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inter.rrt
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1994-06-11
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774b
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57 lines
#include "colors.inc"
#include "textures.inc"
#declare obs = <0 0 -3>
#include "$ANIM$"
object {
intersection {
sphere { <0.5 0.5 0> 1 }
sphere { <-0.5 0.5 0> 1 }
}
texture { Phong_Mirror }
}
object {
sphere { <0.6 -0.8 -1> 0.3 }
texture {
color Red
ambient 0.15
diffuse 0.15
reflection 0.8
phong 0.3
phong_size 75
}
}
object {
plane { <0 1 0> -2 }
texture {
checker color Yellow color red 1.0 blue 0.75
scale <1 0 1>
ambient 0.15
diffuse 0.25
}
}
camera {
location obs
point_at <0 0 0>
}
environment {
background color Blue
}
object {
light_source { <2 5 -4> color White }
}
object {
light_source { <-3 4 -3> color White }
}
end.