-- card: 8593 from stack: in -- bmap block id: 9896 -- flags: 0000 -- background id: 7110 -- name: -- part 1 (button) -- low flags: 00 -- high flags: 0000 -- rect: left=266 top=113 right=131 bottom=278 -- title width / last selected line: 0 -- icon id / first selected line: 0 / 0 -- text alignment: 1 -- font id: 0 -- text size: 12 -- style flags: 0 -- line height: 16 -- part name: Go to Speech Lab ----- HyperTalk script ----- on mouseUp visual effect iris open go to card id 2974 end mouseUp -- part 2 (button) -- low flags: 00 -- high flags: 0000 -- rect: left=273 top=206 right=234 bottom=298 -- title width / last selected line: 0 -- icon id / first selected line: 0 / 0 -- text alignment: 1 -- font id: 0 -- text size: 12 -- style flags: 0 -- line height: 16 -- part name: Go to Phoneme Table ----- HyperTalk script ----- on mouseUp visual effect iris open go to card id 14779 end mouseUp -- part contents for background part 8 ----- text ----- This stack also provides a fairly complete explanation of Macintalk and phonetic writing (although you don’t have to write phonetically to use Macintalk). There are also complete facilities for experimenting with computer-generated speech. The button shaped like a test tube takes you to the Speech Lab, where you can write phonetic strings and hear what they sound like, have English text translated into phonetic strings, and copy the results for use in your scripts. You can click on this button now or at any time, and the return button in the Speech Lab card will bring you back. In conjunction with the Speech Lab, you will find the Macintalk Phoneme Table indispensable. The button shaped like a pad takes you to the Macintalk Phoneme Table, and clicking anywhere on the screen except the ‘Show Vowel’ button or the ‘Show Consonant’ button will bring you back. The table is on two cards, with the ‘Show …’ buttons toggling between the two. -- part contents for background part 7 ----- text ----- Introduction (continued)