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- Every scene in POV-Ray has a camera defined. If you do not specify a
- camera then a default camera is used. The camera definition describes the
- position, angle and properties of the camera viewing the scene. POV-Ray
- uses this definition to do a simulation of the camera in the ray tracing
- universe and 'take a picture' of your scene.
-
- The camera simulated in POV-Ray is a pinhole camera. Pinhole cameras
- have a fixed focus so all elements of the scene will always be perfectly in
- focus. The pinhole camera is not able to do soft focus or depth of field
- effects.
-
- A total of 6 vectors may be specified to define the camera but only a few
- of those are needed to in most cases. Here is an introduction to simple
- camera placement.
-