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-
- NAME
- BigAnim - Displays IFF animations
-
- SYNOPSIS
- Usage: BigAnim filename [LOADALL] [HIRES] [BLANK] [VERBOSE]
- [BUFSIZE n] [RELTIME n] [TASKPRI n]
-
- DESCRIPTION
- BigAnim displays IFF ANIM animations, types 5 and 7. Normally (if
- the switch LOADALL is not used), BigAnim loads the animation using a
- double-buffering method, so that the frames in the first buffer are
- being displayed while the second buffer is being filled. The default
- buffer size is 100 KBytes, and it can be set with the option BUFSIZE.
-
- On pre-V39 systems, BigAnim takes over the display from intuition,
- but only when BigAnim's screen is the frontmost one, and if it hasn't
- been dragged down. This means that you can flip screens or pull down
- BigAnim's screen at any time, but when you do this, BigAnim will be
- forced to use a slower, intuition-friendly display method.
-
- On systems running V39 (or later), BigAnim will use new the double-
- buffering routines in graphics.library.
-
- OPTIONS
- LOADALL Tells BigAnim to load the whole animation before
- starting playback.
-
- HIRES Forces the screen resolution to Highres/Interlace.
-
- BLANK Blanks the mouse pointer.
-
- VERBOSE BigAnim prints some info about the animation, such as
- screen size/depth, display modes and animation type.
-
- BUFSIZE n Sets the buffer size to n bytes. The default is 102400
- (100 KBytes). If LOADALL is used, the animation will
- will be loaded in chunks of n bytes. If LOADALL isn't
- used, BigAnim will need two buffers of n bytes for the
- double-buffering loading method. Note: If the entire
- animation can be loaded in those two buffers, BigAnim
- will behave as though LOADALL was used.
-
- RELTIME n Sets the playback timing, in 1/50 seconds if you're
- running on a PAL system, or 1/60 for NTSC systems.
-
- TASKPRI n This sets BigAnim's task priority during playback.
- If your hard disk controller doesn't use DMA, the
- playback will probably be less jerky if you use a
- high task priority.
-
- KEYS
- ESC Quits BigAnim (you can also use the right mouse button)
-
- Space Pauses the animation, or restarts if already paused
-
- N If paused, displays the next frame
-
- 0-9 Changes playback speed. By pressing one of the keys
- F1-F10 1-9 or F1-F9 you can directly set the RELTIME value.
- If you press 0 or F10, BigAnim will use the timing
- information stored in the animation.
-
- ENVIRONMENT
- BIGANIMOPTS Set this to whatever options you want to use as
- default. All options except LOADALL can be used.
-
- AUTHOR
- Christer Sundin (d8sunch@dtek.chalmers.se)
-
-