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README_for_Gods_Sake!
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1991-12-29
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Imported & Spread by .\\ike/DSF_TEAM(sysop GOD'S LINK) 29-12-91
(still searching for a group to support my BBS)
At The Movies II by Eric W. Schwartz
As they say, 'Those high-concept pieces'll kill ya every time.' At
the Movies 2 is one of those pieces. Obviously a sequel to the original At
the Movies, a sexist but popular cartoon starring Amy the Squirrel.(God
knows WHY it's as popular as it is. I know most women aren't too crazy
about it, including Amy.) So here comes At The Movies 2, nearly one full
year in the making (working on and off) animated on paper, digitised with
Digi-View, retraced in Dpaint 3, additional drawing in the Disney
Animation Studio, Colored in Dpaint 3 and later Dpaint 4, Edited and timed
in PP&S' Animation Station, and presentation in The Director 2. This
animation runs approximately 1 minute 45 seconds when running in the fully
loaded version. This is ESSSA (Eric Schwartz's second shareware animation)
. If you feel it's worth it, send me five bucks to help me pay for
college. (If not, don't.)
MINIMUM CONFIGURATION:
Any Amiga with one megabyte of memory and two floppy drives
(You might be able to get away with one drive.)
RECOMMENDED CONFIGURATION:
Any Amiga with 3.5 megs of memory, an accelerator, and a hard
drive (this allows the anim to play at full speed, and load
completely into memory quickly. My best Amiga is only three
megs , an HD, and no accelerator. Awwww . )
The Animation comes on four floppies and there are five configurations for
playing it, One meg, Two meg, Three meg and accelerator versions of two
and three. The different version all play the same animation, but the
lower memory versions load the animation in sections, pausing during play.
(unlike the others, the one meg version has no sound.)
NOTES:
As the animation loads from disk, the screen on which the Anim is
displayed must remain in front, but when the system requests a new disk,
the workbench screen is popped to front and stays there. you can either
avoid this by insterting the next disk (sequentially 1-4) before it is
needed, or hitting left AMIGA-M to return the player screen to front after
the requester has appeared. Otherwise the animation will play behind the
workbench wher you can't see it.
To install on a hard drive, I reccomend creating a directory for
it, and transfering the contents of the four disks, excluding the s, c,
devs, and libs directories. the soundFX directories on each of the four
disks should make into one SoundFX directory inside the destination drawer
. A file/directory utility, like DiskMaster or SID REALLY helps here. Once
that's done, you must create an ASSIGN statement to get the player to look
at the Hard Drive and not the floppies. You can do this by editing the
ICONX script that runs the anim in any ASCII text editor. the scripts are
the files connected to the workbench icons. Load up the script that
matches your system and add:
EXAMPLE:
Assign Amy1: Work:Animations/At_The_Movies (You would ASSIGN to
Assign Amy2: Work:Animations/At_The_Movies the full pathname of
Assign Amy3: Work:Animations/At_The_Movies your Hard Drive and
Assign Amy4: Work:Animations/At_The_Movies Directory.)
NOTE 2:
The 3-meg version will fill the entire 3 megs very tightly. I
reccomend shutting down all tasks and closing windows before trying it,
especially if you have a hard drive and two floppy drives eating up
memory, hence the 3.5 meg recommendation. You can boot from the Amy1: disk
which will give you a choice to run the one-meg or three meg versions.
this will save memory, but all you can do then is run the animation from
the floppies. if you want to run a different version on booting from Amy1:,
like the two-meg or the accelerated versions, you will have to modify the
startup sequence in a text editor. If all else fails running the 3-meg anim,
run the two-meg one.
NOTE 3:
The anim uses the Times.font for its titles. if you have it in
your system fonts: directory, I recommend you remove the
Assign fonts: Amy1:fonts statement from the correct icon script with a
text editor. this assignment has been known to cause problems.
FINAL NOTE:
This animation can be distributed freely as long as all files are
included in their original form. At the Movies 2 and its characters
(especially Amy the Squirrel,) are Copyright 1990, 1991 Eric W. Schwartz.
As Always,
Eric Schwartz
E.S. Productions
P.O. Box 292684
Kettering, OH 45429-0684
USA
P.S. - I want to apologise to all those folks out there in the
international Amiga community who have written letters to me and not
recieved a response. I am a notoriously bad procrastinator, especially
when it comes to letter writing.