002 045 063 106 119 144 201 218 238 078 094 000 000 000 000 000 000 000 000
 Command:  Display/Weaving                        < DW > 
 Purpose:  Full-screen Weaving display with Palette editing     
 Information:
     This is the primary display function.  It shows a  
     pattern draft section using the current Range and Modes 
     settings.  
     
     In Text/Data mode, warp or weft data is shown if it is 
     turned ON through Options/Data.  Display/Text Options 
     determine other characteristics of the display; two of the 
     switches are duplicated under Edit/Modes for convenience. 
     
     In graphics modes, the weaving is centered on the screen.  
     If Display/Graphics/Zoom is not zero, the current warp and 
     weft magnification factors are used.  Because of their 
     unequal horizontal to vertical ratios, some graphics modes 
     require a different warp and weft aspect factor to produce 
     blocks that appear square. 

     Thread Variable Magnification ON provides an additional 
     sizing factor applied individually to each warp and weft 
     thread based on its Symbol number. 
     
     Display/Color Weave determines if single or multiple colors 
     are available.

     In all video modes, pressing a function key activates 
     EGA/VGA Palette editing once the last section of weaving is 
     displayed. 
 Comments: 
     Display/Range/Weaving is identical to Display/Weaving except 
     it allows you to set the Range.  Subsequently, you can use 
     Display/Weaving until you want to reset the Range again.

     The arrangement of data is controlled by Options/Format.

 See Also:  Edit/Weaving
            Display/all options
            Options/Data/all options
            Options/Format
 _______________________________________________________________


 Command:  Display/Design                         < DD > 
 Purpose:  Full-screen Graphics mode Design Display     
 Information:
     This feature works identically to Display/Weaving except 
     that text/data mode is not allowed.  If you request a 
     display with text/data ON, an error message is given.

     Thread Variable Magnification has no affect on the design 
     board, however warp and weft magnification do.
 Comments: 
     Display/Range/Design is identical to Display/Design except 
     it allows you to set the Range.  Subsequently, you can use 
     Display/Deisgn until you want to reset the Range again.

 See Also:  Display/all options
 _______________________________________________________________

 
 Command:  Display/Range                          < DR > 
 Purpose:  Menu--Change ranges and display weaving or design.
 Information:
     Ranges are NOT the SIZE of a weaving or design--they are 
     simply a way of identifying a section of weaving or design. 
     You can also alter ranges through Edit/Range and 
     Print/Range. 
 Comments: 
     Normally, your ranges will equal the entire weaving.
 
 See Also:  Display/Range/all options
            Print/Range
 _______________________________________________________________


 Command:  Display/Range/Weaving                  < DRW > 
 Purpose:  Change warp and weft ranges and display weaving.
 Information:
     Warp and Weft range windows are presented for input before 
     Display/Weaving is called. 

     Allowable range is limited by current warp and weft limit.  
 Comments: 
     Use Edit/Warp-Weft/Size to change actual weaving size. 

     Normally, the range will equal the weaving size.
 
 See Also:  Display/Range/Design
 _______________________________________________________________


 Command:  Display/Range/Design                   < DRD > 
 Purpose:  Change row and column ranges and display design.
 Information:
     Design Row and Column Range windows are presented for input 
     before Display/Design is called. 
 Comments: 
     Use Edit/Design/Size to change actual design size. 
 
 See Also:  Display/Range/Design
 _______________________________________________________________


 Command:  Display/Modes                          < DM > 
 Purpose:  Select the video mode for pattern draft display.
 Information:
     Text/Data is available to all types of video monitor.  
     Graphics modes require a composite or color graphics system.
 Comments: 
     Text/Data is the only mode that shows warp and weft data.  
     Graphics modes show the pattern only.

 See Also:  Options/Display/Modes all options.
 _______________________________________________________________


 Command:  Display/Color Weave                    < DC > 
 Purpose:  Switch--Select multi-color mode for display.
 Information:
     When the switch is ON, the color numbers for warp and weft 
     determine the color displayed.

     By turning the switch OFF, you force a single color display 
     using the Single warp color for warp and Single weft color 
     for weft.

     You can still call the EGA/VGA palette controller by 
     pressing a function key, but only the two Single colors will 
     be visible.

     This switch affects the Editors as well.  When Color Weave 
     is OFF, color numbers cannot be changed with the grid inputs 
     or Combined Numeric. 
 Comments: 
     The Single colors are changed through the Edit/Colors/Warp-
     Weft/Single Color option.

 See Also:  Display/Text Options.
 _______________________________________________________________


 Command:  Display/Palette                        < DP > 
 Purpose:  Comprehensive EGA/VGA palette editor.
 Information:
     Depending on the installed video display, either the EGA or 
     the VGA palette editor is presented.  You cannot shift the 
     EGA palette on a VGA system, nor the VGA palette on an EGA 
     system.

     Two palettes are maintained: weavings and menus--the Home 
     and End keys toggle the current palette being edited.

     For best results, leave three Weave Palette colors ALONE:  
     7, LightGray; 15, White; and 16, Black.  This assures that 
     the palette editor and other screens presented in the 
     weaving palette will remain legible. 

     The VGA palette editor provides Filing options for palettes 
     which duplicate some File menu options.

     The controls available on the full screen palette editor are 
     also available to adjust the weaving palette while weavings 
     and designs are displayed.  Pressing a function or top-row 
     numeral key during a display will select the corresponding 
     color and call the display screen version of the weaving 
     palette controller. 
 Comments:
     EGA Red/Green/Blue light beams can have 4 intensities from 
     no light to fully on--represented by 0, 1, 2, and 3.  The 
     mix is presented next to the sample block as the different 
     colors are selected.  Four intensities each raised to the 
     power of 3 light beams yields the 64-color EGA palette. 

     VGA Red/Green/Blue light beams can have 64 intensities from 
     no light to fully on--represented by 0 to 63.  The mix for 
     each color is presented next to the sample bars.  64 
     intensities each raised to the power of 3 light beams yields 
     the 262,144-color VGA palette. 

     The palette editors are sensitive to the presence of mice 
     and present slightly altered screens if a rodent is sensed.
     All Palette menu options are "clickable"; left and right 
     buttons are identical in the palette controllers.  In the 
     VGA/MCGA palette, once a color is selected with the mouse, a 
     second <MouseButton> starts the palette cycling through the 
     colors; <MouseButton> again to stop.
 
     In the VGA/MCGA palettes, a "Fix/Free Palette" option is 
     available.  If you adjust MENU colors and select "Palette 
     Fixed," the palette will remain altered after you exit 
     Patternland.  If another application program does not adjust 
     the palette itself, this feature allows you to use the 
     altered colors in the other application.

 See Also:  Display/Text Options
 _______________________________________________________________

 
 Command:  Display/Graphics Options               < DG > 
 Purpose:  Menu--Change graphics options settings.
 Information:
     The graphics options settings have no affect on Text/Data 
     mode displays.

     One option, Thread Variable Magnification, affects both 
     display and printer graphics; the rest affect only display 
     graphics.
 Comments: 
     Graphics options are saved in the configuation and all other 
     weaving files.
 
 See Also:  Print/Graphics/all options
 _______________________________________________________________

 
 Command:  Display/Text Options                   < DT > 
 Purpose:  Menu--Change text options switches.
 Information:
     The text options settings have no affect on graphics 
     mode displays.

     Three switches--Draw-Down, Warp Multi-Symbol, and Weft 
     Multi-Symbol--affect text mode Printing and are duplicated 
     under Print/Text Options. 

     All switches except Draw-Down also control the grid 
     editors. 
 Comments: 
     Text options are saved in the configuation and all other 
     weaving files.
 
 See Also:  Print/Text Options
 _______________________________________________________________

 
 Command:  Display/Scroll Weaving                 < DS > 
 Purpose:  Text mode scrollable display of weaving.
 Information:
     Press the help key <?> for available commands while you 
     are scrolling the weaving. 

     The Text Options settings and Color Weave switch affect the 
     Scroll Weaving appearance. 

     No data available in Scroll Weaving.

     Scroll Weaving uses the current ranges; it cannot scroll 
     beyond them.
 Comments: 
     No EGA/VGA palette adjustments from Scroll Weaving.
 
 See Also:  Display/Weaving
            Help key while scrolling
 _______________________________________________________________

