

Revistronic Particle System 3.0{
  BoundingBox{
    Min{-2.4371 -3.9463 -7.4989}
    Max{1.1603 0.2507 7.4335}
  }
  Material{
    TexturePath ""
    Texture "chorrillo.bmp"
    BlendScr  SrcAlpha
    BlendDest InvSrcAlpha
    TexSSColorArg1 Diffuse
    TexSSColorArg2 Texture
    TexSSColorOp Modulate
    TexSSAlphaArg1 Texture
    TexSSAlphaArg2 Diffuse
    TexSSAlphaOp Modulate
  }
  Launch{
    TimeStart{0.0000 0.0000}
    TimeEnd{0.0000 0.0000}
    TimeLife{0.1330 10.0000}
    TimeRnd{0.0000 0.0000}
    fps{0.2070 0.2000}
    Presion{1.0000 100.0000}
  }
  Color{
    Start              {c{1.0000 1.0000 1.0000 0.2157}t{0}}
    End                {c{1.0000 1.0000 1.0000 0.2510}t{0}}
  }
  Data{
    PosRnd             {v{0.0220 0.0000 0.0520}m{7.5000 0.0000 6.0000}t{0}}
    DirRnd             {v{0.0960 0.3040 0.4080}m{2.0000 2.0000 2.0000}t{1}}
    Force              {v{-0.3180 0.0220 0.0220}m{1.6000 1.1000 0.0000}t{1}}
    Gravedad           {v{0.0000 -1.0000 0.0000}m{1.0000 3.1000 1.0000}t{0}}
    ScaleStart         {v{0.0660 0.0660 0.0660}m{1.2000 1.2000 1.2000}t{7}}
    ScaleStartRnd      {v{0.1500 0.1500 0.1500}m{0.0000 0.0000 0.0000}t{7}}
    ScaleEnd           {v{0.0660 0.0660 0.0660}m{5.0000 5.0000 5.0000}t{7}}
    ScaleEndRnd        {v{0.0000 0.0000 0.0000}m{0.0000 0.0000 0.0000}t{0}}
    RotationStart      {v{0.0000 0.0000 0.0000}m{0.0000 0.0000 0.0000}t{0}}
    RotationStartRnd   {v{-0.0080 -0.0080 -0.0080}m{0.0000 0.0000 0.0000}t{7}}
    RotationEnd        {v{0.0000 0.0000 0.0000}m{0.0000 0.0000 0.0000}t{0}}
    RotationEndRnd     {v{0.7480 0.7480 0.7480}m{0.0000 0.0000 0.0000}t{7}}
  }
}
