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Simtel MSDOS 1992 June
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SIMTEL_0692.cdr
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msdos
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educatin
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animals.arc
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GAMESPRT.INC
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1986-04-20
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218 lines
{--------------------------------------------------------------------}
const dog1 : array[1..128] of byte =
( 9,0,5,0,0,0,0,3,0,0,0,0,0,3,192,0,
192,0,0,15,143,0,240,0,0,243,200,136,15,255,255,51,
192,0,15,51,51,60,240,0,3,252,192,51,204,0,0,60,
12,0,204,0,0,48,252,15,0,0,0,0,0,0,0,0,
0,0,0,3,192,0,0,0,0,3,252,0,192,0,0,63,
255,254,60,0,3,204,255,240,15,204,204,207,0,0,3,204,
204,243,60,0,0,252,48,0,204,0,0,12,12,3,192,0,
0,240,0,0,0,0,0,0,0,0,0,0,0,0,0,0 );
const dog2 : array[1..128] of byte =
( 9,0,5,0,0,0,0,3,0,0,0,0,0,3,192,0,
0,0,0,15,143,0,240,0,0,243,200,136,15,255,255,51,
207,34,15,51,51,60,240,0,3,252,195,51,207,0,12,48,
0,0,240,60,0,192,0,0,15,0,0,0,0,0,0,0,
0,0,0,3,192,0,0,0,0,3,252,0,192,0,0,63,
255,254,60,0,3,204,254,0,15,204,204,207,0,252,3,204,
204,243,60,0,3,252,0,12,192,192,252,192,0,0,12,0,
15,192,0,0,0,0,0,0,0,0,0,0,0,0,0,0 );
{--------------------------------------------------------------------}
const duck1 : array[1..128] of byte =
( 3,0,5,0,0,0,0,0,20,0,10,170,42,160,87,252,
0,204,240,188,0,0,12,240,168,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
10,0,0,0,65,0,10,179,202,15,80,0,3,51,10,192,
0,0,51,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 );
const duck2 : array[1..128] of byte =
( 4,0,5,0,0,0,192,0,0,0,0,0,192,0,20,0,
10,44,238,160,87,252,0,8,204,140,0,0,3,0,136,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,3,48,0,0,0,0,3,48,0,65,0,170,131,58,15,
80,0,0,34,10,192,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 );
{--------------------------------------------------------------------}
const dragon1 : array[1..128] of byte =
( 9,0,5,0,59,187,128,130,0,0,0,238,248,63,240,0,
0,14,238,2,109,84,0,0,238,11,189,9,0,25,93,69,
0,91,6,69,212,83,84,0,64,70,81,145,1,0,16,84,
64,0,16,0,0,16,64,1,64,0,1,68,0,0,0,0,
2,254,224,48,192,0,0,187,184,15,188,0,0,11,186,3,
13,148,0,0,187,62,193,128,0,95,17,149,0,0,64,81,
214,117,69,0,4,149,5,84,69,0,64,4,64,0,64,0,
0,69,0,0,0,0,0,0,0,0,0,0,0,0,0,0 );
const dragon2 : array[1..128] of byte =
( 9,0,5,0,0,0,0,130,0,0,0,0,0,63,240,0,
0,0,0,2,45,92,0,0,0,11,189,9,0,30,238,69,
0,88,6,238,236,83,84,0,238,70,81,145,1,0,0,84,
64,0,16,64,0,16,64,0,80,0,0,0,16,0,0,0,
0,0,0,48,192,0,0,0,0,15,188,0,0,0,0,3,
13,148,0,0,187,62,193,128,0,123,249,149,0,0,59,178,
214,117,69,0,64,149,5,84,65,64,0,4,64,0,16,0,
5,64,16,0,0,0,0,0,0,0,0,0,0,0,0,0 );
{--------------------------------------------------------------------}
const whale1 : array[1..128] of byte =
( 9,0,5,0,0,0,0,0,17,0,22,170,80,4,17,4,
0,240,0,0,0,0,0,168,2,170,170,160,0,170,174,170,
170,170,0,10,206,169,92,0,0,0,186,90,170,170,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
85,1,84,1,68,80,0,252,0,0,4,0,0,240,0,0,
4,0,0,170,10,170,165,168,0,43,207,170,107,254,0,3,
50,149,43,254,0,0,42,170,170,170,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 );
const whale2 : array[1..128] of byte =
( 9,0,5,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,80,0,0,42,170,160,96,2,174,170,
170,170,47,234,206,85,92,0,96,42,186,170,170,170,80,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,64,0,0,0,
0,0,80,0,42,170,161,168,47,235,207,170,107,255,47,235,
50,162,43,255,80,0,170,170,170,168,64,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 );
{--------------------------------------------------------------------}
const blast1 : array[1..128] of byte =
( 9,0,5,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,35,50,
0,0,0,0,34,34,0,0,0,0,35,50,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,8,136,0,0,0,0,204,140,192,0,0,0,
204,140,192,0,0,0,8,136,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 );
const blast2 : array[1..128] of byte =
( 9,0,5,0,0,0,0,0,0,0,0,128,128,0,32,128,
0,12,3,48,12,0,0,2,51,51,32,0,0,130,32,2,
32,128,0,2,32,2,32,0,0,130,32,2,32,128,0,2,
51,51,32,0,0,12,3,48,12,0,0,32,128,0,130,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,128,136,136,
128,128,0,0,200,136,192,0,0,12,192,0,204,0,0,12,
192,0,204,0,0,0,200,136,192,0,0,128,136,136,128,128,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 );
const blast3 : array[1..128] of byte =
( 9,0,5,0,0,0,0,0,0,0,32,128,128,0,32,128,
12,12,3,0,12,12,128,2,48,48,32,0,0,130,0,2,
0,130,128,2,0,0,32,0,0,128,32,2,0,128,12,2,
0,48,32,12,0,12,0,0,12,0,0,32,128,0,130,0,
0,12,12,12,3,0,0,0,0,128,0,0,0,128,0,8,
0,128,12,0,200,0,195,12,0,0,192,0,12,0,0,12,
0,0,192,2,0,0,192,128,0,0,32,128,8,8,0,128,
12,0,0,192,0,12,0,3,3,12,12,0,0,0,0,0 );
const blast4 : array[1..128] of byte =
( 9,0,5,0,0,0,0,0,0,0,32,0,128,0,0,128,
12,12,3,0,12,12,128,2,16,0,32,0,0,128,0,2,
0,2,64,0,0,0,0,0,0,128,32,2,0,128,0,1,
0,0,16,12,0,0,0,0,0,0,0,0,128,0,128,0,
0,4,0,4,3,0,0,0,0,128,0,0,0,128,0,8,
0,128,4,0,0,0,4,4,0,0,0,0,12,0,0,12,
0,0,0,1,0,0,0,0,0,0,32,128,8,8,0,128,
4,0,0,192,0,4,0,8,1,0,12,0,0,0,0,0 );
const blast5 : array[1..128] of byte =
( 9,0,5,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 );
{--------------------------------------------------------------------}
const gun : array[1..128] of byte =
( 9,0,5,0,0,0,15,252,0,0,0,0,63,255,0,0,
0,0,58,43,0,0,0,0,58,43,0,0,0,0,58,43,
0,0,0,0,58,43,0,0,0,0,58,43,0,0,0,0,
58,43,0,0,0,0,58,171,0,0,0,15,240,3,252,0,
0,0,48,3,0,0,0,0,58,171,0,0,0,0,58,43,
0,0,0,0,58,43,0,0,0,0,58,43,0,0,0,0,
58,43,0,0,0,0,58,43,0,0,0,0,58,171,0,0,
0,0,15,252,0,0,0,63,255,255,255,0,0,0,0,0 );
const bullet : array[1..128] of byte =
( 1,0,1,0,2,160,0,0,0,0,10,168,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
10,168,0,0,0,0,2,160,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 );
{--------------------------------------------------------------------}
const ten1 : array[1..128] of byte =
( 5,0,5,0,0,170,170,170,170,0,2,165,106,149,170,128,
2,170,106,106,106,128,2,170,106,106,106,128,2,165,86,149,
170,128,0,170,170,170,170,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
2,170,170,170,170,128,2,170,106,106,106,128,2,170,106,106,
106,128,2,170,106,106,106,128,2,170,170,170,170,128,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 );
const ten2 : array[1..128] of byte =
( 5,0,5,0,0,170,170,170,170,0,2,160,42,128,170,128,
2,170,42,42,42,128,2,170,42,42,42,128,2,160,2,128,
170,128,0,170,170,170,170,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
2,170,170,170,170,128,2,170,42,42,42,128,2,170,42,42,
42,128,2,170,42,42,42,128,2,170,170,170,170,128,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 );
{--------------------------------------------------------------------}
const five1 : array[1..128] of byte =
( 5,0,5,0,0,85,85,85,85,0,1,85,0,1,85,64,
1,85,0,5,85,64,1,85,85,81,85,64,1,85,0,5,
85,64,0,85,85,85,85,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
1,85,85,85,85,64,1,85,21,85,85,64,1,85,85,81,
85,64,1,85,85,81,85,64,1,85,85,85,85,64,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 );
const five2 : array[1..128] of byte =
( 5,0,5,0,0,170,170,170,170,0,2,170,0,2,170,128,
2,170,0,10,170,128,2,170,170,162,170,128,2,170,0,10,
170,128,0,170,170,170,170,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
2,170,170,170,170,128,2,170,42,170,170,128,2,170,170,162,
170,128,2,170,170,162,170,128,2,170,170,170,170,128,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 );
{--------------------------------------------------------------------}
const clown1 : array[1..128] of byte =
( 9,0,5,0,0,0,15,240,0,0,0,0,15,240,0,0,
0,0,2,192,0,0,0,0,14,224,0,0,0,0,46,236,
0,0,0,3,255,255,192,0,0,1,85,85,64,0,0,21,
76,49,84,0,0,1,96,9,64,0,0,0,18,132,0,0,
0,0,15,240,0,0,0,0,3,128,0,0,0,0,11,176,
0,0,0,0,59,184,0,0,0,0,187,187,0,0,0,3,
255,255,192,0,0,17,65,65,68,0,0,5,66,129,80,0,
0,0,74,161,0,0,0,0,4,16,0,0,0,0,0,0 );
const clown2 : array[1..128] of byte =
( 9,0,5,0,0,0,15,240,0,0,0,0,15,240,0,0,
0,0,2,128,0,0,0,0,10,32,0,0,0,0,34,40,
0,0,0,3,255,255,192,0,0,2,170,170,128,0,0,63,
60,60,252,0,0,3,224,11,192,0,0,0,50,140,0,0,
0,0,15,240,0,0,0,0,2,128,0,0,0,0,8,160,
0,0,0,0,40,136,0,0,0,0,136,138,0,0,0,3,
255,255,192,0,0,50,0,0,140,0,0,15,2,128,240,0,
0,0,200,35,0,0,0,0,14,176,0,0,0,0,0,0 );
{--------------------------------------------------------------------}