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Fanclub Das Freakmagazin 2
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readme.txt
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1994-01-20
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╔═════════════════════╗
║ ║
║ Network Q RAC Rally ║
║ ║
╚═════════════════════╝
■ In case this file does not help
Technical support is available on our customer hotline (0625) 859333.
┌──────────────────────╖
│Additional information║
╘══════════════════════╝
■ For your convenience a gear indicator has been added within the
Rev Counter, this is only shown if the head up display option is on.
■ Gear change light. This is used to indicate when you should change gear,
it has four modes:
Green Change down, RPM very low.
Dull Normal state.
Red Change up, Approaching the red line.
Flash RED Over-revving!
■ Only ANALOGUE joysticks are supported by Rally.
■ When it is raining or snowing you may use F12 to toggle to weather
effect on the windscreen.
■ It is possible to change the release time of the opponent cars by typing
RAL 25
Where 25 is the number of seconds between cars being released,
this is in the range of 5 to 120 seconds, The number is not actually
necessary and if omitted, Rally will use it's default of 30 seconds.
■ It is not actually possible to go directly to a stage, however if you
save the game regularly this will not be a problem!
■ To disable the menu and intro. music type either:
RAL M
or
RALLY M
on the command line, this will not affect sound whilst driving!
┌────────────────╖
│Joystick options║
╘════════════════╝
■ These options are used on the command line
■ JP Use Gamepad type control
■ JD Doubles read range of joystick, this may solve
unable to calibrate errors if your joystick calibration
range is too small.
■ JS Slow reading of joystick, uses an old slow technique to
read the joystick, this may help calibration problems.
■ JX??
■ JY?? These options are for "multi" joystick controls, for example
flight simulator controls. JX controls the steering reading.
JY controls the throttle/brake reading.
For example use JXAX if you want to use the X range of
"Joystick" A on your controls to operate the steering of the car.
A command line may look like this:
RAL JXAY JYBX
Consult your control information for further details of
joystick assignment.
┌─────────────╖
│Sound Support║
╘═════════════╝
■ Sound will not be available without Expanded memory (EMS).
See below for further details.
■ As documented in the manual, Rally supports ADLIB, SOUND-BLASTER
and the SOUND SOURCE.
■ All of the sound types play 4 channels of sound, however this requires
a considerable overhead for your PC's processor. It is therefore
possible to select which channels you prefer, to ensure that Rally
always performs as smoothly as possible with your system. The controls
are documented below.
CTRL + F1 Toggle Channel 1 Engine
CTRL + F2 Toggle Channel 2 Turbo
CTRL + F3 Toggle Channel 3 Speech+Sound effects
CTRL + F4 Toggle Channel 4 More Sound effects
This configuration will be saved when you quit Rally.
The music on the main menu is not affected by your choice of channels.
■ Sound Blaster PRO users. Both the music and in game sounds are in
stereo, so for best results do not use mono headphones or speakers as
only two of the channels will be heard.
┌─────────────────────╖
│Memory considerations║
╘═════════════════════╝
■ Rally requires at least 580Kb free memory at the DOS prompt.
If you have DOS 5.00 or above you can check your available memory
using the DOS command "mem", see your operating system documentation
for further details of this command.
■ If available, Rally will take advantage of UMB's.
■ Sound will not be available without Expanded memory (EMS).
■ The ability to roll your car is not available without EMS.
■ Here are some sample configurations for Rally to use. These will give
you UMB's and EMS.
EMM386 Memory manager
in CONFIG.SYS
DEVICE=C:\DOS\HIMEM.SYS
DEVICE=C:\DOS\EMM386.EXE RAM
DOS=HIGH,UMB
QEMM386 Memory manager
in CONFIG.SYS
DEVICE=C:\QEMM\QEMM386.SYS RAM
DOS=HIGH
in AUTOEXEC.BAT
C:\QEMM\LOADHI /LINK
┌────────────────╖
│Game performance║
╘════════════════╝
■ Considerable degradation of game performance will be apparent
if Rally is run with your PC's TURBO switched off (i.e. low speed).
This degradation will be even more pronounced if you are running
the game with one of the sound options on.
┌──────────────────────────╖
│Default game configuration║
╘══════════════════════════╝
■ Many of the game options are stored in a configuration file, you
may, however wish to revert to the default configuration. This is
possible by simple deleting the RALLY.CFG file.
■ Default configuration is:
All game options ON
Textured road ON
Textured ground ON
Beeper sound ON
┌──────────────────╖
│Potential pitfalls║
╘══════════════════╝
■ Disk cacheing programs.
Whilst it is allright to use Rally with READ disk caches (Those
that cache all disk reads), it is inadvisable to use WRITE BEHIND
disk caching as the disk cache may not get an opportunity to write
out it's data until Rally is finished. This only really affects the
disk operations.
SMARTDRV.EXE users.
To find out what sort of disk cacheing you have type:
SMARTDRV /S
This will give information about the current status of smartdrv.
┌───────────────────────────────────────────────┐
│ │
│ Disk Caching Status │
│ drive read cache write cache buffering │
│ -------------------------------------------- │
│ A: yes no no │
│ B: yes no no │
│ C: yes yes no │
│ │
└───────────────────────────────────────────────┘
If your status looks a bit like the one above, then type:
SMARTDRV C
This will disable the write behind cacheing but enable the read cacheing.
Your status would then look like this:
┌───────────────────────────────────────────────┐
│ │
│ Disk Caching Status │
│ drive read cache write cache buffering │
│ -------------------------------------------- │
│ A: yes no no │
│ B: yes no no │
│ C: yes no no │
│ │
└───────────────────────────────────────────────┘
For further information consult your operating system documentation.
■ If you experience anything odd try deleting RALLY.CFG to restore the
default configuration.
■ If the introduction animation does not play correctly this may be due
to a either selecting SOUND SOURCE or ADLIB without the relevant
hardware.
■ If the mouse pointer does not move in the menus, this is due to either
SOUND SOURCE or ADLIB having been selected without the relevant
hardware. Keyboard operation will still work so it is possible to
deselect these.
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