ÔRAVERSE ÂY ÔONY ÂRANTNER ÔRAVERSE COMBINES FEATURES OF ÐAC ÍAN AND ÐINBALL, WITH UNIQUE TWISTS OF ITS OWN. ÌIKE ÐAC ÍAN, IT'S A TRAVEL-THE-PATH-AND-EAT-THE-DOTS GAME, EACH LEVEL BEING A MAZE WITH DOTS ALONG THE PATHS. ÕNLIKE ÐAC ÍAN, HOWEVER, YOU DON'T DIRECT THE BALL WITH TRADITIONAL JOYSTICK COMMANDS. ÉNSTEAD, YOUR JOYSTICK CONTROLS YELLOW FLIPPERS AT EACH INTERSECTION IN THE MAZE. ÌOAD THE PROGRAM FROM ÍENU 64, THEN PRESS THE FIRE-BUTTON TO START. ÇUIDE THE BALL ACROSS ALL OF THE DOTS, MAKING THEM DISAPPEAR. ÐRESSING YOUR JOYSTICK IN THE EIGHT POSSIBLE DIRECTIONS WILL MAKE YOUR BALL DEFLECT RIGHT, LEFT, CONTINUE STRAIGHT OR BOUNCE BACK WHEN IT HITS THE INTERSECTION. ÙOU'LL NEED TO EXPERIMENT WITH THE CONTROLS DURING YOUR FIRST GAME TO GET THE HANG OF IT. ÔO PAUSE THE GAME, PRESS THE ÓHIFT-LOCK KEY. Á GAME CONSISTS OF THREE TURNS, AND FOR EACH TURN A TIMER COUNTS DOWN TO ZERO. ÔHE TIMER COUNTS DOWN FROM 100 AT LEVEL ONE, FROM 96 AT LEVEL TWO AND SO ON. ÁT THE HIGHER LEVELS, THE BALL ALSO ROLLS FASTER. ×HEN YOU COLLECT ALL THE DOTS YOU ADVANCE TO THE NEXT LEVEL. ÉN LEVEL ONE, YOU EARN ONE POINT FOR EACH DOT YOU EAT, IN LEVEL TWO YOU EARN TWO POINTS, AND SO ON. ÃLEAR A LEVEL, AND YOU GET A 1000 POINT BONUS. ÅARN 10,000 POINTS, AND YOU WIN AN EXTRA TURN. ÔHE TURN ENDS WHEN YOU RUN OUT OF TIME OR LOSE THE BALL. ÏUT OF ÃONTROL ÓO FAR, SO GOOD. ÔHE HAZARDS YOU FIND SCATTERED ALONG THE PATHS, HOWEVER, CAN QUICKLY CONFOUND YOU! ÓPINNERS (ONLY PERMANENT HAZARDS) SEND THE BALL OFF IN RANDOM DIRECTIONS. ÔHE OTHER HAZARDS TURN OFF AND ON EVERY FEW SECONDS. Õ-SHAPED MAGNETS HOLD THE BALL UNTIL THE HAZARDS DISAPPEAR. ÒOUND BUMPERS REVERSE THE BALL'S DIRECTION. ÄIAMOND-SHAPED TELEPORTERS ZAP THE BALL TO ONE OF THE SPINNERS. ÐURPLE SQUARES TAKE THE BALL AND END YOUR TURN.