1 RIVA TNT 2 >?>;=8B5;L=K5 A2>9AB20 %s 3 K 459AB28B5;L=> E>B8B5 >:>=G0B5;L=> C40;8BL ?0@0<5B@ "%s"? 4 %s 1 5 8;8=59=K9 6 8-:0=0;L=K9 0=87>B@>?=K9 7 2548B5 8<O 4;O 40==>3> ?0@0<5B@0. 8 >?>;=8B5;L=K5 ?0@0<5B@K Direct3D 10 08;CGH55 :0G5AB2> 87>1@065=8O 11 KA>:>5 :0G5AB2> 87>1@065=8O 12 !<5H820=85 13 KA>:0O ?@>872>48B5;L=>ABL 14 0:A8<0;L=0O ?@>872>48B5;L=>ABL 15 %s 1 16 PCI 17 AGP 18 %u F 21 <54>ABC?=>> 40 BACBAB2C5B 41 58725AB=> 42 NTSC 43 PAL 44 SECAM 46 %s%% 47 %s%s° 65 K:;. 66 87:89 67 !@54. 68 KA>:89 70 K:;. 71 87:89 72 !@54=89 73 KA>:89 75 2B>2K1>@ 76 A5340 2K:;. 77 A5340 2:;. 81 !5<59AB2> Chrontel 7000 94 !5<59AB2> Philips 7100 100 Intel x86-A>2<5AB8<K9 103 Intel Celeron(tm) 8;8 Xeon(tm) 116 !5<59AB2> Cyrix 6x86 117 !5<59AB2> Cyrix MII 120 A MMX(tm) 121 A 3DNow!(tm) 122 A SSE 123 A SSE2 130 @0A=K9 131 5;5=K9 132 >;C1>9 133 A5 :0=0;K 135 A?>;L7>20BL ?5@540GC 1;>:>2 136 A?>;L7>20BL B@0=A?>=8@>20=85 AB@0=8F 137 2B>2K1>@ 138 &>=B@0AB=>ABL 150 0:A8<0;L=>5 @07@5H5=85 <>=8B>@0 A ?;>A:8< M:@0=>< - %u x %u. 151 Windows ?@8<5=8B =>2K5 ?0@0<5B@K 4;O @01>G53> AB>;0. -B> <>65B 70=OBL =5A:>;L:> A5:C=4. 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A?@02:8 14612 81;8>B5:0 284>2 ?0=5;8 C?@02;5=8O 15000 http://www.nvidia.com/ 15001 http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html 15002 http://www.nvidia.com/products.nsf 15003 http://www.nvidia.com/News.nsf 15010 >3>B8? NVIDIA 15011 >=8B>@ A 3@0D8G5A:>9 ?;0B>9 (>;C1>9) 15012 >=8B>@ A 3@0D8G5A:>9 ?;0B>9 (@0A=K9) 16000 0@0<5B@K >1>@C4>20=8O =5;L7O ?@8<5=OBL 157 ?@5420@8B5;L=>9 ?@>25@:8.\n\n#AB0=>28B5 =C6=K5 B0:B>2K5 G0AB>BK 8 =06<8B5 :=>?:C '@>25@8BL =>2K5 ?0@0<5B@K', GB>1K C1548BLAO 2 A?>A>1=>AB8 >1>@C4>20=8O ?>445@6820BL 8E. 16001 !59G0A 2 B5G5=85 =5A:>;L:8E A5:C=4 1C45B ?@>E>48BL ?>25@:0 3@0D8G5A:>3> >1>@C4>20=8O.\n\nA;8 :><?LNB5@ ?5@5AB0=5B >B25G0BL =0 70?@>AK, 2K:;NG8B5 53> 8 A=>20 2:;NG8B5.\n0G0;L=K5 ?0@0<5B@K 1C4CB 2>AAB0=>2;5=K 02B><0B8G5A:8. 16002 5@54 2ABC?;5=85< 2 A8;C =>2KE ?0@0<5B@>2 0< =C6=> ?5@5703@C78BL A2>9 :><?LNB5@.\n\nK E>B8B5 ?5@5703@C78BL :><?LNB5@ A59G0A? 16004 %u x %u B>G5: 16005 %u F 16007 =0;>3>2K9 <>=8B>@ 16008 &8D@>2>9 <>=8B>@ A ?;>A:8< M:@0=>< 16009 " 16010 0:07=>9 ?0@0<5B@ A B0:8< 8<5=5< C65 ACI5AB2C5B.\n\n K E>B8B5 ?5@570?8A0BL 53> B5:CI8< 7=0G5=85<? 16011 Windows =5 <>65B 87<5=8BL ?0@0<5B@K M:@0=0.\n\n0:@>9B5 >:=> A2>9AB2 M:@0=0, >B:@>9B5 53> A=>20 8 ?>?@>1C9B5 5I5 @07. 16020 Device Settings 16021 Device Adjustments 17001 >=8B>@ ?> C<>;G0=8N 17002 >=8B>@ Plug and Play 17010 !2>9AB20 M:@0=0 17011 0@0<5B@K 17012 >72@0B G5@57 %d A5:. 17018 %d E %d B>G5: 17019 %d 5@F 17020 Windows ?@8<5=8B =>2K5 ?0@0<5B@K 48A?;5O. -B> 709<5B =5A:>;L:> A5:C=4, 2 B5G5=85 :>B>@KE 0H M:@0= <>65B <5@F0BL.\n\nA;8 =>2K5 ?0@0<5B@K =5 >15A?5G820NB ?@028;L=>5 87>1@065=85, G5@57 15 A5:C=4 1C4CB 2>AAB0=>2;5=K =0G0;L=K5 ?0@0<5B@K. 17021 0@0<5B@K M:@0=0 17022 0:07&=K5 ?0@0<5B@K OpenGL: 17026 5@2K9 17027 B>@>9 17028 "@5B89 17029 '5B25@BK9 17030 OBK9 17031 (5AB>9 17032 !54L<>9 17033 >AL<>9 17035 =0;>3>2K9 &<>=8B>@: 17036 &&8D@>2>9 <>=8B>@ A ?;>A:8< M:@0=><: 17037 &" : 17038 =0;>3>2K9 &<>=8B>@ 17039 &8D@>&2>9 <>=8B>@ A ?;>A:8< M:@0=>< 17040 &" 17041 "8? "-:>45@0: 17042 "8? "-:>45:0: 17051 1x 17052 2x 17053 4x 17054 8x 17055 A?>;L7C9B5 MB8 M;5<5=BK C?@02;5=8O 4;O =0AB@>9:8 AB5?5=8 A3;06820=8O 2 ?@8;>65=8OE OpenGL. 17056 568< PCI 17058 :;NG5=> 17059 K:;NG5=> 17060 %d. %s %s %d x %d, %dBPP, %d F 17061 8A?;59 TwinView %d: %s %s 17062 8A?;59 TwinView %d: %s %s %d x %d, %dBPP, %d F 17063 %d. %s %s %s 17064 %d x %d, %d BPP, %d F 17065 %d x %d 17066 0@0<5B@K 17067 1;0ABL @01>G53> AB>;0 17070 0@0<5B@K 3D-A3;06820=8O 17071 #?@02;O5<>5 ?@8;>65=85 17072 K:;. (=5B A3;06820=8O) 17073 Quincunx Antialiasing(tm) 18004 @>15; 18005 ;52> 18006 25@E 18007 =87 18008 ?@02> 18009 Insert 18010 Home 18011 PgUp 18012 PgDn 18013 End 18014 Ctrl+ 18015 Alt+ 18016 Shift+ 18017 F%d 18018  ?>;5 '>20O :;028H0' 22548B5 =>2CN 3>@OGCN :;028HC,\n0 70B5< =06<8B5 @0A?>;>65==CN @O4>< A DC=:F859 :=>?:C '#AB0=>28BL'. 18019 !?@02:0 18020  #"!/ /  +  !"   18021 !"# 18022 5 =0945= 8A?>;=8<K9 D09;, A :>B>@K< 0AA>F88@C5BAO %s. 18023 H81:0 >1=>2;5=8O AB5@5>8=D>@<0F88 18024 !CI5AB2C5B M;5<5=B 4;O %s, :>B>@K9 A2O7K205B 53> A %s. 7<5=8BL? 18025 1=>2;5=85 AB5@5>8=D>@<0F88 18026 5B M;5<5=B0 4;O %s. 52>7<>6=> 0AA>F88@>20BL %s. 18027 A?>;=8<K5 D09;K 18028 >8A: =>2>3> 8A?>;=8<>3> D09;0 18029 \ 18030 525@=>5 @07<5I5=85 3D->1J5:B0 18031 "5:AB/>1J5:BK A;8H:>< <0;K, 8 8E B@C4=> 8A?>;L7>20BL 18032 1J5:BK >1@570=K ?> :@0O< <>=8B>@0 18033 525@=>5 >BA5G5=85 D@03<5=B>2 87>1@065=8O 18034 !<5H0==K5 2D- 8 3D->1J5:BK 2 2A?;K20NI5< >:=5 8;8 HUD 18035 @8F5; 8;8 C:070B5;L O2;O5BAO 2D->1J5:B>< 18036 @>1;5<K A M:@0=0<8 =0AB@>9:8 ?@8 2:;NG5==>< AB5@5>@568<5 18037 >4A25B:0 B5:AB0 3D->1J5:B>2 8<55B =525@=CN 3;C18=C 18038 /@:85 F25B0 =0 B5<=>< D>=5 2K7K20NB ?>O2;5=85 >@5>;0 18039 @8 87;8H=5< 8A?>;L7>20=88 2D-3@0D8:8 AB5@5>87>1@065=85 2K3;O48B ?;>A:8< 18040 525@=> 2K1@0=0 3;C18=0 4;O HUD/2A?;K20NI8E M:@0=>2 18041 58725AB=K9 PFIssue 18042 $09;K B>G5G=KE @8AC=:>2 18043 A5 D09;K 18044 >8A: B>G5G=>3> @8AC=:0 ;075@=>3> ?@8F5;0 18045 07<5@ B>G5G=>3> @8AC=:0 4>;65= 1KBL 64x64 18046 H81:0 CAB0=>2:8 ;075@=>3> ?@8F5;0 18047 $09; =5 O2;O5BAO B>G5G=K< @8AC=:>< 18048 0==0O 2845>:0@B0 =5 O2;O5BAO CAB@>9AB2>< nVIDIA.\n5:>B>@K5 DC=:F88 <>3CB @01>B0BL =5?@028;L=>. 18049 H81:0 ?@8 >?@545;5=88 B8?0 48A?;5O 18050 52>7<>6=> >?@545;8BL, O2;O5BAO ;8 2845>:0@B0 CAB@>9AB2>< nVIDIA.\n5:>B>@K5 DC=:F88 <>3CB @01>B0BL =5?@028;L=>. 18053 0:@>9B5 2A5 ?@8;>65=8O DirectX 8;8 OpenGL 8 I5;:=8B5 'OK' 18054 07@5H8BL ?@8;>65=8O, ?>445@6820NI85 AB5@5>@568< 18055 !1>9! 18060 Choose this option to enable Stereo automatically when the application starts. The hot keys can still be used to turn Stereo on or off. 18061 Choose this option to enable and disable Stereo by using the hot keys. 18062 Choose this option to disable Stereo. 18063 Adjust the stereo separation, or relative distance between left and right images, according to your expected comfort level. 18064 Set this slider according to your monitor size to allow maximum separation range, and prevent excessive separation. 18065 Application for viewing JPS images in stereo. 18066 Take this test to determine if you can see stereo images. 18067 Test the stereo display quality of your monitor under different display modes to determine the optimum stereo refresh rate for your system. 18068 View the stereo ratings, and configure stereo parameters for specific games. 18069 Set up basic hot keys, and/or set up the 3D laser sight for first-person shooter games. 18070 Set up the hot keys to allow you to change various stereo parameters while playing a game. 18071 Choose a game to view its stereo value and compatibility rating. 18072 Indicates how much added entertainment value the game has when viewed in stereo. 18073 Indicates the level of comfortable stereo viewing the game has. 18074 Describes issues in the game that might interfere with good stereo. 18075 Enables a 3D laser sight for first-person shooter games. The sight appears on the targetted object. 18076 Disables the 3D laser sight. 18077 Select a sight design from the internally available collection. 18078 Set laser sight transparency. 0% = solid, 100% = completely transparent. 18079 Select the resolution that you want to use for games. 18080 Select the stereo refresh rate to use when stereo is enabled and the game is played at the resolution indicated by the Resolution slide bar. 18081 Test the display capability of your system at the selected resolution, bit depth, and refresh rate. 18082 The stereo refresh rate setting will be used when a game is played at the adjusted resolution and bit depth settings. 18083 #AB0=>2:0 B5:CI53> A>E@0=5==>3> 7=0G5=8O 4;O G0AB>BK >1=>2;5=8O AB5@5>@568<0. 18084 #AB0=>2:0 2K1@0==>9 G0AB>BK >1=>2;5=8O AB5@5>@568<0\n4;O 2A5E @07@5H5=89 A 40==>9 3;C18=>9 F25B0. 18085 Select the color bit depth that you want to use for games. 18086 Name of the executable or associated file used to identify this game/demo 18087 Take the current game configurations from the configured game version, and apply them to a new game. Select the new game from the file folder window. 18088 Undo the association of the game configuration to the new game. 20000 5=5465@ @01>G53> AB>;0 20001 #?@02;5=85 ?@8;>65=8O<8 20002 >@OG85 :;028H8 20003 1I85 ?0@0<5B@K 20004 A?>;=8<K5 D09;K (*.exe) 20005 0AHB018@>20=85 20006 A?;K20NI85 >:=0 20032 G89 AB>;> 20033 53> B5:CI89 M:@0= 20034 25AL @01>G89 AB>; 22000 K 459AB28B5;L=> E>B8B5 >G8AB8BL 2A5 ?0@0<5B@K C?@02;5=8O ?@8;>65=85<? 22001 K 459AB28B5;L=> E>B8B5 A1@>A8BL >1I85 ?0@0<5B@K 8 3>@OG85 :;028H8 <5=5465@0 @01>G53> AB>;0? 22002 25 8;8 1>;55 C:070==K5 3>@OG85 :;028H8 O2;ONBAO >48=0:>2K<8 8 1C4CB @01>B0BL =5?@028;L=>.\n\n7<5=8B5 8;8 70?@5B8B5 8A?>;L7>20=85 A>>B25BAB2CNI8E 3>@OG8E :;028H. 22003 2545==>5 8<O @01>G53> AB>;0 =5459AB28B5;L=>:\n\nA8<2>; >1@0B=>9 :>A>9 G5@BK ('\') 8A?>;L7>20BL =5;L7O. 24000 &5=5465@ @01>G53> AB>;0\n& 0725@=CBL =0 25AL M:@0=\n&B?@028BL =0 4@C3>9 M:@0=\n 0&725@BK20=85 =0 >4=>< M:@0=5\n0?CA: 2 &?>A;54=59 ?>78F88\n0?CA: ?@>3@0<<K =0 &M:@0=5\n0?CA: ?@>3@0<<K =0 @0&1>G5< AB>;5\n(?> C&<>;G0=8N)\n(&B5:CI89 @01>G89 AB>;)\n&>2K9...\n&1\n&2\n&3\n&4\n(@01>G89 AB>; ?> C<&>;G0=8N)\n( 01>G89 AB>;)