

Revistronic Particle System 3.0{
  BoundingBox{
    Min{-1.5900 -120.2506 -1.9827}
    Max{3.5517 0.1910 1.9815}
  }
  Material{
    TexturePath ""
    Texture "Humo.bmp"
    BlendScr  InvSrcColor
    BlendDest InvSrcAlpha
    TexSSColorArg1 Texture
    TexSSColorArg2 Diffuse
    TexSSColorOp Modulate
    TexSSAlphaArg1 Current
    TexSSAlphaArg2 Current
    TexSSAlphaOp Modulate
  }
  Launch{
    TimeStart{0.0000 0.0000}
    TimeEnd{0.0000 0.0000}
    TimeLife{0.4370 50.0000}
    TimeRnd{0.0000 0.0000}
    fps{0.2890 0.2000}
    Presion{0.1260 50.0000}
  }
  Color{
    Start              {c{1.0000 0.0510 0.1059 0.5804}t{0}}
    End                {c{1.0000 1.0000 1.0000 0.0000}t{0}}
  }
  Data{
    PosRnd             {v{0.0000 0.0000 0.0000}m{0.0000 0.0000 0.0000}t{0}}
    DirRnd             {v{-0.0520 -0.0380 -0.0380}m{2.0000 2.0000 2.0000}t{1}}
    Force              {v{0.0380 0.0380 0.0220}m{1.2000 1.1000 0.0000}t{1}}
    Gravedad           {v{0.0000 -1.0000 0.0000}m{1.0000 0.5000 1.0000}t{0}}
    ScaleStart         {v{0.6000 0.6000 0.6000}m{0.1000 0.1000 0.1000}t{7}}
    ScaleStartRnd      {v{0.1500 0.1500 0.1500}m{0.0000 0.0000 0.0000}t{7}}
    ScaleEnd           {v{0.6880 0.6880 0.6880}m{0.2000 0.2000 0.2000}t{7}}
    ScaleEndRnd        {v{0.0000 0.0000 0.0000}m{0.0000 0.0000 0.0000}t{0}}
    RotationStart      {v{0.0000 0.0000 0.0000}m{0.0000 0.0000 0.0000}t{0}}
    RotationStartRnd   {v{-1.0000 -1.0000 -1.0000}m{15.5000 15.5000 15.5000}t{7}}
    RotationEnd        {v{0.0000 0.0000 0.0000}m{0.0000 0.0000 0.0000}t{0}}
    RotationEndRnd     {v{0.7480 0.7480 0.7480}m{0.0000 0.0000 0.0000}t{7}}
  }
}
