MULTIGEN INTRODUCES GAMEGEN II FOR SILICON GRAPHICS O2 DESKTOP WORKSTATION
Leading Realtime 3D Authoring Software Takes Advantage of Powerful New Platform
SAN JOSE, Calif. -- October 7, 1996 -- MultiGen® Inc., the leader in realtime 3D authoring software, today announced that GameGen™ II, its realtime 3D authoring tool for arcade, location-based and home entertainment applications, is now available on Silicon Graphics, Inc.'s new O2™ Desktop Workstation.
"GameGen II is all about the interactive creation of realtime 3D game worlds," said Rick Bess, GameGen II product manager for MultiGen Inc. "The O2 Desktop Workstation delivers the right recipe to enable this creativity with industry-leading MIPS® CPU performance, native OpenGL® support, and texture mapping hardware at a price that is competitive with NT workstations."
About GameGen II and O2 Desktop Workstation
GameGen II offers a powerful set of authoring tools in an intuitive, interactive world-building environment. With GameGen II, developers can respond to the challenge of creating exciting 3D worlds for a variety of applications, without sacrificing realtime performance. MultiGen's latest technology enables designers to efficiently and easily create, edit and prototype highly artistic 3D gamescapes, which are optimized to run in realtime on the next generation of game platforms. In addition to the video game market, MultiGen's entertainment authoring software is the tool of choice for virtual sets in television and film, arcade development, and multi-user games across networks, including the Internet.
The O2 workstation is an innovative desktop system that combines Silicon Graphics® performance with the power of a Web-integrated user environment. O2 maximizes the productivity and innovation of creative and engineering teams with a new Web-integrated user interface combined with exceptional compute, graphics, imaging, I/O, and video compression capabilities.
GameGen II takes full advantage of the following benefits of the O2 Desktop Workstation:
- Enhanced floating point performance of the MIPS R10000™ and R5000™ CPUs, enabling the computation needed for realtime modeling of game worlds.
- Native OpenGL graphics API software.
- Standard 32-bit double buffered graphics, allowing advanced rendering performance of texture applications vs. wireframe modeling.
- An integrated direct link to Adobe Photoshop software for texture creation and editing.
Pricing and Availability
A single executable license of GameGen II Author for Silicon Graphics O2 Desktop Workstation is available at a cost of US$7,500. Additional options for GameGen II Author including, ModelMaker, BSPMaker, Texture Plus and Nintendo 64 Developer Kit are available for US$2,500 each. Customers who purchase GameGen II Author by December 31,1996, will receive the GameGen II ModelMaker option at no additional cost.
GameGen II for Silicon Graphics O2 Desktop Workstation will be available through authorized MultiGen distributors and VARs.
MULTIGEN INC.
MultiGen Inc., founded in 1986, is the leading supplier of realtime 3D authoring software for visual simulation, entertainment and CAD visualization applications. Its products, including MultiGen II, GameGen II and SmartScene are used to create 3D objects and scenes used in realtime applications for non-immersive and immersive environments. Headquartered in San Jose, Calif., the company markets its products worldwide directly, through a network of distributors and VARs, and via partnerships with leading computing and realtime simulation companies.
# # # MultiGen and OpenFlight are registered trademarks and GameGen and SmartScene are trademarks of MultiGen Inc.
Silicon Graphics, the Silicon Graphics logo and Open GL are registered trademarks, and O2 is a trademark, of Silicon Graphics, Inc. MIPS is a registered trademark and R5000 and R10000 are trademarks, of MIPS Technologies, Inc.
All other trademarks mentioned herein are property of their respective owners.
For More Information, contact: MultiGen Inc. Chris Stocker 408/261-4100 cstocker@multigen.com