The 4 time-release characters of SFEX are added to these 10 CPU characters, so some CPU characters are not fight against with. 8.Characters from SFEX could be use without use of codes or time release. M.Bison, Garuda, Darun, Allen, Kairi, Blair can be access without the need of codes or time-release. 9.SuperCombo meter harder to charge up SuperCombo meter is more harder to charge up now as by simply pressing punch or kick will not increase it. It will only increase will doing a move or contact with opponent. (oh no, how will the non-projection throwing characters gonna beat CPU Garuda !!?? ) 10.CPU is more intelligent !! BEWARE !! CPU will use level 3 SuperCancel !!! 11.New characters (code needed) 4 new characters are in this game. 12.More frame for the word "Here comes a new challenger" The word is presented better . 13.Show Damage % for first hit and reversal Screen will show "F.attack Gage __%" for the first attack, you get 25% of super bar for F.Attack (first attack) and 10% for a Reversal. (corrected by Mark Griffin ) [ What is still same ? ] 1.Blair 's name is still "Brair" under the life meter ... 2.There are 2 version, English and Japanese, no ending description in the English version. The SFEX stage of B.Hokuto is still distorted in the English version. ----------------------------------------------------------------------------- [ Game System ] Play is just like other Streetfighters games, but include new systems like : GUARD BREAK : To destroy opponent 's defence, and leave the opponent open for hits. The command for G.B(guard break) is same for all characters: press LP+LK or MP+MK or HP+HK . It consumes 1 super meter . SUPER CANCEL: After using a super combo , another super combo can be used immediately. [ EX PLUS Characters and Stages Description ] Pullum Purna : EX PLUS colour: Pink jacket, dark blue pant. Stage : Inside a Middle East type palace , with red curtains , and marble pillars .The whole scene in setting of pink. Hokuto : EX PLUS colour: Red top, low black Stage : Nighttime, a square, a beautiful Pagoda can be seen at the back, with Cherry Blossom trees surrounding the square. The whole scene is in setting of Green. Chunli : EX PLUS colour: Grey outfit Stage : Dusk(?), China 's "Tian An Muan" square . MORE birds in the background. The People's Assembly Hall is in the other direction. The text left of Chairperson Mao's pic says "Long live the People's Republic of China." The text right of Chairperson Mao's pic says "The people of the world [something]." Doctrine Dark : EX PLUS colour: dark green outfit Stage : In a sewage tunnel, characters ' legs are inmerged in the water.Dim lights and graffiti on the wall ... Some more rubbishs laying against the walls. The water is flowing faster.The whole scene is in setting of red !!(even the water looks like blood !) Zangief : EX PLUS colour: black shorts Stage : Foggy , an Industry site . Skullomania : EX PLUS colour: Default of SFEX Stage : In a Amusement Park . At the back is a design of an devil, and a merry-go-round ... It is also snowing ... Whole scene in setting of orange. Cracker Jack : EX PLUS colour: Black vest, red shirt, red tie, black pant Stage : Evening(?), Europe . European style houses and a small fountain in the background. Whole scene is in setting of dim blue. Guile : EX PLUS colour: Blue Tshirt, blue pant Stage : Dusk, a airbase.Fighter planes, some buildings and some yachts in the background. Ken : EX PLUS colour: Bright yellow outfit Stage : Daytime Countryside .It looks like Autumn. Trees shade the whole scene. The 2 deers are gone. Ryu : EX PLUS colour: light blue outfit, white headband Stage : Looks like a rocky beach at the base of some cliffs. Some red banners in the background in one direction; a red Japanese gateway and a large Buddhist statue in the background in another direction. There is a also a RAINBOW in the background. Vega (M.Bison): EX PLUS colour: Black outfit, with some red and white outline. Stage : Dusk, Thailand.Golden Temples, a Thai 's style golden boat, some palm trees .... Gouki (Akuma) : EX PLUS colour: Dark Green outfit Demo : as about to fight Vega, the view zoom in, then black out, with sparks of hits combo, the word "Here comes a new challenger" flips onto the screen. Stage : same as Vega . Garuda : EX PLUS colour: Very Dark Blue ? Stage : Dark Japanese room with doors decorated with drawings. Most likely in a temple .A gateway of somesort can be seen... The floor is in setting of red, while the ceiling is in setting of blue . The number of mice running about on the floor is lessen. Allen Snider : EX PLUS colour: Orange Stage : same as Guile Blair Dame : EX PLUS colour: Pink outfit, black boots. Stage : Same as C.Jack Darun Mister : EX PLUS colour: Red short, red boots, silver gaunlets Stage : same as Vega Kairi : EX PLUS colour: bare top, white pant Stage : same as Hokuto B.Ryu : EX PLUS colour: 1P is Black outfit, 2P is brown outfit Stage : same as Garuda Background info: He is called "Satsui no Ryu" in Japan, "EvilRyu" outside Japan and "B.Ryu" in this game .(Baby Ryu?? ^_^;) B.Hokuto : EX PLUS colour: 1P is Dark Green outfit, 2P is Red outfit Stage : SFEX Hokuto 's stage Background info: She is call "血の封印を解かれたほくと" (Chi no fuin wo tokareta Hokuto) in Japanese, which means "Hokuto released from the Seal of Blood" . Not much background info of her yet. Beta : EX PLUS colour: 1P is Transparent light blue, 2P is transparent pink Stage : none? Background info: The whole name is called " Cycloid Beta " . It is the prototype for motion development for the characters in SFEX . Gamma EX PLUS colour: 1P is green wireframe, 2P is red wireframe Stage : none? Background info: The whole name is called " Cycloid Gamma " . It is the prototype for motion development for the characters in SFEX . ----------------------------------------------------------------------------- [ MOVE LIST ] RYU ----------------------------------------------------------------------------- Sakotsuwari : G.B Senpukyaku : fw,MK HADOKEN : QCF , PUNCH SHORYUKEN : fw,dn,fwdn , PUNCH HURRICANE KICK : ( QCB , KICK ) x 3 [ Super Combos ] Shinkuu Hadoken : QCFX2 , PUNCH Shinkuu Tatsumakisenpukyaku : QCBX2 , KICK Air Shinkuu Tatsumakisenpukyaku : in air , QCBx2 , Kick KEN MASTER ----------------------------------------------------------------------------- Inazuma kakato wari (Lighting heel cut) : G.B Forward roll : QCB,Punch Jigokukazaguruma (Windmill of Hell) : in air,near enemy,bk or fw or dn+MP HADOKEN : QCF,PUNCH SHORYUKEN : fw,dn,fwdn PUNCH HURRICANE KICK : ( QCB,KICK ) x 4 [ SUPER COMBOS ] Shoryureppa : QCFX2,PUNCH Shinryuken : QCFX2,KICK CHUN-LI ----------------------------------------------------------------------------- Senenshuu : G.B Sou Shou Da (Double Blow) : fw,MP Yousoukyaku (Eagle Claw ) : jump , dn + MK Ryuseiraku (DragonStar Throw) : in air,near enemy,dn or fw or bk + MP SPINNING BIRD KICK : QCF KICK HIENJYUU (Flying Swallow Kick) : QCB KICK HYAKUNETSUKYAKU (HUNDRED KICK) : KICK repeatedly [ SUPER COMBOS ] KIKOSHOU (INNER STRENGHT PALM) : QCFX2,PUNCH SENNETSUKYAKU (THOUSAND KICK) : QCFX2,KiCK GUILE ----------------------------------------------------------------------------- Elbow Stamp G.B Spinning Back Knuckle fw,HP Rolling Sabot fw or bk ,MK Heavy Stab Kick fw or bk ,HK Flying Buster Drop in air,near enemy,dn or fw or bk + MP SONIC BOOM back,s,forwd ,PUNCH SOMMERSAULT KICK down,s,up , KICK [ SUPER COMBOS ] Opening Gun Bit bk,s,fw,bk,fw PUNCH DOUBLE SOMMERSAULT KICK bkdn,s,fwdn,bkdn,up,K ZANGIEF ----------------------------------------------------------------------------- DYNAMITE HEADBUTT G.B Flying Body Attack Jump , dn + HP Back Drop near back of enemy , fw + HK DOUBLE LARIAT ALL PUNCH QUICK DOUBLE LARIAT ALL KICK S. PILEDRIVER 360,PUNCH SIBERIAN SUPLEX 360,KICK [ SUPER COMBOS ] FINAL ATOMIC BUSTER 360 x 2,PUNCH or ALL PUNCH (level3) SUPER STOMPING QCFX2,KICK STOMPING CANCEL During Super Stomping ,QCB Kick HOKUTO --------------------------------------------------------------------- Bukyakuzan (Dancing Slash) : G.B Chuuhou (Elbow Crash) : fw,HP Gaishuu (Snipe Kick) : fw,HK Ryusui (Flowing Water) : near, 360 + Punch - Plus - Chuugekihou (Elbow Attack Crash) : QCF Punch Shougekiha (Crushing Blow) : during Chuugekihou , QCF Punch Gokyakukou (counter attack) : bk,dn,bkdn, Punch Shinnkuugeki (Swift Attack) : QCB Punch Shinnkyakugeki (Swift Kick) : QCB Kick Shin (Swift) : during Shinnkuugeki or Shinnkyakugeki , QCB P or K [ Super Combos ] Kineneki ("Qi" shoot) : QCB x 2 Hold Punch Kyakuhougi (Skill of Phoenix) : QCB x 2 Kick PULLUM PURNA ------------------------------------------------------------------------- Arakuru star Ankuru G.B Arakuru Risuto fw,MP Arakuru Risuto Jump dn,MP Dance.Uindo in air near enemy,fw or dn or bk+MP FUeMINAUINDO (double jump) in air ,up once Purim Kick fw,dn,dnfw Kick Ten' el Kick QCB Kick Drill Purrus QCF Kick Drill Purrus 40ー,60ー,80ー Jump QCF hold Kick (brounce back) -PLUS- [ super combos ] Puraekh Ra'am QCB x 2 Kick (can be done in air) Res Al khana QCF x 2 Kick DOCTRINE DARK ------------------------------------------------------------------------ SHUDDER Blade : G.B KNIFE nightmare : fw,MP DEATH spinkick : fw,MK KILL Blade : fw,dn,dnfw Punch DARK Wire : QCF Punch DARK Hold : when D.wire hit , bk + Punch DARK Spark : when D.wire hit , punch EX-plosive : QCF Kick [ super combos ] KILL Trump : QCF x 2 Punch DARK Shackle : QCF x 2 Kick SKULLOMANIA ------------------------------------------------------------------ Taunt : 360 + HP Skullopunch : G.B Step in Upper : fw ,MP Kakato otoshi : fw ,MK SkulloDash : fw,fw (can hit enemy) SkulloBackflip : bk,bk Skullohead : fw,dn,dnfw Punch SkulloCrasher : QCF Punch SkulloSlider : QCF Kick SkulloDive : bk,dn,dnbk Punch SkulloTkatchov : bk,dn,dnbk Kick , hold LP+MK+HP for score (technical term of gymnastics) [ super combos ] Super SkulloCrasher : QCF x 2 Punch Super Skulloslider : QCF x 2 Kick Skullo Dream : LP,LP,fw,LK,HP Skullo Dream Final : During Skullo Dream , hold LP+MK, dn,bk,fw,fw,dn,bk , enter the move immediately when first hit . CRACKER JACK ----------------------------------------------------------------------------- Double Arm Punch : G.B Dash Straight : bk s fw Punch Dash Upper : bk s fw Kick Final Turn Punch : hold all Punch or all Kick ,then release Batting Hero : HCF Punch /* can hit away projections ! */ Soccer Ball Kick : HCF Kick /* can kick away projections! */ [ super combos ] Home Run Hero : QCB x 2 Punch Crazy Jack : bk s fw,bk,fw Punch , then press P for straight , or K for Upper Lazing Baffulo : bk s fw,bk,fw Kick DARUN MISTER ----------------------------------------------------------------------------- Ganges Chop : G.B *(Ganges:a river in India) Ganges DDT : in air ,near fw or dn or bk + HP Daran Catch (counter) : bk,dn,bkdn punch Lariat : fw,dn,fwdn punch /* Lariat hit away projection!*/ /* can absorb super projection */ Ganges DDT : fw,dn,fwdn Kick Brahma Bomb : 360 punch (*Brahma:a Hindu god) Indora Hashi (Bridge of Indra) : 360 kick (*Indra:a Hindu main god) [ supercombos ] Tasogane Lariat (Lariat of Dusk) : QCF x 2 punch Indora ~~ Hashi (Bridge of Indra) : QCB x 2 kick Chouuzetsukishin Bomb : 360 x 2 punch ("SuperDevilGod" Bomb,translate:"Dynamic" Bomb) KAIRI ----------------------------------------------------------------------------- Bukyaku (Martial kick) : G.B Ryubu (Martial of Dragon) : fw MK Shinkihatsudou (God Force Initialise) : QCF punch Maryuunetkou (Demon Dragon's Flash) : fw,dn,fwdn punch Mouryuukasen (Phantom Whirl) : QCB kick [ supercombos ] Sairoukyoushu (Coyote Murderer) : QCB x 2 punch Shinkihatsudou (God Demon Initialise) : in air QCF x 2 punch Kyoujyanenbu (Evil Omen Dance) : LP LP fw LK HP GaryuumetJyuu (ElegantDragon Destructive Kick): in air QCF x 2 Kick -PLUS- ALLEN SNIDER ----------------------------------------------------------------------------- Jumping knuckle : G.B Uriya-! Kick : fw, MK Volting Kick : near HCB Kick Soul Force : QCF punch Raising Dragon : fw,dn,fwdn punch Justice Fist : bk,dn,bkdn punch /* can hit away projection!*/ [ supercombos ] Fire Force : QCF x 2 punch Triple Break : QCF x 2 kick BLAIR DAME ----------------------------------------------------------------------------- Trick Kick : G.B Te Gatana(Hand chop) : fw MP Step side kick : fw MK Lightning Knee : fw,dn,fwdn Kick Shoot Kick : QCB kick , QCB Kick, QCB Kick Shoot Upper : fw,dn,fwdn Punch Sliding Arrow : QCF Kick [supercombos] Mirage Combo Kick : QCF x 2 punch SpinSide Shoot : QCF x 2 kick VEGA ( M.BISON ) ----------------------------------------------------------------------------- PSYCHIC CRUSH : G.B VEGA WARP : fw,dn,fwdn or bk,dn,bkdn + 3P or 3K DOUBLE KNEE PRESS : bk s fw Kick HEAD PRESS : dn s up Kick SOMMERSUALT SKULL DIVER : after headstomp, punch PSYCHO CRUSHER : bk s fw punch [ super combos ] PSYCHO CANNON : bk s fw, bk, fw + hold P KNEE PRESS NIGHTMARE : bk s fw, bk, fw + K GOUKI ( AKUMA ) ----------------------------------------------------------------------------- GOUHAKEN : G.B Forward Roll : QCB punch SENPUUKYAKU : fw + MK TENMAKUJINKYAKU (Demon Dive Kick) : jump , dn MK ASHURA SENKUU (War God Warp ) : fw,dn,fwdn or bk,dn,bkdn + 3P or 3K GOUHADOKEN (Great! Fireball) : QCF punch SHAKUNETSU HADOKEN (Flamming Fireball) : HCB punch ZANKU HADOKEN (Air Slash Fireball) : in air QCF punch GOUSHORYUKEN (Great! Dragonpunch) : fw,dn,fwdn punch TATSUMAKI ZANKUU KYAKU (Hurrican Air Slash Kick) : (QCB kick)x4 [ super combos ] MESATSUGOUHADO (Destructive Great Fireball) : QCBx2 punch MESATSUGOUSHORYU (Destructive Great DragonPunch): QCFx2 punch TENMAGOUZANKUU (Demon Great Air Slash ) : in air QCFx2 punch SHUN-GOKU-SATSU (Instant Hell Murder) : LP,LP,fw,LK,HP level 3 only GARUDA ----------------------------------------------------------------------------- Saiga : G.B Jyuuki : in air near enemy,fw or dn or bk+MP Zanki (Slash the Ghost) : fw + HP KyouJya (Insane Snake) : fw + HK Bu (Dance) : fw,dn,fwdn + 3P Kizan (Demon Slash) : fw,dn,fwdn + P Zyazan (Snake Slash) : bk,dn,dnbk + P Shuuga (Attack Fang) : QCF + P Gouga (Bomb Fang ) : HCF + K Gen (Illusion ) : when being hit ?? ?? ?? Raiga (Lighting Fang) : fw,dn,fwdn + K [ supercombos ] Kienbu (Dance of Demon Swallow) : QCBx2 + P (can be done in air) Kienshou(Soar of Demon Swallow) : QCFx2 + P -------------------- H I D D E N C H A R A C T E R S --------------------- B.RYU ----------------------------------------------------------------------------- Sakotsuwari : G.B Senpukyaku : fw,MK ASHURA SENKUU (War God Warp ) : fw,dn,fwdn or bk,dn,bkdn + 3P or 3K HADOKEN : QCF , PUNCH SHORYUKEN : fw,dn,fwdn , PUNCH HURRICANE KICK : ( QCB , KICK ) x 4 [ Super Combos ] Shinkuu Hadoken (Vacuum Fireball) : QCFX2 , PUNCH Shinkuu Tatsumakisenpukyaku : QCBX2 , KICK (can be done in air) Mesatsugoushoryu (Destructive Great DragonPunch) : QCFX2 , KICK SHUN-GOKU-SATSU (Instant Hell Murder) : LP,LP,fw,LK,HP level 3 only B.HOKUTO ---------------------------------------------------------------------------- Bukyakuzan (Dancing Slash) : G.B Chuuhou (Elbow Crash) : fw,HP Gaishuu (Snipe Kick) : fw,HK Ryusui (Flowing Water) : near, 360 + Punch Chuugekihou (Elbow Attack Crash) : QCF Punch Shinnkyakugeki (Swift Kick) : QCB Kick Shouringeki (Glowing Palm Blow) : QCB Punch or during Chuugekihou or Shinnkyakugeki, QCB Punch /* can hit away projections */ /* can absorb super projection */ [ Super Combos ] Kineneki (Continuous Energy shoot) : QCB x 2 Hold Punch Kyakuhougi (Skill of Phoenix) : QCB x 2 Kick Renshougeki (Rising Attack) : QCF x 2 Punch Renbu (Dance) : LP, LP, fw, LK, HP BETA ----------------------------------------------------------------------------- Beta Kuteikaku : P throw (Kairi's) Beta Bashing KneeKick : K throw (Blair's) Beta SkulloPunch : G.B Beta Senpukyaku : fw,MK Beta Forward roll : QCB + Punch Beta Justice Fist : bk,dn,bkdn punch /* can hit away projection!*/ Beta Shoot Upper : fw,dn,fwdn Punch Beta Hurrican Kick : QCF + LK (1 hit) or MK (2hit) or HK (3hit) Beta Hienjyuu : QCB + KICK Beta Purim Kick : fw,dn,dnfw Kick [ Super Combos ] Beta KILL Trump : QCF x 2 Punch Beta Shinkuu Tatsumakisenpukyaku : QCB x 2 Kick Beta Kienshou : QCF x 2 Kick Beta GaryuumetJyuu : in air QCF x 2 Kick GAMMA ----------------------------------------------------------------------------- Gamma Overshoulder throw : P throw (same as Ryu) Gamma Death throw : K throw (same as Vega) Gamma Ganges Chop : G.B Gamma Dance.Uindo : in air near enemy,fw or dn or bk+MP Gamma Flying Buster Drop : in air,near enemy,dn or fw or bk + MP Gamma TENMAKUJINKYAKU (Demon Dive Kick) : jump , dn MK Gamma HYAKUNETSUKYAKU (HUNDRED KICK) : KICK repeatedly Gamma SkulloCrasher : bk s fw Punch Gamma Sliding Arrow : bk s fw Kick Gamma Final Turn Punch : hold all Punch or all Kick ,then release Gamma HEAD PRESS : dn s up Punch Gamma SOMMERSAULT KICK : dn s up KICK [ Super Combos ] Gamma Res Al khana : bkdn,s,fwdn,bkdn,up + P Gamma DOUBLE SOMMERSAULT KICK : bkdn,s,fwdn,bkdn,up + K Gamma Gouga (Bomb Fang ) : bk s fw, bk, fw + P Gamma KNEE PRESS NIGHTMARE : bk s fw, bk, fw + K ----------------------------------------------------------------------------- [ CODES , TRICKS , HIDDEN STUFFS ] << Conditions to fight Gouki ( Akuma ) >> -- Get 8 wins streak continuously against CPU . (That means you can still lose a round in stage 1 or stage 9) or -- Get 32 wins streak against human player . << SKULLOMANIA 's alternative colour >> -- hold start ,press : LP = black (default) MP = red HP = purple LK = green MK = yellow HK = pink << Conditions to fight Garuda >> --Get 2 perfects, get 4 super finishes on last round, use level 3 's supercancel once or Zangief 's level 3 F.A.B./Gouki 's level 3 Demon Rage (Red flashing light indicate level 3) (exception for C.Jack , only need level 2) and require minimum combo hits for each character : 6 hits : Allen ,Darun 7 hits : Ryu ,Ken ,Zangief ,Pullum ,C.Jack ,Blair 8 hits : Guile ,Hokuto ,Skullomania ,Kairi 9 hits : Gouki 11hits : D.Dark 12hits : Chunli ??hits : Garuda, M.Bison, B.Ryu, B.Hokuto << Condition to use B.Ryu >> -- go to RYU, press start once, then press LP+MK+HP or LK+MP+HK << Condition to use B.Hokuto >> -- If B.Hokuto is in the ranking, (appears after about 2 weeks after installation), go to AKUMA, press start x3, go to KAIRI, press start twice, go to Hokuto, press MP or MK << Condition to use Beta >> -- If Beta is in the ranking (appears after 200 hours after installation), Go to Pullum, press start x4, go to Ryu, press start x3, go to Blair, press MP or MK << Condition to use Gamma >> -- If Gamma is in the ranking (appears after about 4 weeks after installation), Go to Garuda, press start x5, go to Guile, press start x4, go to D.Dark, press MP or MK << Hell of Gouki Mode (Stage 1 to 10 all Gouki)>> -- 1.While fighting CPU Gouki(Akuma) at stage 10, another player challenge the player who is fighting against CPU Gouki. 2.The challenger must win the original player . ( Game starts from stage 1 ) 3.The original player CONTINUE the game to fight against the challenger. 4.The original player must win the challenger. 5.If the CPU in stage 1 is Gouki, it has succeed. ----------------------------------------------------------------------------- [ Seiyuu ( Voice Actors ) for SFEX ] Ryu Ishizuka Katashi Ken Iwanaga Tetsuya Chun Li Miyamura Yuuko Guile Genda Tesshou Zangief Takagi Wataru Hokuto Amano Yuri Pullum Purna Sakamoto Chika Doctrine Dark Takagi Wataru Skullomania Futamata Issei Cracker Jack Ginga Banjou Kairi Shiozawa Kaneto Allen Snider Hosoi Osamu Darun Mister Nagasako Takashi Blair Dame Tachibana Hikari Gouki Nishimura Tomomichi Vega Nishimura Tomomichi Garuda Hosoi Osamu ----------------------------------------------------------------------------- [ E N D I N G S ] =Garuda= Garuda says "the death is proper to you" quietly. He is not neither a man nor a devil. Only the Satui no Hadou (Evil Soul) is out there. =B.Ryu= Ryu says "I am full of evil soul... I want to broke everything!" He reaches his bloody fist to the sky,and laughs, and...has gone somewhere. =B.Hokuto= Hokuto's godfather says "Hokuto couldn't, either", and he apologizes his old friend in Heaven. "Both elder brother and elder sister have swallowed.But I still have my last resort. ----------------------------------------------------------------------------- Thanks : ARIKA.CO (Maker of SFEX and SFEX PLUS) Kaze Yagami(yagami@pacific.net.sg) for the correct meaning of B.Hokuto !! Greg Kasavin(shrike@slip.net)Neo Geo Mega Shock(http://www.slip.net/~shrike) for the Seiyuu list !! Mark Griffin for correcting F.attack Gage mistakes !! Cellonious for endings of B.Ryu,Garuda&B.Hokuto!! Donny CHAN seiyuu names correction !! Cellonious for Hell of Gouki Mode!! ----------------------------------------------------------------------------- English translations of Hiragana/Kanji move names are author 's translation (literally),it does not represent Official 's move names. ----- WANTED !! 1.The move for Garuda 's "Gen" !! ----------------------------------------------------------------------------- SFEX PLUS FAQ version 1.47 ------- 18 June 97 BY Lancer : Homepage URL : http://home.pacific.net.sg/~lancer Email : gamer@technologist.com Warning : Copyright (c) 1997 by Lancer This FAQ is NOT for sale nor for any profit purpose. Please ask the permission before distribute it on the internet. Warning2: This FAQ is solely made for personal interest of the game. The moves are translated from various Japanese Magazine and websites. The English move names are literally translated by the this FAQ author, it does not represent Official 's move names. None any part of this FAQ is to be published on profit purpose articles like : Game magazine, hint books, ...etc. nor any commercial sites on the internet. without the approve or credit of the author !!! ( I don't make this FAQ for others out there to copy it and make profit !!!!! Understand !!??) --------------- [ SFEX PLUS FAQ ] Translated in Singapore -----------------