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As the story begins, you find yourself lost in a desert that
stretches as far as the eye can see. All you have to work
with is yourself--a dextrous set of fingers (five of 'em), a
voice-box and, presumably, a working pair of legs.
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Unless you're a complete lame-o without
cunning of any kind, without access to the most basic human
resources, you will eventually find a solution to this first
riddle (the famous Riddle of Being Lost) and will sooner or
later make your way to a lonely desert road.
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Following this road, you will encounter the first--and one of the principal--characters in the yarn; a man with the wings and tail of a bird, and the remaining features of a regular sort of guy (except for the eyes, which also properly belong to a bird). He's on his way, out, he explains. Pierced, fatally, by two golden lances--the piercing party is apparently still circling above. (Look up.) Being, as you are, a full-blooded Samaritan, his plea for help is hard to ignore. There's only one thing in this whole world that can heal him now--a piece of weeping willow fruit from the only fruit-bearing willow on the planet. (It's not your ordinary willow.) From here, the story is hard to pin down, on account of this is new media--interactivity and all that apply. Technically, the choices are infinite. Practically, as most of these result in an encore of the now infamous Riddle of Being Lost, the choices are countably finite. Roads will usually lead you somewhere interesting, so they're generally a good bet. (Sound advice for real-life as well.)
Here are some scenes you might
encounter:
Some shady characters.
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A sturdy beast.
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A giddy knight.
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Copyright 1997,
Cicada Interactive, Inc.
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