

Revistronic Particle System 3.0{
  BoundingBox{
    Min{-1.5258 -1.5523 -2.0562}
    Max{2.4694 3.1252 2.0540}
  }
  Material{
    TexturePath ""
    Texture "humo.BMP"
    BlendScr  InvSrcColor
    BlendDest InvSrcColor
    TexSSColorArg1 Texture
    TexSSColorArg2 Diffuse
    TexSSColorOp Modulate
    TexSSAlphaArg1 Texture
    TexSSAlphaArg2 Diffuse
    TexSSAlphaOp Modulate
  }
  Launch{
    TimeStart{0.0000 0.0000}
    TimeEnd{0.0000 0.0000}
    TimeLife{0.0150 46.1000}
    TimeRnd{1.0000 1.0000}
    fps{0.1560 0.1000}
    Presion{1.0000 100.0000}
  }
  Color{
    Start              {c{0.6000 0.6000 0.6000 1.0000}t{0}}
    End                {c{0.0000 0.0000 0.0000 1.0000}t{0}}
  }
  Data{
    PosRnd             {v{0.4080 0.4080 0.4080}m{0.4000 0.4000 0.4000}t{7}}
    DirRnd             {v{0.2880 0.2880 0.2880}m{1.0000 1.0000 1.0000}t{7}}
    Force              {v{0.0000 0.3780 0.0000}m{2.0000 1.7000 0.0000}t{0}}
    Gravedad           {v{0.2880 0.0000 0.0000}m{1.0000 0.0000 0.0000}t{0}}
    ScaleStart         {v{0.0000 0.0000 0.0000}m{0.0000 0.0000 0.0000}t{0}}
    ScaleStartRnd      {v{0.0000 0.0000 0.0000}m{0.0000 0.0000 0.0000}t{0}}
    ScaleEnd           {v{0.4820 0.4820 0.4820}m{1.5000 1.5000 1.5000}t{7}}
    ScaleEndRnd        {v{0.0000 0.0000 0.0000}m{0.0000 0.0000 0.0000}t{0}}
    RotationStart      {v{0.0000 0.0000 0.0000}m{0.0000 0.0000 0.0000}t{0}}
    RotationStartRnd   {v{0.0000 0.0000 0.0000}m{0.0000 0.0000 0.0000}t{0}}
    RotationEnd        {v{1.0000 1.0000 1.0000}m{1.0000 1.0000 1.0000}t{7}}
    RotationEndRnd     {v{0.0000 0.0000 0.0000}m{0.0000 0.0000 0.0000}t{0}}
  }
}
