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Simtel MSDOS 1992 June
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SIMTEL_0692.cdr
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README
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1988-06-02
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COMPUTE!'s PC Magazine
September 1988, Vol. 2, No. 5, Issue 7
Copyright 1988, COMPUTE! Publications, Inc.
All Rights Reserved.
This file contains descriptions for every file on the magazine disk. (In
general, these descriptions repeat information in the magazine articles.) As
always, read "How to Use the Disk" and the corresponding magazine articles
for full instructions before running any programs.
To print this file, enter the following command at the DOS prompt:
COPY README LPT1
------------------------------------------------------------------------------
AMPLNTCE.EXE
This issue's "Best of the Boards" presentation.
This is a self-extracting archive file. It contains the runnable files and
documentation for using the program. See the magazine itself for information
on how to uncompress the file. Don't uncompress the file on the magazine disk
(or a copy of it) because there isn't enough room for the extracted files.
3DSHAPES.BAS
"Three Dimensional Shapes"
Use BASIC to run this program. It's a drawing program for those with an eye
for three-dimensional geometry. It runs on any IBM PC, XT, AT, or compatible
with at least 256K of memory, DOS 2.0 or higher, and a color/graphics
adapter (CGA) or equivalent. It won't run on systems with monochrome
adapters (MDA) or other special adapters. It also requires BASICA 2.0 or
higher, or an equivalent GWBASIC.
BLDGS
"Three Dimensional Shapes" demonstration file. This file contains several
three-dimensional buildings. You must load it from the 3DSHAPES.BAS program.
You can't view it with DOS or BASIC.
BELLTOWR
"Three Dimensional Shapes" demonstration file. This file contains a church
bell tower with four spires built from separate 3-D shapes. You must load it
from the 3DSHAPES.BAS program. You can't view it with DOS or BASIC.
GOBLET
"Three Dimensional Shapes" demonstration file. This file contains a stemmed
goblet made of many separate 3-D shapes. You must load it from the
3DSHAPES.BAS program. You can't view it with DOS or BASIC.
LIBRARY
"Three Dimensional Shapes" library file. This file must be in the current
drive and directory to perform program disk operations.
DIR
"Three Dimensional Shapes" directory file. This file must be in the current
drive and directory to perform program disk operations.
LDM.BAS
"Three Dimensional Shapes" library and directory maker. This is a BASIC
program which transfers directory and library files to another floppy disk.
See the magazine article for instructions.
LIBCONE1
"Three Dimensional Shapes" demonstration library file. Use the Library
function to GRAB this object. See the magazine article for instructions.
SCREEN.EXE
"Screen Editor"
This is the program file for a utility which designs professional-looking
screens. You can display them from batch files at the DOS level, or put them
in a BASIC program. It runs on any IBM PC, XT, AT, or compatible with at
least 256K of memory, DOS 2.0 or higher, and a color/graphics adapter (CGA)
or equivalent. It won't run on the PCjr. It also won't run on systems with
monochrome adapters (MDA) or other special adapters.
Special Note: The ANSI.SYS device driver must be installed to display screens.
SAMPLE.ANS
"Screen Editor"
Demonstration file. To view the screen, enter TYPE SAMPLE.ANS at the DOS
prompt.
Special Note: The ANSI.SYS device driver must be installed to display it.
S.EXE
"Stream Search"
This is a DOS filter program which performs search and replace operations
like a word-processor, but it does it with a difference -- it uses a
complete cast of wildcard characters. It runs on any IBM PC, PCjr, XT, AT,
or compatible with at least 256K of memory, and DOS 2.0 or higher. It runs
on systems with any type of display adapter.
Special Note: You cannot run filter programs in the usual way from the DOS
command line. See the magazine article for instructions.
BBALL.EXE
"Arcade Baseball"
This is the program file for a computerized version of the once-popular
mechanical baseball game found in the pre-electronic arcades. An exciting
two-player game for any IBM PC, XT, AT, or compatible with at least 256K of
memory, DOS 2.0 or higher, and a color/graphics adapter (CGA), enhanced
graphics adapter (EGA), Hercules board or equivalent. It won't run on
systems with monochrome adapters (MDA). If your system is equipped with
an EGA adapter, see the following note.
BB.DAT
"Arcade Baseball"
Systems equipped with EGA must have this file in the current drive and
directory for "Arcade Baseball" to operate correctly.
SOURCE.EXE
Magazine program source code file.
This file contains source code for the programs found elsewhere on the disk.
These files are not runnable -- they are for programmers who want to know how
the programs work. The source code is compressed into this self-extracting
archive file. See instructions for uncompressing it in the "How To Use The
Disk" section in the magazine itself. Do not uncompress it on the magazine
disk (or a copy of it) because there isn't sufficient space for the
extracted files.