

Revistronic Particle System 3.0{
  BoundingBox{
    Min{-10000000000.0000 -10000000000.0000 -10000000000.0000}
    Max{10000000000.0000 10000000000.0000 10000000000.0000}
  }
  Material{
    TexturePath ""
    Texture "humo08.BMP"
    BlendScr  One
    BlendDest One
    TexSSColorArg1 Texture
    TexSSColorArg2 Diffuse
    TexSSColorOp Modulate
    TexSSAlphaArg1 Texture
    TexSSAlphaArg2 Diffuse
    TexSSAlphaOp Modulate
  }
  Launch{
    TimeStart{0.0000 0.0000}
    TimeEnd{0.0000 0.0000}
    TimeLife{0.7630 49.9000}
    TimeRnd{1.0000 1.0000}
    fps{1.0000 0.8000}
    Presion{0.0440 25.0000}
  }
  Color{
    Start              {c{1.0000 0.5059 0.2000 0.0000}t{0}}
    End                {c{0.0000 0.0000 0.0000 0.0000}t{0}}
  }
  Data{
    PosRnd             {v{0.2140 0.2140 0.2140}m{0.2000 0.2000 0.2000}t{7}}
    DirRnd             {v{1.0000 1.0000 1.0000}m{1.0000 1.0000 1.0000}t{7}}
    Force              {v{-0.0220 -0.0080 0.0000}m{0.0000 1.0000 0.0000}t{0}}
    Gravedad           {v{0.0000 0.0000 0.0000}m{0.0000 0.0000 0.0000}t{0}}
    ScaleStart         {v{1.0000 1.0000 1.0000}m{12.5000 12.5000 12.5000}t{7}}
    ScaleStartRnd      {v{0.0000 0.0000 0.0000}m{0.0000 0.0000 0.0000}t{0}}
    ScaleEnd           {v{1.0000 1.0000 1.0000}m{10.8000 10.8000 10.8000}t{7}}
    ScaleEndRnd        {v{0.0000 0.0000 0.0000}m{0.0000 0.0000 0.0000}t{0}}
    RotationStart      {v{0.0000 0.0000 0.0000}m{0.0000 0.0000 0.0000}t{0}}
    RotationStartRnd   {v{0.0000 0.0000 0.0000}m{0.0000 0.0000 0.0000}t{0}}
    RotationEnd        {v{0.0000 0.0000 0.0000}m{0.0000 0.0000 0.0000}t{0}}
    RotationEndRnd     {v{0.0000 0.0000 0.0000}m{0.0000 0.0000 0.0000}t{0}}
  }
}
