PRISMS 6.1

PRISMS 6.1 is a high-end computer animation and image manipulation system. It includes inverse kinematics, skeletal animation and deformation, particle systems, collisions and springs, modeling, motion, lighting and rendering. PRISMS' new modeler includes NURBS, polygons, bezier and bspline curves and patches, meta-balls, wireframes, spheres, and particles all combined into one user interface. PRISMS' unique architecture of connectable building blocks makes even the most complex projects manageable. PRISMS 6.1 supports network licensing. For target audiences, see "Houdini 1.0" product.

Paul Breslin

.Software Developer