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le_mur.dat
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1993-10-01
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6KB
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[ Fichier script pour DIRECTOR-3D
décrivant deux pseudo-sphères
séparées par un mur de briques ]
FICHIER_DE_SORTIE = le_mur.TGA
MOTIF ( taille_en_x = 16,
taille_en_y = 8,
nom = MIROIR_RAYE,
RECTANGLE
(
coin_superieur_gauche_x = 0,
coin_superieur_gauche_y = 0,
coin_inferieur_droit_x = 16,
coin_inferieur_droit_y = 4,
lumiere_diffuse = (.1, .1, .1),
reflexion = (.8, .8, .8)
)
)
MOTIF ( taille_en_x = 40,
taille_en_y = 40,
nom = DAMIER_BOULE,
RECTANGLE
(
coin_superieur_gauche_x = 0,
coin_superieur_gauche_y = 0,
coin_inferieur_droit_x = 20,
coin_inferieur_droit_y = 20,
lumiere_diffuse = (.7,.2,.7),
lumiere_ambiante = (.32, .32, .32),
reflexion_speculaire = .55,
coefficient_reflexion_speculaire = 20
)
RECTANGLE
(
coin_superieur_gauche_x = 20,
coin_superieur_gauche_y = 20,
coin_inferieur_droit_x = 40,
coin_inferieur_droit_y = 40,
lumiere_diffuse = (.7,.5,.7),
lumiere_ambiante = (.32, .32, .32),
reflexion_speculaire = .55,
coefficient_reflexion_speculaire = 20
)
)
MOTIF ( taille_en_x = 80,
taille_en_y = 50,
nom = BRIQUE,
RECTANGLE
(
coin_superieur_gauche_x = 0,
coin_superieur_gauche_y = 2,
coin_inferieur_droit_x = 18,
coin_inferieur_droit_y = 23,
lumiere_diffuse = (1.0, .20, .20)
)
RECTANGLE
(
coin_superieur_gauche_x = 62,
coin_superieur_gauche_y = 2,
coin_inferieur_droit_x = 80,
coin_inferieur_droit_y = 23,
lumiere_diffuse = (1.0, .20, .20)
)
RECTANGLE
(
coin_superieur_gauche_x = 22,
coin_superieur_gauche_y = 2,
coin_inferieur_droit_x = 58,
coin_inferieur_droit_y = 23,
lumiere_diffuse = (.80, .20, .20)
)
RECTANGLE
(
coin_superieur_gauche_x = 2,
coin_superieur_gauche_y = 27,
coin_inferieur_droit_x = 38,
coin_inferieur_droit_y = 48,
lumiere_diffuse = (.85, .35, .10)
)
RECTANGLE
(
coin_superieur_gauche_x = 42,
coin_superieur_gauche_y = 27,
coin_inferieur_droit_x = 78,
coin_inferieur_droit_y = 48,
lumiere_diffuse = (.70, .25, .20)
)
)
PARALLELOGRAMME ( position = (-10000, 0, -10000),
premier_coin = (20000, 0, 0),
second_coin = (0, 0, 20000),
lumiere_diffuse = (.439216, .858824, .576471),
lumiere_ambiante = (.2, .2, .2),
degrade = 1
)
DEBUT_DE_BOITE
DEBUT_DE_BOITE
SPHERE ( position = (200, 50, -80),
rayon = 35,
lumiere_diffuse = (.7, .3, .5),
motif = MIROIR_RAYE,
multiplie_taille_en_x = 1.5,
multiplie_taille_en_y = 1.5
)
QUADRIQUE ( position = (200, 0, -80),
a = 1,
b = 0,
c = 1,
d = 150,
valeur_minimum_x = -13,
valeur_maximum_x = 13,
valeur_minimum_y = 0,
valeur_maximum_y = 50,
valeur_minimum_z = -13,
valeur_maximum_z = 13,
lumiere_diffuse = (.1, .1, .1),
reflexion = (.8, .8, .8)
)
FIN_DE_BOITE
DEBUT_DE_BOITE
SPHERE ( position = (200, 90, 80),
rayon = 35,
lumiere_diffuse = (.3, .3, .8),
lumiere_ambiante = (.32, .32, .32),
reflexion_speculaire = .40
coefficient_reflexion_speculaire = 20
motif = DAMIER_BOULE,
multiplie_taille_en_x = 1.0,
multiplie_taille_en_y = 1.0
)
QUADRIQUE ( position = (200, 0, 80),
a = 1,
b = 0,
c = 1,
d = 150,
valeur_minimum_x = -13,
valeur_maximum_x = 13,
valeur_minimum_y = 0,
valeur_maximum_y = 90,
valeur_minimum_z = -13,
valeur_maximum_z = 13,
lumiere_diffuse = (.1, .1, .1),
reflexion = (.8, .8, .8)
)
FIN_DE_BOITE
FIN_DE_BOITE
DEBUT_DE_BOITE
PARALLELOGRAMME ( position = (150, 0, -15),
premier_coin = (0, 0, 30),
second_coin = (0, 60, 0)
lumiere_diffuse = (1, 1, 1),
motif = BRIQUE,
multiplie_taille_en_x = .5,
multiplie_taille_en_y = .5
)
PARALLELOGRAMME ( position = (150, 0, -15),
premier_coin = (150, 0, 0),
second_coin = (0, 60, 0)
lumiere_diffuse = (1, 1, 1),
motif = BRIQUE
multiplie_taille_en_x = .5,
multiplie_taille_en_y = .5
)
PARALLELOGRAMME ( position = (150, 0, 15),
premier_coin = (150, 0, 0),
second_coin = (0, 60, 0)
lumiere_diffuse = (1, 1, 1),
motif = BRIQUE
multiplie_taille_en_x = .5,
multiplie_taille_en_y = .5
)
PARALLELOGRAMME ( position = (150, 60, -15),
premier_coin = (0, 0, 30),
second_coin = (150, 0, 0)
lumiere_diffuse = (1, 1, 1),
motif = BRIQUE
multiplie_taille_en_x = .5,
multiplie_taille_en_y = .5
)
FIN_DE_BOITE
DEBUT_DE_BOITE
PARALLELOGRAMME ( position = (200, 60, -15),
premier_coin = (0, 0, 30),
second_coin = (0, 60, 0)
lumiere_diffuse = (1, 1, 1),
motif = BRIQUE,
multiplie_taille_en_x = .5,
multiplie_taille_en_y = .5
)
PARALLELOGRAMME ( position = (200, 60, -15),
premier_coin = (50, 0, 0),
second_coin = (0, 60, 0)
lumiere_diffuse = (1, 1, 1),
motif = BRIQUE
multiplie_taille_en_x = .5,
multiplie_taille_en_y = .5
)
PARALLELOGRAMME ( position = (200, 60, 15),
premier_coin = (50, 0, 0),
second_coin = (0, 60, 0)
lumiere_diffuse = (1, 1, 1),
motif = BRIQUE
multiplie_taille_en_x = .5,
multiplie_taille_en_y = .5
)
FIN_DE_BOITE
CAMERA ( position = (10 , 80, -30),
pointee_vers = (200, 50, 10)
)
SOURCE_LUMINEUSE ( position = (120, 120, -50),
rayon = 5,
distance = 80
)
SOURCE_LUMINEUSE ( position = (120, 150, 80),
rayon = 5,
distance = 70
)
CIEL ( couleur_a_horizon = (.2, .2, .55),
couleur_au_zenith = (.1, .1, .25),
degrade = 4
)
CONFIGURATION ( resolution_en_x = 320,
resolution_en_y = 200,
facteur_proportionnel= .66
)
OBJECTIF = 75