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uuhx.txt
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1997-03-11
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UUhx v1.01
By Adam Dawes
24th June, 1995
What is UUhx?
=============
If you've ever tried to send a binary file over (for example) an electronic
mail network, you'll no doubt have realised that there are a few problems.
Your mail system will completely mangle any binary files that you try to
send, and the result will be a corrupt file arriving at the other end.
UUhx is a utility that will convert any binary files to a purely text file,
or will convert the text file back to a binary file. It uses a standard
known as 'UUencoding', and programs to en-/decode UUencoded files can be
found on just about every computer platform in use today (UNIX, VMS, PCs,
etc.).
UUhx is compatible with all these other UUencoding/decoding utilities, so
it should be very easy for you to send and receive UUencoded files to/from
other computer platforms using UUhx.
Why use UUhx?
=============
UUhx has several advantages over the other UUcoding programs available for
the Amiga:
· Speed
UUhx is much faster than other UUcoders. For example, over 30% faster
at both encoding and decoding than UUxT.
· Full archiver support
UUhx is capable of automatically archiving files before UUencoding,
and of automatically unarchiving files after decoding. Archivers
currently supported are Stefan Boberg's LhA and Jonathan Forbes'
LZX. Complete archiver configurability will be added in the next
version of UUhx so that *any* archiver can be used for both
compressing and uncompressing files.
. Simple and flexible parameters.
Using/changing archivers is very straightforward. Wildcards fully
supported for archivers.
· Freely distributable.
Does not add stupid shareware messages to encoded files.
System requirements
===================
UUhx should work on any Amiga running kickstart 2 or greater.
Using UUhx
==========
When run with no parameters, UUhx will print the following usage summary to
the screen:
Usage: UUhx a <uuefile> <sourcefile> ..................... encode a file
UUhx x <uuefile> .................................. decode a file
UUhx l <uuefile> <archiver> <sourcefiles> ......... archive/encode
UUhx u <uuefile> <archiver> ....................... archive/decode
The basic options are as follows:
'a' (encode a file)
This option instructs UUhx to take a binary file (specified as
'sourcefile' in the usage summary) and convert it to a UUencoded text
file ('uuefile').
For example:
UUhx a AmigaPic.uue ram:Amiga.iff
This will convert the binary file 'ram:Amiga.iff' to the UUencoded file
'AmigaPic.uue', in the current directory.
'x' (decode a file)
The 'x' option will convert a UUencoded file back to its original
binary form.
For example:
UUhx x MAIL:Inbound/AmigaPic.uue
This will convert the AmigaPic.uue file in MAIL:Inbound/ back to its
original form. The original filename ('Amiga.iff', in this case) is
contained within the UUencoded file, so there's no need for you to
specify it when extracting the binary file.
'l' (archive and encode file(s))
This option is similar to the 'a' (encode) option, but allows you to
use an archiver of your choice to compress files to be encoded before
the UUencoding process takes place. You may use any supported archiver
for the compression (currently LhA and LZX are supported).
Some examples:
UUhx l Picture.uue LhA AmigaLogo.iff
This will invoke LhA to compress the AmigaLogo.iff file, and then will
UUencode the resulting archive. Note that the archive is given the same
name as the resulting UUe file, but without a .uue extension if one is
present (so in this case the archive will be called 'Picture.lha').
Also, the archive is created in T: and deleted after it has been
encoded, so you never need worry about cleaning up all the archives
after they have been encoded.
UUhx l Pictures.uue LZX ram:Pic1.iff ram:Pic2.iff ram:Pic3.iff
This will invoke LZX to compress the three files specified to the
archive 'Pictures.LZX', and will then UUencode the archive to
'Pictures.uue'.
UUhx l TestFile.uue LhA ~(*.info) ENV:
This invokes LhA to archive all files in the current directory except
for icons and all of the ENV: directory to 'TestFile.lha', and to then
Uuencode the archive to TestFile.uue.
'u' (decode and unarchive file(s))
The 'u' option is the reverse of the 'l' option. It first decodes the
specified UUe file, and then uses your selected archiver to decompress
the files contained within the archive. Note that this option *does*
leave the resulting archive in the directory (instead of deleting it,
as is the case for the 'l' option).
Example:
UUhx u MyFile.uue lzx
This will first decode MyFile.uue, and then UnLZX the resulting
archive.
Legal stuff
===========
I won't accept responsibility for any damage done to your system or data
lost, directly or indirectly, as a result from using this program or any of
its associated files. You use the program entirely at your own risk. Of
course if you *do* experience problems then I'll do what I can to sort them
out, and please let me know so that I can try to cure them in a future
release.
UUhx and its associated files are not public domain. They may be
distributed freely as long as no unreasonable charge is imposed. They may
not be included within any commercial package without express written
permission from the author; the exceptions from this are the AmiNet CDs and
Fred Fish's collections. UUhx may only be distributed if all files
contained within the original archive are present.
History
=======
v1.0 (39.0) -- 19/6/95
Initial release.
v1.01 (39.1) -- 24/6/95
UUdecoding now 40% faster than v1.0
LhA and LZX (de)archiving fully supported.
Memory deallocation problems fixed.
Things to do
============
To do:
Graphical User Interface option.
Full archiver configurability, so that *any* archiver can be used
for encoding/decoding.
Automatic archiver detection for decoding.
Splitting encoded files to multiple smaller files for posting to
systems that restrict the size of mail/news messages.
Decoding multiple split files to a single binary file.
Output of UUdecode/dearchiving to selectable directory, not just the
current directory as at present.
Contacting the author
=====================
If you like UUhx, have found a bug, or have suggestions for its future,
please contact me! I can be contacted via electronic mail or snail mail. I
can't promise to reply quickly to snail mail, but I will always reply to
email messages. I won't complain if anyone decides to send money! :)
InterNet:
ad32@brighton.ac.uk
FidoNet:
Adam Dawes@2:441/93.5
Snail Mail:
Adam Dawes
47 Friar Road
Brighton
BN1 6NH
England
UUhx is a "BeachWare" product
from the Beachy Head Amiga BBS, Eastbourne, UK
2:441/93@FidoNet +44 (0)1323 520999
7 days/24 hours 300-28800 bps 2 lines