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DP Tool Club 3
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CDASC03.ISO
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maj
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4174
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dat
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blobgrid.pi
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1993-04-01
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viewpoint {
from <0, 12, -20>
up <0, 1, 0>
at <0, 0, -1>
angle 25
resolution 640, 320
aspect 2
}
light 0.7 * white, <-5, 15, -20>
light 0.7 * white, < 5, 15, -20>
background midnightblue
include "..\colors.inc"
object {
blob 0.5:
// Interacting spheres
sphere <-2, 1.5, 0>, 1, 3,
sphere < 2, 1.5, 0>, 1, 3,
// Left to right cylinders
cylinder <-6, 0, -6>, < 6, 0, -6>, 1, 0.5,
cylinder <-6, 0, -4>, < 6, 0, -4>, 1, 0.5,
cylinder <-6, 0, -2>, < 6, 0, -2>, 1, 0.5,
cylinder <-6, 0, 0>, < 6, 0, 0>, 1, 0.5,
cylinder <-6, 0, 2>, < 6, 0, 2>, 1, 0.5,
cylinder <-6, 0, 4>, < 6, 0, 4>, 1, 0.5,
cylinder <-6, 0, 6>, < 6, 0, 6>, 1, 0.5,
// Front to back cylinders
cylinder <-6, 0, -6>, <-6, 0, 6>, 1, 0.5,
cylinder <-4, 0, -6>, <-4, 0, 6>, 1, 0.5,
cylinder <-2, 0, -6>, <-2, 0, 6>, 1, 0.5,
cylinder < 0, 0, -6>, < 0, 0, 6>, 1, 0.5,
cylinder < 2, 0, -6>, < 2, 0, 6>, 1, 0.5,
cylinder < 4, 0, -6>, < 4, 0, 6>, 1, 0.5,
cylinder < 6, 0, -6>, < 6, 0, 6>, 1, 0.5
mirror
}
object {
polygon 4, <-6, 0, -6>, <-6, 0, 6>,
< 6, 0, 6>, < 6, 0, -6>
texture {
checker matte_white, matte_black
scale <2, 1, 2>
}
}