

Revistronic Particle System 3.0{
  BoundingBox{
    Min{-10000000000.0000 -10000000000.0000 -10000000000.0000}
    Max{10000000000.0000 10000000000.0000 10000000000.0000}
  }
  Material{
    TexturePath ""
    Texture "astilla.bmp"
    BlendScr  One
    BlendDest One
    TexSSColorArg1 Texture
    TexSSColorArg2 Diffuse
    TexSSColorOp Modulate
    TexSSAlphaArg1 Texture
    TexSSAlphaArg2 Diffuse
    TexSSAlphaOp Modulate
  }
  Launch{
    TimeStart{0.0000 0.0000}
    TimeEnd{0.0000 0.0000}
    TimeLife{0.1000 49.9000}
    TimeRnd{1.0000 1.0000}
    fps{1.0000 0.3000}
    Presion{0.2520 13.5000}
  }
  Color{
    Start              {c{1.0000 1.0000 1.0000 1.0000}t{0}}
    End                {c{1.0000 1.0000 1.0000 0.0000}t{0}}
  }
  Data{
    PosRnd             {v{0.4040 0.4040 0.4040}m{4.0000 4.0000 4.0000}t{7}}
    DirRnd             {v{1.0000 1.0000 1.0000}m{0.6000 0.6000 0.6000}t{7}}
    Force              {v{-0.0080 -0.0080 -0.0080}m{0.0000 0.0000 0.0000}t{7}}
    Gravedad           {v{0.0200 -1.0000 0.0000}m{0.0000 0.0000 0.0000}t{0}}
    ScaleStart         {v{0.3320 0.3320 0.3320}m{0.2000 0.2000 0.2000}t{7}}
    ScaleStartRnd      {v{0.0000 0.0000 0.0000}m{0.0000 0.0000 0.0000}t{0}}
    ScaleEnd           {v{0.3780 0.3780 0.3780}m{0.1000 0.1000 0.1000}t{7}}
    ScaleEndRnd        {v{0.0000 0.0000 0.0000}m{0.0000 0.0000 0.0000}t{0}}
    RotationStart      {v{0.0000 0.0000 0.0000}m{0.0000 0.0000 0.0000}t{0}}
    RotationStartRnd   {v{0.8000 0.8000 0.8000}m{0.8000 0.8000 0.8000}t{7}}
    RotationEnd        {v{0.0000 0.0000 0.0000}m{0.0000 0.0000 0.0000}t{0}}
    RotationEndRnd     {v{1.0000 1.0000 1.0000}m{1.5000 1.5000 1.5000}t{7}}
  }
}
