README file for Scud Attack game ... by PLBM Games ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ File Updated: July 1, 1997 Registration information located at the bottom of this file. System Requirements: ~~~~~~~~~~~~~~~~~~~~ This program requires an IBM PC or compatible with at least VGA. In general, faster systems will run the program more efficiently. A joystick or mouse is highly recommended but is not required. Primary Controls: ~~~~~~~~~~~~~~~~~ Cursor keys: left and right: maneuver your aiming crosshairs Space: fire the "best" ABM base (in the computer's estimation) 1, 2, 3: fire a specific ABM base (leaves more control to you) Additional Keys: ~~~~~~~~~~~~~~~~ [P] - pause the game ([P] or enter to restart) [J] - toggle joystick on/off [Ctrl-J] - calibrate joystick [Alt-J] - toggle "absolute" joystick positioning [M] - toggle mouse or trakball on/off [F1] - Review this file (HELP) [F2] - Display high score chart [F5] - Toggle sound on/off [F10] - Quit game, go to menu [ESC] - Quit game, go to DOS Game Notes: ~~~~~~~~~~~ In Scud Attack you are in command of the vast defensive power of a linked network of three Anti-Ballistic Missile (ABM) Patriot Missile batteries, entrusted with the defense of your cities against the incoming ballistic Scud Missile threat. Scud Missile will come in separate waves, one after another, each more menacing than the last. For each wave you have 45 Patriot Missiles (distributed among the three bases for safety and redundancy) to repel the incoming Scuds. Your job is to target the Scuds and to knock them out of the sky before their deadly warheads reach your precious cities below. At the end of each Scud Attack wave you will be awarded additional points based on how many cities you successfully defended and how many Patriot Missiles you have left over. Those Patriots are expensive so use them wisely! Patriot Missiles coming from each of the bases are not quite identical. The central base's missiles are faster than the outer bases. When you use either or the mouse button to fire a missile, the computer will make an instantaneous snap decision as to which missile base to use. This may work fine for the first waves but later on you will probably need to control which base is firing by using the 1, 2, 3 keys instead, in order to achieve maximum missile defensive effectiveness. If you fail to destroy a falling Scud Missile there is still a possibility that it will fall harmlessly in the countryside between your cities. However, if a Scud Missile hits one of your cities it will nuke that city and all of its innocent inhabitants out of existence. If a Scud Missile falls on one of your Patriot Missile bases it will destroy all the missiles at that base. It will not be replenished until the next attack wave. When all of your cities have been nuked it is game over. See below for how to earn a bonus city. Score Advance Table: ~~~~~~~~~~~~~~~~~~~~ Incoming Scud Missile: 15 points Remaining (Unfired) Patriot Missile: 5 points Successfully Defended (Saved) City: 50 points All points values are multiplied by the wave multiplier, from 1x to 6x depending on attack wave difficulty. At the end of any wave where you have lost a city, you may be awarded an additional city for each 10,000 points that you attain. These bonus cities are "buffered up," so that if you do not use them until you have (for example) 35,000 points, you will still have three (3) bonus cities available at that point. At the end of any wave where you have less than six total cities alive, you will automatically use any bonus city(ies) that you have earned. Internet Support: ~~~~~~~~~~~~~~~~~ Contact support@plbm.com for support via email. You may also check the following site(s) for upgrades: http://www.plbm.com ftp://ftp.netcom.com/pub/kw/kwd/games Registration Information ~~~~~~~~~~~~~~~~~~~~~~~~ To order the full version of this game, send your $14.95 registration fee (plus $4.95 per order for shipping and handling) to: PLBM Games PO Box 10342 Costa Mesa, CA 92627 You may also call 1-800-909-5701 to order using your credit card. International orders call 1-612-924-3235 to order via credit card. Include your name, address, phone number and email to ensure rapid delivery.