Sprite.Started Property
Animation Studio Reference

Sprite.Started Property

Starts or stops the sprite animation, if a Timeline exists. If Loops is greater than 0, the animation is repeated Loops times. If PathClosed is set to true, the sprite begins the animation circular at the first keyframe, after reaching its last frame of the timeline.

[Visual Basic]
Public Property Started As Boolean
[C#]
public bool Started {get; set;}

See Also

Sprite Class | AnimationStudio Namespace