The SpritePanel holds all animated objects (Sprites). It has context menu functions to delete keyframes, to stop, start or create sprites. In the SpritePanel you can drag Sprites and Keyframes to any position in the panel.
For a list of all members of this type, see SpritePanel Members.
System.Object
   MarshalByRefObject
      Component
         Control
            ScrollableControl
               Panel
                  SpritePanel
Public static (Shared in Visual Basic) members of this type are safe for multithreaded operations. Instance members are not guaranteed to be thread-safe.
Note: If you want to use a background image, use a Sprite as background and set the ZOrder of the Sprite to -1 (or a low value).
For commercial applications using SpritePanel, you have to redistribute a licensed version of the AnimationStudio.dll assembly.
Namespace: AnimationStudio
Assembly: AnimationStudio (in AnimationStudio.dll)
SpritePanel Members | AnimationStudio Namespace