-- card: 9287 from stack: in.1 -- bmap block id: 0 -- flags: 0000 -- background id: 8025 -- name: filecard ----- HyperTalk script ----- on closecard put card field 1 into bkgnd field 1 end closecard on waitasec play "Boing" c5e wait until the sound is "done" end waitasec -- part 4 (field) -- low flags: 80 -- high flags: 0002 -- rect: left=19 top=222 right=307 bottom=219 -- title width / last selected line: 0 -- icon id / first selected line: 0 / 0 -- text alignment: 0 -- font id: 3 -- text size: 12 -- style flags: 0 -- line height: 16 -- part name: -- part contents for card part 4 ----- text ----- You can use ResEdit to copy XFCN resource number 913 from this stack into your Home stack to use it from all of your stacks.    The MPW Pascal source code for the XFCN is available where you got this. It is in a file called "FileName.p". It contains instructions on how to build it. You will need the HyperTalk interaces and glue routines which will be available shortly from APDA. If you want a copy of the source file or you have any questions or suggestions, you can contact me on one of the following services:    AppleLink: maller1 • Delphi: stevemaller • MCI Mail: smaller Use it in good health, and keep an eye out for more goodies!    Steve Maller    Apple Computer -- part contents for background part 2 ----- text ----- You can use ResEdit to copy XFCN resource number 913 from this stack into your Home stack to use it from all of your stacks.    The MPW Pascal source code for the XFCN is available where you got this. It is in a file called "FileName.p". It contains instructions on how to build it. You will need the HyperTalk interaces and glue routines which will be available shortly from APDA. If you want a copy of the source file or you have any questions or suggestions, you can contact me on one of the following services:    AppleLink: maller1 • Delphi: stevemaller • MCI Mail: smaller Use it in good health, and keep an eye out for more goodies!    Steve Maller    Apple Computer