$Header: /SRC32/WCW/TipOfTheDay.txt 10 4/23/97 5:16p Phil $ > In the clips pane (right half) of the Track view, you can select tracks and regions of time -- regardless of clip boundaries. \p To do so, hold the ALT key while clicking and dragging to select. < > Beer and pizza go well together. < > You can easily enter the time of a Marker in fields where you are prompted to enter an actual time value. \p To do so, press F5 while the cursor is positioned in the time field. A dialog will appear showing all the Markers in your workfile. Select the desired Marker and press OK. The time of the marker will be inserted into the field. < > You can choose to enable or disable the display of vertical lines in the Clips pane of the Track view. \p To do so, click the right mouse button, and choose View Options. Then check or uncheck Display Vertical Rules as desired. < > You can move from one location to another. \p To do so: Rise to a standing position. Move your LEFT foot forward and shift your weight onto it. Move your RIGHT foot forward and shift your weight onto that foot. \p Repeat these steps until you arrive at your desired location. < > You can visit our web site, which includes news, technical information, free downloads, and lots more cool stuff. \p To do so, choose Help | Cakewalk Web Site. This will automatically launch most browsers. If yours doesn't, then start it manually and go to "http://www.cakewalk.com/". < > You can quickly create a Marker during playback or recording, even if you're not in the Markers view. \p To do so, press F11. This is a shortcut for the Insert | Marker command. < > You can insert Markers whenever a MIDI pedal or key combination is pressed. \p To do so, choose Settings | Key Bindings, and create a MIDI key binding for the Insert | Marker command. < > You can jump to any Marker by pressing F5 twice. \p Pressing F5 the first time opens the GoTo | Time dialog. Pressing F5 the second time opens a list of Markers you can pick from. The list includes Markers you have created, plus various predefined Markers (Now, Beginning, End, From and Thru). < > In any Cakewalk dialog which has a time field, you can quickly enter the value of a Marker. \p To do so, press F5. This opens a list of Markers you can pick from. The list includes Markers you have created, plus various predefined Markers (Now, Beginning, End, From and Thru). < > You can quickly set up a time selection in any of the graphical views by dragging the mouse cursor over the horizontal ruler. \p If you first press the Snap button, the time selection will be evenly incremented by the Snap duration. < > For persistent time selections, you can insert a pair of markers in any graphical view: one at the beginning time and another at the end time. \p Clicking between the markers will now select the time range. < > In the Panel/StudioWare view, you can create customized "floating" toolbars by assigning a widget's Kind property to Binding. < > If you want to tell Cakewalk what kind of audio material an audio track contains, use the Patch column in the Track view. \p It is not necessary to specify the audio material for each individual audio event. The Patch column lets you specify the material for all audio events in a track. < > If you want to enter a track name in the Track view that starts with the letter "R" or "W", press Enter or F2 first before you type the name. \p The reason is because "R" is the hotkey for Record, and "W" is the hotkey for Rewind. Other characters are not special, and will automatically start inserting text. < > Cakewalk determines its MIDI port numbers by the order (top to bottom) of the highlighted Output devices in Settings | MIDI Devices. < > If you often zoom views in and out, you might want to save different view layouts using the View | Layouts command. You can then assign those layouts to hotkeys with the Key Bindings feature. \p This allows you to quickly jump to specific zoom levels, without repeatedly clicking the zoom buttons. < > You can combine audio events to free up some of the available audio polyphony. \p This is similar to bouncing tracks on a multi-track tape recorder, and will enable you to play more parts than your system would normally be capable of if there were a lot of individual, overlapping, audio events. You combine audio events in the Audio view, not in the Clips pane. < > If you keep adding audio tracks, eventually the overall volume will get too high, causing clipping distortion. \p One simple solution is to make use of the Vel+ velocity offset in each audio track. Enter a negative number to decrease the track's playback level. <