

Revistronic Particle System 3.0{
  BoundingBox{
    Min{-1.0315 -2.2847 -2.2474}
    Max{3.5309 2.3006 2.2798}
  }
  Material{
    TexturePath ""
    Texture "generica.bmp"
    BlendScr  DestAlpha
    BlendDest InvSrcColor
    TexSSColorArg1 Diffuse
    TexSSColorArg2 Texture
    TexSSColorOp Modulate
    TexSSAlphaArg1 Texture
    TexSSAlphaArg2 Diffuse
    TexSSAlphaOp Modulate
  }
  Launch{
    TimeStart{0.0000 18.0000}
    TimeEnd{0.6000 10.5000}
    TimeLife{0.0300 10.2000}
    TimeRnd{0.0000 0.0000}
    fps{0.1040 0.2000}
    Presion{1.0000 100.0000}
  }
  Color{
    Start              {c{0.9608 0.5020 0.5059 0.0000}t{0}}
    End                {c{1.0000 0.3176 0.3569 1.0000}t{0}}
  }
  Data{
    PosRnd             {v{0.0000 0.0000 0.0000}m{0.0000 0.0000 0.0000}t{0}}
    DirRnd             {v{1.0000 1.0000 1.0000}m{1.9000 1.9000 1.9000}t{7}}
    Force              {v{0.8960 0.0000 0.0000}m{6.5000 0.5000 0.0000}t{1}}
    Gravedad           {v{-1.0000 0.0000 0.0000}m{11.0000 0.0000 0.0000}t{1}}
    ScaleStart         {v{1.0000 1.0000 1.0000}m{0.1000 0.1000 0.1000}t{7}}
    ScaleStartRnd      {v{0.0000 0.0000 0.0000}m{0.0000 0.0000 0.0000}t{7}}
    ScaleEnd           {v{0.3040 0.3040 0.3040}m{1.5000 1.5000 1.5000}t{7}}
    ScaleEndRnd        {v{0.0000 0.0000 0.0000}m{0.0000 0.0000 0.0000}t{0}}
    RotationStart      {v{0.0000 0.0000 0.0000}m{0.5000 0.5000 0.5000}t{7}}
    RotationStartRnd   {v{1.0000 1.0000 1.0000}m{15.5000 15.5000 15.5000}t{7}}
    RotationEnd        {v{0.0000 0.0000 0.0000}m{0.0000 0.0000 0.0000}t{0}}
    RotationEndRnd     {v{1.0000 1.0000 1.0000}m{18.0000 18.0000 18.0000}t{7}}
  }
}
