002 025 166 258 052 081 113 150 186 213 240 000 000 000 000 000 000 000 000
 Command:  Display/Modes/Text-Data                < DMT > 
 Purpose:  Full-screen Weaving display with data available     
 Information:
     This is the primary display mode, since it is the only one 
     which shows the weave data and is available to all types of 
     video monitor.

     The editor windows provide some similar capabilities.

     The text-data mode is influenced by the Text Options 
     switches as well as the Options/Data switches.

     Pressing a function key activates EGA/VGA Palette editing 
     once the last section of weaving is displayed. 
 Comments: 
     Display/Modes/Text-Data is like Print/Modes/Text-Data.
     
 See Also:  Display/Text Options
            Options/Data/all options
            Options/Format
 _______________________________________________________________

 
 Command:  Display/Modes/CGA                      < DMC > 
 Purpose:  Menu--Select Color Graphics Adapter modes and palette
 Information:
     The Color Graphics Adapter (CGA) is the original IBM color 
     standard.  It poses significant limitations compared to an 
     EGA or VGA system, both in the resolution possible and in 
     the number of simultaneous colors.  Resolution determines 
     the maximum number of warp and weft threads displayable at 
     one time.

     High resolution CGA graphics are displayed in "monochrome"--
     forground/background colors only.

     Low-Resolution CGA graphics allow only 3 colors plus 
     background--selectable from four "palettes."
 Comments: 
     The 16 colors displayable in text mode are combined into 4 
     in CGA low-res graphics.  This limits the display of multi-
     color-generated patterns.

     Warp-Face and weft-face weaves are not possible in monochrome 
     graphics modes.
     
 See Also:  Display/Modes/EGA and VGA-MCGA
 _______________________________________________________________


 Command:  Display/Modes/CGA/Low                  < DMCL > 
 Purpose:  Select low-res CGA graphics mode for displays
 Information:
     In this mode, your system can display 320 dots horizontally 
     and 200 dots vertically.  This means up to 320 warp by 200 
     weft with Magnification Mode=0. 

     With Mag. Zoom=1 or more, a Horizontal factor of 10 with a 
     Vertical factor of 9 will provide nearly square blocks.
     6:5 is slightly less effective.

     Only three colors plus the background are visible.  You can 
     change the palette of three colors and the background with 
     this menu or while the weaving is displayed.  During a CGA 
     low-res display, the left and right arrow keys change the 
     background color and the up and down keys change the 
     palette of three "foreground" colors. 
 Comments: 
     The 16 colors displayable in text mode are combined into 4 
     in CGA low-res graphics.  This limits the display of multi-
     color-generated patterns.

     The background color can be any of the 16 CGA colors.
     
 See Also:  Display/Modes/CGA/Palette
            Display/Graphics/Background Color
 _______________________________________________________________


 Command:  Display/Modes/CGA/High                 < DMCH > 
 Purpose:  Select Hi-res CGA graphics modes for displays
 Information:
     In this mode, your system can display 640 dots horizontally 
     and 200 dots vertically.  This means up to 640 warp by 200 
     weft with Magnification Zoom Level = 0. 

     With Mag. Zoom of 1 or more, a Horizontal factor of 20 with 
     a Vertical factor of 9 will provide nearly square blocks.  
     12:5 is less effective, but still close. 

     Only one foreground and background color are available.  You 
     can change the foreground color from this menu and the 
     background color with Display/Graphics/Background.  During a 
     CGA hi-res weaving display, the up and down arrow keys 
     change the foreground to any of 16 colors. 

     You can reverse whether warp or weft are displayed with the 
     Display/Graphics Options/Warp-Weft Monochrome Pixels 
     options.
 Comments: 
     No warp- or weft-face weavings in this mode.

     This mode not available for VGA systems.

     Background appears green on EGA systems.

 See Also:  Display/Modes/CGA/Palette
            Display/Graphics/Background Color
 _______________________________________________________________


 Command:  Display/Modes/CGA/Palette              < DMCP > 
 Purpose:  Select one of four CGA low-res graphics palettes
 Information:
     The three "foreground" colors are determined by the 
     interaction of your weaving's color numbers and the current 
     display palette selected, as shown by the table below. You 
     can switch palettes while the weaving is displayed by using 
     the UpArrow and DownArrow keys; you have to edit the color 
     numbers in the weaving for other changes. 

     The background color is displayed by color numbers 4,8,12, & 
     16.  The  actual background color is determined by the 
     left/right arrow keys while the weaving is onscreen or the 
     Display/Graphics/Background  option first (16 choices).  
     

        TABLE OF LOW-RESOLUTION FOUR-COLOR DISPLAY PALETTES

              ------------Patternland Color Numbers ------------   
              1,5,9,13      2,6,10,14    3,7,11,15     4,8,12,16
     Pal 0:    GREEN           RED         BROWN       BACKGROUND
     Pal 1:    CYAN          MAGENTA     LIGHT GREY    BACKGROUND
     Pal 2:  LIGHT GREEN    LIGHT RED     YELLOW       BACKGROUND
     Pal 3:  LIGHT CYAN   LIGHT MAGENTA    WHITE       BACKGROUND

 Comments: 
     Display #3, Composite Mono CGA, requires foreground 15; 
     background 16; palette #3!

     Note that a weaving showing 16 colors in text mode will lose 
     its pattern when limited to the 4 concurrent colors of CGA 
     low-res mode. 

 See Also:  Display/Graphics/Background Color
 _______________________________________________________________


 Command:  Display/Modes/CGA/Foreground           < DMCF > 
 Purpose:  Select one of 16 colors for CGA hi-res displays 
 Information:
     The foreground color is not affected by the color numbers in 
     the weaving.

     It can also be changed with up-down arrow keys while the 
     weaving is displayed.
 Comments: 
     The graphics background color is always black in this mode, 
     except EGA displays where it is green.

 See Also:  Display/Modes/CGA/High
 _______________________________________________________________

 
 Command:  Display/Modes/EGA                      < DME > 
 Purpose:  Menu--Select Enhanced Graphics Adapter modes
 Information:
     The Enhanced Graphics Adapter (EGA) is a significant 
     improvement to the original IBM color standard.  It provides 
     16 simultaneous colors in high resolution graphics modes; 
     colors are selectable from a palette of 64. 
 Comments: 
     The 16 colors displayable in text mode remain simultaneously 
     visible in graphics modes and can be adjusted from the 
     palette of 64.  This provides continuity between text and 
     graphics modes. 
     
     Warp-Face and weft-face weaves can be displayed in high 
     resolution EGA modes.
     
 See Also:  Display/Modes/CGA and VGA-MCGA
 _______________________________________________________________


 Command:  Display/Modes/EGA/Low                  < DMEL > 
 Purpose:  Select low-res EGA graphics mode for displays
 Information:
     In this mode, your system can display 320 dots horizontally 
     and 200 dots vertically.  This means up to 320 warp by 200 
     weft with Magnification Zoom Level = 0. 

     With Mag. Zoom 1 or more, a Horizontal factor of 10 with a 
     Vertical factor of 9 will provide nearly square blocks.
     6:5 is slightly less effective.

     All 16 text-mode color are available.  You can change the 
     EGA palette by pressing a function key while the weaving is 
     displayed. 
 Comments:
     This mode is the same resolution of CGA low-res; the 
     difference is that it can show 16 colors.

     The background color can be any of the 16 colors, but 
     must be set prior to the display with Display/Graphics/ 
     Background.  Once selected, the EGA palette can be adjusted 
     for the background color like any other color.
     
 See Also:  Display/Palette
 _______________________________________________________________


 Command:  Display/Modes/EGA/Med                  < DMEM > 
 Purpose:  Select Med-res EGA graphics mode for displays
 Information:
     In this mode, your system can display 640 dots horizontally 
     and 200 dots vertically.  This means up to 640 warp by 200 
     weft with Magnification Zoom 0.

     With Mag. Zoom 1 or more, a Horizontal factor of 20 with a 
     Vertical factor of 9 will provide nearly square blocks.  
     12:5 is less effective, but still close. 

     All 16 text-mode colors are available.  You can change the 
     EGA palette by pressing a function key while the weaving is 
     displayed. 
 Comments:
     This mode is the identical resolution as CGA high-res, but 
     can show 16 simultaneous colors.

     The background color can be any of the 16 colors, but must 
     be set prior to the display with Display/Graphics/ 
     Background.  Once selected, the EGA palette can be adjusted 
     for the background color like any other color. 
     
 See Also:  Display/Palette
 _______________________________________________________________


 Command:  Display/Modes/EGA/High                 < DMEH > 
 Purpose:  Select Hi-res EGA graphics mode for displays
 Information:
     In this mode, your system can display 640 dots horizontally 
     and 350 dots vertically.  This means up to 640 warp by 350 
     weft with Magnification Zoom of 0. 

     With Mag. Zoom 1 or more, a Horizontal factor of 4 with a 
     Vertical factor of 3 will provide square blocks.  Maintain 
     this 4:3 ratio for other magnifications. 
 Comments: 
     This mode requires an Enhanced Display.

 See Also:  Display/Modes/CGA/Palette
            Display/Graphics/Background Color
 _______________________________________________________________

 
 Command:  Display/Modes/VGA-MCGA                 < DMV > 
 Purpose:  Menu--Select MCGA and VGA modes for display
 Information:
     The Multi-Color Graphics Adapter (MCGA) enhances the CGA 
     standard with thousands of colors and a higher resolution 
     monochrome mode with a 1:1 ratio making square blocks easy. 

     The Video Graphics Array (VGA) adds the additional MCGA 
     capibilities plus the additional palette for the EGA modes 
     and an additional 16-color high resolution mode equal to 
     MCGA's monochrome high res.
 Comments: 
     While MCGA is technically capable of 256 simultaneous 
     colors, Patternland supports 16 simultaneous colors from the 
     palette of 262,144 colors.
     
     While the weaving is displayed in VGA modes, the MCGA/VGA 
     palette controller can be activated by pressing a function 
     key.

     CGA modes are not supported.  If you must use one, you can 
     use setup to temporarily reset your display for CGA.  Then 
     you can select a CGA mode.

 See Also:  Display/Modes/EGA
 _______________________________________________________________

