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SPX Library Utilites
===========================
In this archive are programs and utilites to aid you in writing games.
GEOMAKER.EXE GUI to create geomorph/tilemaps. Requires mouse.
VSPMAKER.EXE GUI to create VSP sprites. Requires mouse.
CHBMAKER.EXE GUI to create CHB fonts. Requires mouse.
PCX2VSP.EXE GUI to cut PCX files to VSP files. Requires mouse.
VOC2RAW.EXE Command line program to convert .VOC sound files to raw
PCM data files. (Does not convert Stereo or 22Khz or greater
VOC files) Be sure to record the sample rate. The rate is
NOT stored with in the raw file.
CEL2VSP.POC Poco language program for use with the Animator Pro. Converts
ANI PRO cel files to VSP sprite files. Just add the file
to your \ANI\RESOURCE directory and select CEL2VSP from the
Poco menu.
----
Other notes:
PCX2VSP - PCX2VSP will load pcx file sizes from 1x1 to 320x200 and supports
only 256 color pcx files. Select F2 to load a pcx file. To grab a
sprite click drag the left mouse button on the area to define a
rectangle area then select the grab button (or F7 key). You can
press the F7 key multiple times to save sprites to one file. Use the
right mouse button to toggle the main menu bar. Press the F6 key
to toggle the sprite view window. When the main menu bar and sprite
window is off, horzontal and vertical rulers will be displayed along
with the cursor position.
Use the grid button (F5) to toggle a snap grid and set the grid
size. The status display will indicate if the grid is on.
Select F3 to save the grabbed sprites or save the palette from
the pcx file.
You can contact me for any questions, comments, or just a chat by any of
the below methods:
Internet mail: ramsays@access.digex.net
Compuserve: 73133,264
Or snail mail me at:
Scott D. Ramsay
PO BOX 3426
McLean, VA
22103-3426