-- background: 8025 from stack: in.1 -- bmap block id: 8721 -- flags: 0000 -- background id: 0 -- name: -- part 1 (button) -- low flags: 00 -- high flags: A004 -- rect: left=396 top=42 right=64 bottom=496 -- title width / last selected line: 0 -- icon id / first selected line: 0 / 0 -- text alignment: 1 -- font id: 0 -- text size: 12 -- style flags: 0 -- line height: 16 -- part name: Do it ----- HyperTalk script ----- on mouseUp get FileName() -- name of a file the user picks goes into "it" put "You chose…" & return into bkgnd field 1 if it is not empty then put it after bkgnd field 1 else -- we return a null string if user hits Cancel put "to click the Cancel button" after bkgnd field 1 end if end mouseUp -- part 2 (field) -- low flags: 00 -- high flags: 0004 -- rect: left=30 top=35 right=199 bottom=355 -- title width / last selected line: 0 -- icon id / first selected line: 0 / 0 -- text alignment: 0 -- font id: 3 -- text size: 9 -- style flags: 0 -- line height: 12 -- part name: -- part 5 (button) -- low flags: 00 -- high flags: 2000 -- rect: left=431 top=313 right=331 bottom=460 -- title width / last selected line: 0 -- icon id / first selected line: 2162 / 2162 -- text alignment: 1 -- font id: 0 -- text size: 12 -- style flags: 0 -- line height: 16 -- part name: Home ----- HyperTalk script ----- on mouseUp visual effect iris close go card filename end mouseUp -- part 10 (button) -- low flags: 00 -- high flags: A000 -- rect: left=396 top=66 right=113 bottom=496 -- title width / last selected line: 0 -- icon id / first selected line: 4895 / 4895 -- text alignment: 1 -- font id: 3 -- text size: 9 -- style flags: 0 -- line height: 12 -- part name: Look at this script ----- HyperTalk script ----- on mouseUp set the highlight of bkgnd button "do it" to true waitasec set the highlight of bkgnd button "do it" to false play "Boing" c5e put the script of bkgnd button "do it" into bkgnd field 1 wait until the sound is "done" set the highlight of bkgnd button "do it" to true waitasec set the highlight of bkgnd button "do it" to false end mouseUp -- part 12 (button) -- low flags: 00 -- high flags: A004 -- rect: left=396 top=139 right=161 bottom=496 -- title width / last selected line: 0 -- icon id / first selected line: 0 / 0 -- text alignment: 1 -- font id: 0 -- text size: 12 -- style flags: 0 -- line height: 16 -- part name: Read a file ----- HyperTalk script ----- on mouseUp put FileName("TEXT") into theFile if theFile is not empty then open file theFile read from file theFile for 1000 put it into bkgnd field 1 close file theFile end if end mouseUp -- part 13 (button) -- low flags: 00 -- high flags: A004 -- rect: left=396 top=229 right=251 bottom=496 -- title width / last selected line: 0 -- icon id / first selected line: 0 / 0 -- text alignment: 1 -- font id: 0 -- text size: 12 -- style flags: 0 -- line height: 16 -- part name: LaunchÉ ----- HyperTalk script ----- on mouseUp put FileName("APPL") into theFile if theFile is not empty then open theFile end if end mouseUp -- part 15 (button) -- low flags: 00 -- high flags: A000 -- rect: left=396 top=163 right=210 bottom=496 -- title width / last selected line: 0 -- icon id / first selected line: 4895 / 4895 -- text alignment: 1 -- font id: 3 -- text size: 9 -- style flags: 0 -- line height: 12 -- part name: Look at this script ----- HyperTalk script ----- on mouseUp set the highlight of bkgnd button "read a file" to true waitasec set the highlight of bkgnd button "read a file" to false play "Boing" c5e put the script of bkgnd button "read a file" into bkgnd field 1 wait until the sound is "done" set the highlight of bkgnd button "read a file" to true waitasec set the highlight of bkgnd button "read a file" to false end mouseUp -- part 16 (button) -- low flags: 00 -- high flags: A000 -- rect: left=396 top=253 right=300 bottom=496 -- title width / last selected line: 0 -- icon id / first selected line: 4895 / 4895 -- text alignment: 1 -- font id: 3 -- text size: 9 -- style flags: 0 -- line height: 12 -- part name: Look at this script ----- HyperTalk script ----- on mouseUp set the highlight of bkgnd button "launch…" to true waitasec set the highlight of bkgnd button "launch…" to false play "Boing" c5e put the script of bkgnd button "launch…" into bkgnd field 1 wait until the sound is "done" set the highlight of bkgnd button "launch…" to true waitasec set the highlight of bkgnd button "launch…" to false end mouseUp