

Revistronic Particle System 3.0{
  BoundingBox{
    Min{-0.7741 -0.0503 -0.0606}
    Max{0.3078 2.2415 1.6792}
  }
  Material{
    TexturePath ""
    Texture "Humo.bmp"
    BlendScr  InvSrcColor
    BlendDest InvSrcColor
    TexSSColorArg1 Texture
    TexSSColorArg2 Diffuse
    TexSSColorOp Modulate
    TexSSAlphaArg1 Texture
    TexSSAlphaArg2 Diffuse
    TexSSAlphaOp Modulate
  }
  Launch{
    TimeStart{0.0000 0.0000}
    TimeEnd{0.0000 0.0000}
    TimeLife{0.96 1.0000}
    TimeRnd{1.0000 1.0000}
    fps{0.0520 0.2000}
    Presion{11.0 10.0000}
  }
  Color{
    Start              {c{0.0902 0.0902 0.0902 0.0000}t{0}}
    End                {c{0.0000 0.0000 0.0000 0.0000}t{0}}
  }
  Data{
    PosRnd             {v{0.0380 0.0380 0.1120}m{0.1000 0.0000 0.1000}t{1}}
    DirRnd             {v{0.1700 0.1700 0.1700}m{0.1000 0.1000 0.1000}t{1}}
    Force              {v{0.2000 0.0820 0.2000}m{0.6000 2.0000 2.0000}t{0}}
    Gravedad           {v{-0.2000 0.0220 -0.2000}m{0.3000 1.3000 0.3000}t{2}}
    ScaleStart         {v{0.1400 0.1400 0.1400}m{0.2000 0.2000 0.2000}t{7}}
    ScaleStartRnd      {v{0.2440 0.2300 0.2600}m{0.0000 0.0000 0.0000}t{0}}
    ScaleEnd           {v{0.6140 0.6140 0.6140}m{0.3000 0.3000 0.3000}t{7}}
    ScaleEndRnd        {v{0.0000 0.0000 0.0000}m{0.0000 0.0000 0.0000}t{0}}
    RotationStart      {v{0.0000 0.0000 0.0000}m{0.0000 0.0000 0.0000}t{0}}
    RotationStartRnd   {v{0.1860 0.1860 0.1860}m{1.9000 1.9000 1.9000}t{7}}
    RotationEnd        {v{0.0000 0.0000 0.0000}m{0.0000 0.0000 0.0000}t{0}}
    RotationEndRnd     {v{0.7480 0.7480 0.7480}m{0.6000 0.6000 0.6000}t{7}}
  }
}
