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-
- Capital Punishment 1.1 HD version additional notes
- --------------------------------------------------
-
- This copy of Capital Punishment was automatically upgraded to version 1.1
-
-
- CUSTOMER SUPPORT:
- -----------------
-
- If you have any questions, suggestions or problems, please write to:
-
- clkboom@ican.net
-
- or visit our web site at:
-
- home.ican.net/~clkboom/
-
- or, call in:
-
- North America - (416) 868-6388 Pxl computers / clickBOOM
- Germany - (0190) 77-82-50 (3 Sekunden / 12Pfg.)
- Montags bis Freitags von 09.00 - 17.00 Uhr
-
-
- CREATING A BOOT DISK
- --------------------
-
- If you cancelled boot-disk creation during the installation of the game,
- and you later realized that boot disk would have been a good idea,
- please run "MakeBootDisk" program from Capital Punishment directory.
-
-
-
- REPLAY
- ------
-
- In the manual we missed to explain a nice little feature of the replay
- - only the winner can skip it by pressing fire (very nice for teasing
- a loser).
-
-
-
- STATUS
- ------
-
- Current Epic status is being saved only after choosing Quit.
- This will later allow you to access more than just the initial few
- scenes when playing in other modes of gameplay. It will not,
- however, return you to the system. The reason is simple - Capital
- Punishment requires more CHIP RAM than any other game. We packed
- it to the maximum and did all kinds of hardware tricks to get all the
- effects and amount of music/animation for every level. So, there is
- nothing left of the system when you quit. It will simply reset your
- Amiga after a couple of seconds.
-
-
-
-
- MEMORY
- ------
-
- The memory shortage and defragmentation described above may
- also make the game lock after the main menu. Therefore, it is
- recommended that you always turn the computer off for one minute
- before loading Capital Punishment.
-
-
-
-
- v1.1 UPGRADE
- ------------
-
- Capital Punishment game requires 1.95Mb of free CHIP RAM.
- In order to make everything working we had to compress the system,
- get rid of all its unnecessary parts etc. While this gave us more
- free RAM it also had its side effects - on some Amigas the game
- would sometimes lock for no obvious reason while loading a level.
- Therefore we made this patch to solve those problems.
-
-
- FEATURES:
- ---------
-
- - Improved memory management, resulting in more reliable loading of
- the game.
-
- - Quit from the main menu saves the current status, and it now also
- fully resets the computer. Give it a few seconds after pressing "quit"!
-
- - Additional optimization of the code eliminates the need for separate
- 040.library and 060.library. Everything is handled by the game code
- itself.
-
- - CP now works on Apollo boards.
-
-