

Revistronic Particle System 3.0{
  BoundingBox{
    Min{-31.2426 -111.0081 -4.2088}
    Max{0.6053 0.6053 4.2291}
  }
  Material{
    TexturePath ""
    Texture "astilla.bmp"
    BlendScr  SrcColor
    BlendDest InvSrcColor
    TexSSColorArg1 Texture
    TexSSColorArg2 Diffuse
    TexSSColorOp Modulate
    TexSSAlphaArg1 Texture
    TexSSAlphaArg2 Diffuse
    TexSSAlphaOp Modulate
  }
  Launch{
    TimeStart{0.0000 0.0000}
    TimeEnd{0.0000 0.0000}
    TimeLife{0.3700 50.0000}
    TimeRnd{0.0670 0.0000}
    fps{0.4520 0.2000}
    Presion{0.7780 50.0000}
  }
  Color{
    Start              {c{1.0000 1.0000 1.0000 1.0000}t{0}}
    End                {c{1.0000 1.0000 1.0000 0.0000}t{0}}
  }
  Data{
    PosRnd             {v{0.0000 0.0000 0.0000}m{0.0000 0.0000 0.0000}t{0}}
    DirRnd             {v{0.2600 -0.0520 -0.0380}m{2.0000 2.0000 2.0000}t{1}}
    Force              {v{-0.8520 -1.0000 0.0220}m{1.2000 1.1000 0.0000}t{1}}
    Gravedad           {v{0.0000 -0.8380 0.0000}m{1.0000 0.6000 1.0000}t{0}}
    ScaleStart         {v{0.2140 0.2140 0.2140}m{0.2000 0.2000 0.2000}t{7}}
    ScaleStartRnd      {v{0.1500 0.1500 0.1500}m{0.0000 0.0000 0.0000}t{7}}
    ScaleEnd           {v{0.2740 0.2740 0.2740}m{2.0000 2.0000 2.0000}t{7}}
    ScaleEndRnd        {v{0.0000 0.0000 0.0000}m{0.0000 0.0000 0.0000}t{0}}
    RotationStart      {v{-0.0080 0.0000 0.0000}m{0.0000 0.0000 0.0000}t{0}}
    RotationStartRnd   {v{-0.1120 -0.1120 -0.1120}m{0.0000 0.0000 0.0000}t{7}}
    RotationEnd        {v{0.0000 0.0000 0.0000}m{0.0000 0.0000 0.0000}t{0}}
    RotationEndRnd     {v{0.7480 0.7480 0.7480}m{0.0000 0.0000 0.0000}t{7}}
  }
}
