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- You may change the size of an object or texture pattern by adding the
- 'scale' parameter. It consists of the keyword 'scale' followed by a vector
- or a single float value. If a vector is used, terms of the vector specify
- the amount of scaling in each of the x, y, and z directions. If a float
- value is used, the item is uniformly scaled by the same amount in all direc-
- tions.
-
- Scale, is used to 'stretch' or 'squish' an element. Values larger than 1
- stretch the element on that axis. Values smaller than one are used to
- squish the element on that axis. Scale is relative to the current element
- size. If the element has been previously re-sized using scale, then scale
- will size relative to the new size. Multiple scale values may used.
-