home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
Simtel MSDOS 1992 September
/
Simtel20_Sept92.cdr
/
msdos
/
hypertxt
/
hyperrez.arc
/
LINK60
< prev
next >
Wrap
Text File
|
1989-01-03
|
4KB
|
61 lines
What talents are needed to create hypertext systems? <Sum10 1 4>
====================================================
What is In building hypertext systems, I've come to the conclusion
expertise? that there are at least three kinds of expertise:
========== fundamental, operative, and access. I define these
categories of expertise as follows:
┌───────────────────────────────────────────────────────────────────────────┐
│ Type of Expertise Essential Skill │
│ ================= =============== │
│ Fundamental Knowledge of the literature of a subject │
│ Operative Knowledge of the shortcuts not described in books │
│ Access Understanding why people want specific knowledge │
└───────────────────────────────────────────────────────────────────────────┘
Which is most Of the three types of expertise, understanding why people
important? want to access knowledge is the most important thing to know
========= in building a hypertext system.
Good hypertext systems match the needs of users by
displaying desired information with a minimum number of
keystrokes, regardless of the initial understanding of the
subject area. For example, if you've answered technical
questions for some time over the phone, you'll know the
various abilities of the potential users of your system as
well as the best way to explain the information.
Automatic If you have this background, you can build good hypertext
hypertext systems in your sleep. However, if you lack this
========= experience, here's the alternative approach.
Our HYPERLINK package includes a decision tree building
program <link27>. This program rapidly builds a network of
hierarchies such that each hierarchy is directly suited to
the needs of specific users to easily find whatever
information they desire.
Time to build Now the surprise! Having for several years sat in the PhD
expert systems seminars and courses at UC Berkeley taught by Lofta Zeda
============== (pioneer of fuzzy logic), building an good 100-rule expert
system <link64> typically takes 2 years and a lot of effort.
The problem is that the builders of expert systems have
confused access expertise with judgement expertise.
Hypertext as an However, if I separate these two forms of expertise, I can
expert system build a 500-800 rule access decision tree automatically in
============= a day using MaxThink and the PERM program of HyperLink.
Hypertext simply provides rapid access to expert-level
information to help users quickly make expert-level
decisions. While not providing automatic browsing (AI),
hypertext does provide sensitivity analysis on the
validity of the information presented (something not found
in AI).
While a this is a complex issue, hypertext can replace most
visions of expert systems. Call for details.
Neil Larson -- Voice (415) 540-5508 -- BBS (415) 540-6114