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2004-07-21
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[Deathzone]
Type=Menu
Name=Dea
All=4
[Deathzone_Dea1]
Type=Menu
Name=StarWa
Title=Star Wars Jedi Knight: Jedi Academy
All=10
[Deathzone_Dea1_StarWa1]
Type=Return
Name=Deathzone
Title=...Star Wars Jedi Knight: Jedi Academy...
[Deathzone_Dea1_StarWa2]
Type=File
UnpackDIR=C:\MANIA\DeathZone\Jedi_Academy\Canyon\
Path=DeathZone\Jedi_Academy\Canyon\canyon.rar
Title=╩α≡≥α: Canyon
Content= <bq><b>└Γ≥ε≡</b>: Captainm# <bq><b>╥Φ∩</b>: Free for all# <bq>╚φ≥σ≡σ±φα Ωα≡≥α. ╚π≡εΩ εΩατ√Γασ≥± φα εΣφεΘ Φτ ±≥ε≡εφ επ≡ε∞φεπε Ωαφⁿεφα, ≈σ≡στ Ωε≥ε≡√Θ ∩σ≡σß≡ε°σφ ∩εΣΓσ±φεΘ ∞ε±≥. ╧ε φσ∞≤ ∞εµφε ∩σ≡σΘ≥Φ φα Σ≡≤π≤■ ±≥ε≡εφ≤ Φ ≥α∞ Γ±≥≤∩Φ≥ⁿ Γ ßΦ≥Γ≤. ═ε Φφ≥σ≡σ±φσΘ ±≡αµα≥ⁿ± φα ±α∞ε∞ ∞ε±≥≤, ∩ε εßσΦ∞ ±≥ε≡εφα∞ Ωε≥ε≡επε ù ∩≡ε∩α±≥ⁿ, Ω≤Σα ∞εµφε ≤∩α±≥ⁿ, ≈≥ε, σ±≥σ±≥Γσφφε, εßε±≥≡ σ≥ ε∙≤∙σφΦ . ╬≡≤µΦσ ù ≥εδⁿΩε ±Γσ≥εΓεΘ ∞σ≈. └∩≥σ≈σΩ φσ≥.# <bq><b>═α° ≡σΘ≥Φφπ</b>: <REIT 8 10 15># <bq><b><i>╙±≥αφεΓΩα</i></b># <bq>╤Ωε∩Φ≡εΓα≥ⁿ ⌠αΘδ√ Γ ΣΦ≡σΩ≥ε≡Φ■ <b>JediAcademy\\base</b>, ταπ≡≤τΦ≥ⁿ ∞≤δⁿ≥Φ∩δσσ≡φ≤■ Φπ≡≤.# <IMG c 5 5 5 5 1 DeathZone\Jedi_Academy\Canyon\1.jpg * 118 1 DeathZone\Jedi_Academy\Canyon\2.jpg * 118 1 DeathZone\Jedi_Academy\Canyon\3.jpg * 118>
OnlyDVD=Yes
PicturesParam=1
[Deathzone_Dea1_StarWa3]
Type=File
UnpackDIR=C:\MANIA\DeathZone\Jedi_Academy\City_tops\
Path=DeathZone\Jedi_Academy\City_tops\city_tops.rar
Title=╩α≡≥α: City tops
Content= <bq><b>└Γ≥ε≡</b>: TniOj# <bq><b>╥Φ∩</b>: Free for all# <bq>═σßεδⁿ°α Φ ε≈σφⁿ Ω≡α±ΦΓα Ωα≡≥α. ┴εΘ ∩≡εΦ±⌡εΣΦ≥ φα Ω≡√°α⌡ ΣΓ≤⌡ φσßε±Ω≡σßεΓ, Ωε≥ε≡√σ ±≥ε ≥ ≡ Σε∞ Σ≡≤π ± Σ≡≤πε∞ ≥αΩ, ≈≥ε ∞εµφε δσπΩε ∩σ≡σ∩≡√πφ≤≥ⁿ ± εΣφεπε φα Σ≡≤πεΘ. ├σΘ∞∩δσΘ ΣΦφα∞Φ≈φ√Θ ù Γα∞ ∩≡ΦΣσ≥± ∞φεπε ±ΩαΩα≥ⁿ ± εΣφεπε τΣαφΦ φα Σ≡≤πεσ, τα∩≡√πΦΓα≥ⁿ φα ∩δα≥⌠ε≡∞√, ±δεΓε∞, Ω≡≤≥Φ≥ⁿ± , ΩαΩ ßσδΩα Γ Ωεδσ±σ. ╬≡≤µΦσ ù ≥εδⁿΩε ±Γσ≥εΓεΘ ∞σ≈, φε σ±≥ⁿ α∩≥σ≈ΩΦ Φ ß≡εφ .# <bq><b>═α° ≡σΘ≥Φφπ</b>: <REIT 8 10 15># <bq><b><i>╙±≥αφεΓΩα</i></b># <bq>╤Ωε∩Φ≡εΓα≥ⁿ ⌠αΘδ√ Γ ΣΦ≡σΩ≥ε≡Φ■ <b>JediAcademy\\base</b>, ταπ≡≤τΦ≥ⁿ ∞≤δⁿ≥Φ∩δσσ≡φ≤■ Φπ≡≤.# <IMG c 10 10 10 10 1 DeathZone\Jedi_Academy\City_tops\1.jpg * 179 1 DeathZone\Jedi_Academy\City_tops\2.jpg * 179>
PicturesParam=1
[Deathzone_Dea1_StarWa4]
Type=File
UnpackDIR=C:\MANIA\DeathZone\Jedi_Academy\Docks_by_Jenova\
Path=DeathZone\Jedi_Academy\Docks_by_Jenova\sithdocks.rar
Title=╩α≡≥α: Docks by Jenova
Content= <bq><b>└Γ≥ε≡</b>: Lozh900# <bq><b>╥Φ∩</b>: Duel# <bq>═σßεδⁿ°α , φε ε≈σφⁿ Ω≡α±ΦΓα Σ≤²δⁿφα Ωα≡≥α. ┴Φ≥Γα ∩≡εΦ±⌡εΣΦ≥ Γ Σ≡σΓφσ∞ ⌡≡α∞σ. ┬Σεδⁿ εß°Φ≥√⌡ Σσ≡σΓε∞ ±≥σφ ±≥ε ≥ ⌠αΩσδ√, Ω αδ≥α≡■ ΓσΣ≤≥ ΣΓσ ∩≡σΩ≡α±φ√⌡ δσ±≥φΦ÷√. ╤≡αµα≥ⁿ± Γ√ ß≤Σσ≥σ ≥εδⁿΩε ±Γσ≥εΓ√∞ ∞σ≈ε∞ ù Σ≡≤πεπε ε≡≤µΦ , α ≥αΩµσ α∩≥σ≈σΩ Φ ß≡εφΦ τΣσ±ⁿ φσ≥.# <bq><b>═α° ≡σΘ≥Φφπ</b>: <REIT 9 10 15># <bq><b><i>╙±≥αφεΓΩα</i></b># <bq>╤Ωε∩Φ≡εΓα≥ⁿ ⌠αΘδ√ Γ ΣΦ≡σΩ≥ε≡Φ■ <b>JediAcademy\\base</b>, ταπ≡≤τΦ≥ⁿ ∞≤δⁿ≥Φ∩δσσ≡φ≤■ Φπ≡≤.# <IMG c 5 5 5 5 1 DeathZone\Jedi_Academy\Docks_by_Jenova\1.jpg * 118 1 DeathZone\Jedi_Academy\Docks_by_Jenova\2.jpg * 118 1 DeathZone\Jedi_Academy\Docks_by_Jenova\3.jpg * 118>
PicturesParam=1
[Deathzone_Dea1_StarWa5]
Type=File
UnpackDIR=C:\MANIA\DeathZone\Jedi_Academy\Duel_Train_Map\
Path=DeathZone\Jedi_Academy\Duel_Train_Map\trainmapv1.rar
Title=╩α≡≥α: Duel TrainMap
Content= <bq><b>└Γ≥ε≡</b>: Markus Remarque# <bq><b>╥Φ∩</b>: Duel# <bq>╥≡σφΦ≡εΓε≈φα Σ≤²δⁿφα Ωα≡≥α Γ ΓΦΣσ α≡σφ√, ±≡αµα≥ⁿ± φα Ωε≥ε≡εΘ ∞εµφε ≥εδⁿΩε ±Γσ≥εΓε∞ ∞σ≈ε∞. └∩≥σ≈σΩ Φ ß≡εφΦ φσ≥. ╤Ω≤Σφ√Θ ΣΦταΘφ Ωα≡≥√ ≡ατφεεß≡ατ ≥ ßεδⁿ°Φσ Γσφ≥Φδ ≥ε≡√.# <bq><b>═α° ≡σΘ≥Φφπ</b>: <REIT 7 10 15># <bq><b><i>╙±≥αφεΓΩα</i></b># <bq>╤Ωε∩Φ≡εΓα≥ⁿ ⌠αΘδ√ Γ ΣΦ≡σΩ≥ε≡Φ■ <b>JediAcademy\\base</b>, ταπ≡≤τΦ≥ⁿ ∞≤δⁿ≥Φ∩δσσ≡φ≤■ Φπ≡≤.# <IMG c 10 10 10 10 1 DeathZone\Jedi_Academy\Duel_Train_Map\1.jpg * 179 1 DeathZone\Jedi_Academy\Duel_Train_Map\2.jpg * 179>
PicturesParam=1
[Deathzone_Dea1_StarWa6]
Type=File
UnpackDIR=C:\MANIA\DeathZone\Jedi_Academy\Grapple_City_Final\
Path=DeathZone\Jedi_Academy\Grapple_City_Final\Grapple_City_Final.rar
Title=╩α≡≥α: Grapple City Final
Content= <bq><b>╥Φ∩</b>: Free for all# <bq>╦≤≈°α Ωα≡≥α ²≥εΘ ∩εΣßε≡ΩΦ. ╬π≡ε∞φ√Θ ≥∙α≥σδⁿφε ∩≡ε≡Φ±εΓαφφ√Θ πε≡εΣ ±ε Γ±σ∞Φ φσεß⌡εΣΦ∞√∞Φ α≥≡Φß≤≥α∞Φ ù Σε≡επα∞Φ, ±Γσ≥ε⌠ε≡α∞Φ, ±Γσ≡Ωα■∙Φ∞Φ επφ ∞Φ φσßε±Ω≡σßα∞Φ. ═α Ωα≡≥σ σ±≥ⁿ αΓ≥ετα∩≡αΓε≈φα ±≥αφ÷Φ , ßα±Ωσ≥ßεδⁿφα ∩δε∙αΣΩα, φσßεδⁿ°εΘ ßα≡. ─δ ∩εδφε≥√ Ωα≡≥Φφ√ φσ ⌡Γα≥ασ≥ ≥εδⁿΩε ∞α°Φφ. ═α Ωα≡≥σ ∞εµφε ±≡αµα≥ⁿ± ± εΣφΦ∞ Γ≡απε∞, α ∞εµφε Φ ± ΣΓαΣ÷α≥ⁿ■. ╬πφσ±≥≡σδⁿφεπε ε≡≤µΦ φσ≥, τα≥ε σ±≥ⁿ α∩≥σ≈ΩΦ.# <bq><b>═α° ≡σΘ≥Φφπ</b>: <REIT 10 10 15># <bq><b><i>╙±≥αφεΓΩα</i></b># <bq>╤Ωε∩Φ≡εΓα≥ⁿ ⌠αΘδ√ Γ ΣΦ≡σΩ≥ε≡Φ■ <b>JediAcademy\\base</b>, ταπ≡≤τΦ≥ⁿ ∞≤δⁿ≥Φ∩δσσ≡φ≤■ Φπ≡≤.# <IMG c 1 1 1 1 1 DeathZone\Jedi_Academy\Grapple_City_Final\1.jpg * 90 1 DeathZone\Jedi_Academy\Grapple_City_Final\2.jpg * 90 1 DeathZone\Jedi_Academy\Grapple_City_Final\3.jpg * 90 1 DeathZone\Jedi_Academy\Grapple_City_Final\4.jpg * 90>
OnlyDVD=Yes
PicturesParam=1
[Deathzone_Dea1_StarWa7]
Type=File
UnpackDIR=C:\MANIA\DeathZone\Jedi_Academy\Imperial_Excavation_Site\
Path=DeathZone\Jedi_Academy\Imperial_Excavation_Site\ffa_imperialdigsite1.rar
Title=╩α≡≥α: Imperial Excavation Site
Content= <bq><b>└Γ≥ε≡</b>: DarkLordTrooper# <bq><b>╥Φ∩</b>: Free for all# <bq>┴εδⁿ°α ±Φ∞∩α≥Φ≈φα Ωα≡≥α Γ ΓΦΣσ ε≥ΣαδσφφεΘ Φ∞∩σ≡±ΩεΘ ßατ√. ╤≡αµα≥ⁿ± ∞εµφε ΩαΩ Γφ≤≥≡Φ ßατ√, ≥αΩ Φ ±φα≡≤µΦ, πΣσ σ±≥ⁿ φσ±ΩεδⁿΩε ∞ε±≥εΓ ≈σ≡στ ∩≡ε∩α±≥Φ. ═α ε≥Ω≡√≥ε∞ ∩≡ε±≥≡αφ±≥Γσ µσδα≥σδⁿφε ∩≡√πα≥ⁿ Φ ∩≡Φ∞σφ ≥ⁿ ╤Φδ≤, α Γ ≥σ±φ√⌡ Φφ≥σ≡ⁿσ≡α⌡ δ≤≈°σ Φ±∩εδⁿτεΓα≥ⁿ επφσ±≥≡σδⁿφεσ ε≡≤µΦσ, Ωε≥ε≡επε φα Ωα≡≥σ ∞φεπε. ┼±≥ⁿ ≥αΩµσ α∩≥σ≈ΩΦ Φ ß≡εφ .# <bq><b>═α° ≡σΘ≥Φφπ</b>: <REIT 9 10 15># <bq><b><i>╙±≥αφεΓΩα</i></b># <bq>╤Ωε∩Φ≡εΓα≥ⁿ ⌠αΘδ√ Γ ΣΦ≡σΩ≥ε≡Φ■ <b>JediAcademy\\base</b>, ταπ≡≤τΦ≥ⁿ ∞≤δⁿ≥Φ∩δσσ≡φ≤■ Φπ≡≤.# <IMG c 5 5 5 5 1 DeathZone\Jedi_Academy\Imperial_Excavation_Site\1.jpg * 118 1 DeathZone\Jedi_Academy\Imperial_Excavation_Site\2.jpg * 118 1 DeathZone\Jedi_Academy\Imperial_Excavation_Site\3.jpg * 118>
OnlyDVD=Yes
PicturesParam=1
[Deathzone_Dea1_StarWa8]
Type=File
UnpackDIR=C:\MANIA\DeathZone\Jedi_Academy\Kalakar_six_Temple\
Path=DeathZone\Jedi_Academy\Kalakar_six_Temple\ffa_kalakarsix_temple.rar
Title=╩α≡≥α: Kalakar six Temple
Content= <bq><b>└Γ≥ε≡</b>: Bio Kasto# <bq><b>╥Φ∩</b>: Free for all# <bq>╬≈σφⁿ Ω≡α±ΦΓα Ωα≡≥α Γ ΓΦΣσ εß°Φ≡φεπε, ∩√°φε ≤ß≡αφφεπε ΣΓε≡÷α, ≤±≥αΓδσφφεπε ∩α∞ ≥φΦΩα∞Φ, ⌠αΩσδα∞Φ, Ω≡Φ±≥αδδα∞Φ, Γ√±ε≈σφφ√∞Φ Ωεδεφφα∞Φ Φ π≡εßα∞Φ τφα≥φ√⌡ ∩σ≡±εφ.# <bq><b>═α° ≡σΘ≥Φφπ</b>: <REIT 10 10 15># <bq><b><i>╙±≥αφεΓΩα</i></b># <bq>╤Ωε∩Φ≡εΓα≥ⁿ ⌠αΘδ√ Γ ΣΦ≡σΩ≥ε≡Φ■ <b>JediAcademy\\base</b>, ταπ≡≤τΦ≥ⁿ ∞≤δⁿ≥Φ∩δσσ≡φ≤■ Φπ≡≤.# <IMG c 5 5 5 5 1 DeathZone\Jedi_Academy\Kalakar_six_Temple\1.jpg * 118 1 DeathZone\Jedi_Academy\Kalakar_six_Temple\2.jpg * 118 1 DeathZone\Jedi_Academy\Kalakar_six_Temple\3.jpg * 118>
PicturesParam=1
[Deathzone_Dea1_StarWa9]
Type=File
UnpackDIR=C:\MANIA\DeathZone\Jedi_Academy\Ninja_Dojo\
Path=DeathZone\Jedi_Academy\Ninja_Dojo\dojo2.rar
Title=╩α≡≥α: Ninja Dojo
Content= <bq><b>└Γ≥ε≡</b>: \>]TDK[\<Blue Hawk\<HJC\># <bq><b>╥Φ∩</b>: Duel# <bq>═σßεδⁿ°α Σ≤²δⁿφα Ωα≡≥α Γ ΓΦΣσ Ωε∞φα≥√ φα±≥ε ∙σπε ∩εφ±Ωεπε φΦφΣτ . ─≡α≥ⁿ± φα ±Γσ≥εΓ√⌡ ∞σ≈α⌡ Γ ²≥ε∞ ≥σ±φε∞ ∩≡ε±≥≡αφ±≥Γσ, πΣσ φσ≥ φΦΩαΩεΘ ∞σßσδΦ, Ω≡ε∞σ ßσδεπε ΩεΓ≡α, ≤Ω≡α°σφφεπε Φσ≡επδΦ⌠ε∞, ΣεΓεδⁿφε ±δεµφε, ≥σ∞ ßεδσσ ≈≥ε α∩≥σ≈σΩ Φ ß≡εφΦ φσ≥.# <bq><b>═α° ≡σΘ≥Φφπ</b>: <REIT 7 10 15># <bq><b><i>╙±≥αφεΓΩα</i></b># <bq>╤Ωε∩Φ≡εΓα≥ⁿ ⌠αΘδ√ Γ ΣΦ≡σΩ≥ε≡Φ■ <b>JediAcademy\\base</b>, ταπ≡≤τΦ≥ⁿ ∞≤δⁿ≥Φ∩δσσ≡φ≤■ Φπ≡≤.# <IMG c 10 10 10 10 1 DeathZone\Jedi_Academy\Ninja_Dojo\1.jpg * 179 1 DeathZone\Jedi_Academy\Ninja_Dojo\2.jpg * 179>
PicturesParam=1
[Deathzone_Dea1_StarWa10]
Type=File
UnpackDIR=C:\MANIA\DeathZone\Jedi_Academy\SkinGuns`n_roses_fan_ponytail\
Path=DeathZone\Jedi_Academy\SkinGuns`n_roses_fan_ponytail\guns_n_roses_ptail.rar
Title=╤ΩΦφ Guns'n roses fan ponytail
Content= <bq><b>└Γ≥ε≡</b>: |GG|Axl_GNR_Rose# <bq>╟α∞σ≈α≥σδⁿφ√Θ ±ΩΦφ ΣσΓ≤°ΩΦ-⌠αφα≥ΩΦ ≡εΩ-π≡≤∩∩√ Guns'n'Roses. ╩≡α±ΦΓα ≡εΩσ≡±Ωα Ω≤≡≥Ωα ± δεπε≥Φ∩ε∞ π≡≤∩∩√ φα ≡≤ΩαΓσ Φ ∩≡ε≈Φσ Σσ≥αδΦ ∩≡ΦΩΦΣα Φ Γφσ°φε±≥Φ ßα≡√°φΦ-ΣµσΣα ΓσδΦΩεδσ∩φε ∩≡ε≡Φ±εΓαφ√.# <bq><b>═α° ≡σΘ≥Φφπ</b>: <REIT 10 10 15># <bq><b><i>╙±≥αφεΓΩα</i></b># <bq>╤Ωε∩Φ≡εΓα≥ⁿ ⌠αΘδ√ Γ ΣΦ≡σΩ≥ε≡Φ■ <b>JediAcademy\\base</b>, ταπ≡≤τΦ≥ⁿ ∞≤δⁿ≥Φ∩δσσ≡φ≤■ Φπ≡≤.# <IMG c 10 10 10 10 1 DeathZone\Jedi_Academy\SkinGuns`n_roses_fan_ponytail\1.jpg * 160>
PicturesParam=1
[Deathzone_Dea2]
Type=Menu
Name=QuakeI
Title=Quake III Arena
All=11
[Deathzone_Dea2_QuakeI1]
Type=Return
Name=Deathzone
Title=...Quake III Arena...
[Deathzone_Dea2_QuakeI2]
Type=File
UnpackDIR=C:\MANIA\DeathZone\Quake_3\Agony\
Path=DeathZone\Quake_3\Agony\agony.rar
Title=╩α≡≥α Agony
Content= <bq><b>└Γ≥ε≡</b>: Boffo# <bq><b>╥Φ∩</b>: Free for all# <bq><b>╧εΣΣσ≡µΩα ßε≥εΓ</b>: σ±≥ⁿ# <bq>─σΘ±≥ΓΦσ ∩≡εΦ±⌡εΣΦ≥ Γ Γσφ≥Φδ ÷ΦεφφεΘ ±Φ±≥σ∞σ ΩαΩεΘ-≥ε ßατ√. ╙τΩΦσ ∩≡ε⌡εΣ√, φΦτΩΦσ ∩ε≥εδΩΦ, φσ ≡ατεΘ≥Φ±ⁿ Σαµσ ΣΓεΦ∞ ∩≡ε≥ΦΓφΦΩα∞. ═α Ωα≡≥σ ∞επ≤≥ ≡ατ∞σ±≥Φ≥ⁿ± φσ ßεδⁿ°σ ≈σ≥√≡σ⌡ ßε≥εΓ. ═α Ωα≡≥σ σ±≥ⁿ φσ±ΩεδⁿΩε ∞σ±≥, πΣσ ∞εµφε ≤±≥≡εΦ≥ⁿ τα±αΣ≤ Φ ε≥ Σ≤°Φ Ωσ∞∩σ≡Φ≥ⁿ.# <bq>─ΦταΘφ Ωα≡≥√ ≡ατφεεß≡ατφ√Θ ù ∞φεµσ±≥Γε ∩εΓε≡ε≥εΓ, ≡ατΓΦδεΩ, ∩εΣ·σ∞εΓ Φ ±∩≤±ΩεΓ. ╩α≡≥α ∞αδσφⁿΩα , ∩ε²≥ε∞≤ πσΘ∞∩δσΘ ù ΣΦφα∞Φ≈φ√Θ. ╠ε∙φεσ ε≡≤µΦσ, α ≥αΩµσ ßεσ∩≡Φ∩α±√, ß≡εφ■ Φ α∩≥σ≈ΩΦ δσπΩε φαΘ≥Φ Γ φσεß⌡εΣΦ∞√⌡ ΩεδΦ≈σ±≥Γα⌡.# <bq><b>═α° ≡σΘ≥Φφπ</b>: <REIT 7 10 15># <bq><b><i>╙±≥αφεΓΩα</i></b># <bq><LINK Type=disk To="Deathzone_Dea4_Rukovo3" Comment="DeathZona">╤∞. ╨≤ΩεΓεΣ±≥Γε ∩ε ≤±≥αφεΓΩσ ⌠αΘδεΓ <b>"DeathZone"</b>.</LINK># <IMG c 5 5 5 5 1 DeathZone\Quake_3\Agony\1.jpg * 118 1 DeathZone\Quake_3\Agony\2.jpg * 118 1 DeathZone\Quake_3\Agony\3.jpg * 118>
PicturesParam=1
[Deathzone_Dea2_QuakeI3]
Type=File
UnpackDIR=C:\MANIA\DeathZone\Quake_3\cpm10\
Path=DeathZone\Quake_3\cpm10\map_cpm10.rar
Title=╩α≡≥α cpm10
Content= <bq><b>╥Φ∩</b>: DM# <bq><b>╧εΣΣσ≡µΩα ßε≥εΓ</b>: σ±≥ⁿ# <bq>═σßεδⁿ°α Σ≤²δⁿφα Ωα≡≥α. ─≡σΓφσσ τΣαφΦσ, ⌠δαπΦ φα ±≥σφα⌡ ± Φτεß≡αµσφΦσ∞ ⌠Φ≡∞σφφεπε τφαΩα Φπ≡√ Quake. ╬Σφα ∩≡√παδΩα Φ εΣΦφ ≥σδσ∩ε≡≥, Ωε≥ε≡√Θ τΣσ±ⁿ φσ ε≈σφⁿ-≥ε Φ φ≤µσφ. ╚π≡α≥ⁿ φα Ωα≡≥σ φσ ±δεµφε. ╠φεπε ⌡ε≡ε°σπε ε≡≤µΦ , ßεσ∩≡Φ∩α±εΓ, σ±≥ⁿ α∩≥σ≈ΩΦ Φ ß≡εφ . ╩α≡≥≤ ∞εµφε Φτ≤≈Φ≥ⁿ Γε Γ±σ⌡ ∩εΣ≡εßφε±≥ ⌡ τα ∩ ≥ⁿ ∞Φφ≤≥. ╨ατφεεß≡ατΦσ ΣΦταΘφ≤ ∩≡ΦΣασ≥ εß≡√Γ, ± Ωε≥ε≡επε δσπΩε φαΓσ≡φ≤≥ⁿ± .# <bq><b>═α° ≡σΘ≥Φφπ</b>: <REIT 8 10 15># <bq><b><i>╙±≥αφεΓΩα</i></b># <bq><LINK Type=disk To="Deathzone_Dea4_Rukovo3" Comment="DeathZona">╤∞. ╨≤ΩεΓεΣ±≥Γε ∩ε ≤±≥αφεΓΩσ ⌠αΘδεΓ <b>"DeathZone"</b>.</LINK># <IMG c 10 10 10 10 1 DeathZone\Quake_3\cpm10\1.jpg * 179 1 DeathZone\Quake_3\cpm10\2.jpg * 179>
PicturesParam=1
[Deathzone_Dea2_QuakeI4]
Type=File
UnpackDIR=C:\MANIA\DeathZone\Quake_3\dqndm02\
Path=DeathZone\Quake_3\dqndm02\map-dqndm02.rar
Title=╩α≡≥α dqndm02
Content= <bq><b>╥Φ∩</b>: Free for all# <bq><b>╧εΣΣσ≡µΩα ßε≥εΓ</b>: σ±≥ⁿ# <bq>╤∩Φ≡αδⁿφ√Θ ∩εΣ·σ∞ ΓσΣσ≥ Ω ≥σδσ∩ε≡≥≤, ≈σ≡στ Ωε≥ε≡√Θ ∞εµφε ∞πφεΓσφφε ≤δσ≥σ≥ⁿ ΓφΦτ. ┬ ±≥ε≡εφ≤ ε≥ πδαΓφεΘ Σε≡επΦ ε≥⌡εΣ ≥ ∞αδσφⁿΩΦσ ≥≡ε∩ΦφΩΦ, ΓσΣ≤∙Φσ φα δσ≥α■∙Φσ ∩δα≥⌠ε≡∞√, πΣσ φα⌡εΣ ≥± ε≡≤µΦσ, α∩≥σ≈ΩΦ, ßεσ∩≡Φ∩α±√ Φ ß≡εφ . ├σΘ∞∩δσΘ Ωα≡≥√ φσ±ΩεδⁿΩε εΣφεεß≡ατφ√Θ ù ∞εµφε ≥εδⁿΩε πεφ ≥ⁿ τα ∩≡ε≥ΦΓφΦΩε∞ ΓΓσ≡⌡ Φ ΓφΦτ. ╤∩Φ≡αδⁿφ√Θ ∩≤≥ⁿ ±∞ε≥≡Φ≥± Ω≡α±ΦΓε, ε≥Σσδⁿφ√σ σπε ≈α±≥Φ φα∩ε∞Φφα■≥ ±≥σΩδ φφ√σ. ╚π≡α≥ⁿ δ≤≈°σ Γ±σπε ± ≈σ≥√≡ⁿ∞ ∩≡ε≥ΦΓφΦΩα∞Φ.# <bq><b>═α° ≡σΘ≥Φφπ</b>: <REIT 9 10 15># <bq><b><i>╙±≥αφεΓΩα</i></b># <bq><LINK Type=disk To="Deathzone_Dea4_Rukovo3" Comment="DeathZona">╤∞. ╨≤ΩεΓεΣ±≥Γε ∩ε ≤±≥αφεΓΩσ ⌠αΘδεΓ <b>"DeathZone"</b>.</LINK># <IMG c 10 10 10 10 1 DeathZone\Quake_3\dqndm02\1.jpg * 179 1 DeathZone\Quake_3\dqndm02\2.jpg * 179>
PicturesParam=1
[Deathzone_Dea2_QuakeI5]
Type=File
UnpackDIR=C:\MANIA\DeathZone\Quake_3\hb_3\
Path=DeathZone\Quake_3\hb_3\hb_3.rar
Title=╩α≡≥α hb 3
Content= <bq><b>╥Φ∩</b>: Free for all# <bq><b>╧εΣΣσ≡µΩα ßε≥εΓ</b>: σ±≥ⁿ# <bq>═σßεδⁿ°α δσ≥α■∙α α≡σφα, φα Ωε≥ε≡εΘ ≡α±∩εδεµσφ√ ≥≡Φ ∞αδσφⁿΩΦ⌡ Σε∞ΦΩα, ΣΓσ δσ±≥φΦ÷√ Φ φσ±ΩεδⁿΩε ∩≡√παδεΩ. ╩α≡≥α ∞αδσφⁿΩα , ∩ε²≥ε∞≤ Φπ≡α≥ⁿ δ≤≈°σ Γ±σπε ± εΣφΦ∞ Γ≡απε∞. ─ΦταΘφ Ωα≡≥√, Γ ÷σδε∞, φσ∩δε⌡εΘ, πσΘ∞∩δσΘ ΣΦφα∞Φ≈φ√Θ, εΣφαΩε Σε∞ΦΩΦ ù Γφ√Θ ∩≡Φ■≥ Ωσ∞∩σ≡εΓ. ╚π≡α≥ⁿ ∩≡ε±≥ε ù ε≡≤µΦ , ßεσ∩≡Φ∩α±εΓ, α∩≥σ≈σΩ Φ ß≡εφΦ ∞φεπε.# <bq><b>═α° ≡σΘ≥Φφπ</b>: <REIT 8 10 15># <bq><b><i>╙±≥αφεΓΩα</i></b># <bq><LINK Type=disk To="Deathzone_Dea4_Rukovo3" Comment="DeathZona">╤∞. ╨≤ΩεΓεΣ±≥Γε ∩ε ≤±≥αφεΓΩσ ⌠αΘδεΓ <b>"DeathZone"</b>.</LINK># <IMG c 5 5 5 5 1 DeathZone\Quake_3\hb_3\1.jpg * 118 1 DeathZone\Quake_3\hb_3\2.jpg * 118 1 DeathZone\Quake_3\hb_3\3.jpg * 118>
PicturesParam=1
[Deathzone_Dea2_QuakeI6]
Type=File
UnpackDIR=C:\MANIA\DeathZone\Quake_3\Levels_Q3_by_Jackass\
Path=DeathZone\Quake_3\Levels_Q3_by_Jackass\map-levelsq3.rar
Title=╩α≡≥α Levels Q3 by Jackass
Content= <bq><b>└Γ≥ε≡</b>: Jackass# <bq><b>╥Φ∩</b>: Free for all# <bq><b>╧εΣΣσ≡µΩα ßε≥εΓ</b>: σ±≥ⁿ# <bq>═σ Ωα≡≥α, α ÷α≡±≥Γε ±Φφσπε ÷Γσ≥α Φ ∞σ≥αδδα. ╠φεµσ±≥Γε ∩≡√παδεΩ Φ εΣΦφ ≥σδσ∩ε≡≥. ╤ ∩ε∞ε∙ⁿ■ ∩≡√παδεΩ ∞εµφε Γτεß≡α≥ⁿ± φα ±α∞≤■ Ω≡√°≤ Φ εΩΦφ≤≥ⁿ Γτπδ Σε∞ εΩ≡σ±≥φε±≥Φ, ≈≥εß√ εßφα≡≤µΦ≥ⁿ τα∩δ≤≥αΓ°σπε ∩≡ε≥ΦΓφΦΩα. └∩≥σ≈σΩ, ε≡≤µΦ , ßεσ∩≡Φ∩α±εΓ Φ ß≡εφΦ ∞φεπε, ∩ε²≥ε∞≤ Φπ≡α≥ⁿ ∩≡ε±≥ε.# <bq><b>═α° ≡σΘ≥Φφπ</b>: <REIT 7 10 15># <bq><b><i>╙±≥αφεΓΩα</i></b># <bq><LINK Type=disk To="Deathzone_Dea4_Rukovo3" Comment="DeathZona">╤∞. ╨≤ΩεΓεΣ±≥Γε ∩ε ≤±≥αφεΓΩσ ⌠αΘδεΓ <b>"DeathZone"</b>.</LINK># <IMG c 10 10 10 10 1 DeathZone\Quake_3\Levels_Q3_by_Jackass\1.jpg * 179 1 DeathZone\Quake_3\Levels_Q3_by_Jackass\2.jpg * 179>
PicturesParam=1
[Deathzone_Dea2_QuakeI7]
Type=File
UnpackDIR=C:\MANIA\DeathZone\Quake_3\Nedsword\
Path=DeathZone\Quake_3\Nedsword\nedsword.rar
Title=╩α≡≥α Nedsword
Content= <bq><b>╥Φ∩</b>: Free for all# <bq><b>╧εΣΣσ≡µΩα ßε≥εΓ</b>: σ±≥ⁿ# <bq>┬∩σ≈α≥δ ■∙α Ωα≡≥Φφα ù ±≡σΣφσΓσΩεΓ√Θ τα∞εΩ, πδαΓφ√Θ ταδ Ωε≥ε≡επε τα≥ε∩Φδα δαΓα Φ ∩εΣ≥ε≈Φδα ε±φεΓαφΦσ ∩εΩε±ΦΓ°σΘ± Ωεδεφφ√. ╩αµσ≥± , ≈≥ε τα∞εΩ Γε≥-Γε≥ ≡≤⌡φσ≥. ╧≡σΩ≡α±φα Ωα≡≥α Σδ Φπ≡√ Γ ≡σµΦ∞σ free for all. ╠φεµσ±≥Γε ∩εΓε≡ε≥εΓ, ≡ατΓΦδεΩ, δσ±≥φΦ÷, ∩≡√παδΩΦ, ≥σ∞φ√σ ∩εΣτσ∞σδⁿ , ±σΩ≡σ≥φ√σ ∞σ±≥α, Γ Ωε≥ε≡√⌡ Γ√ φαΘΣσ≥σ Σε∩εδφΦ≥σδⁿφ√σ ßεσ∩≡Φ∩α±√ Φ α∩≥σ≈ΩΦ. ═α Ωα≡≥σ ∞φεπε ⌡ε≡ε°σπε ε≡≤µΦ . └ Γε≥ α∩≥σ≈σΩ ∞αδε, ∩≡ΦΣσ≥± ∩εΦ±Ωα≥ⁿ. ═α Ωα≡≥σ ∞επ≤≥ ±ΓεßεΣφε ≡ατ∞σ±≥Φ≥ⁿ± Γε±σ∞ⁿ Φπ≡εΩεΓ.# <bq><b>═α° ≡σΘ≥Φφπ</b>: <REIT 9 10 15># <bq><b><i>╙±≥αφεΓΩα</i></b># <bq><LINK Type=disk To="Deathzone_Dea4_Rukovo3" Comment="DeathZona">╤∞. ╨≤ΩεΓεΣ±≥Γε ∩ε ≤±≥αφεΓΩσ ⌠αΘδεΓ <b>"DeathZone"</b>.</LINK># <IMG c 5 5 5 5 1 DeathZone\Quake_3\Nedsword\1.jpg * 118 1 DeathZone\Quake_3\Nedsword\2.jpg * 118 1 DeathZone\Quake_3\Nedsword\3.jpg * 118>
PicturesParam=1
[Deathzone_Dea2_QuakeI8]
Type=File
UnpackDIR=C:\MANIA\DeathZone\Quake_3\The_Epic_Battle\
Path=DeathZone\Quake_3\The_Epic_Battle\vpdm1.rar
Title=╩α≡≥α The Epic Battle
Content= <bq><b>└Γ≥ε≡</b>: VilePickle# <bq><b>╥Φ∩</b>: Free for all# <bq><b>╧εΣΣσ≡µΩα ßε≥εΓ</b>: σ±≥ⁿ# <bq>═σßεδⁿ°α , φε ε≈σφⁿ ±Φ∞∩α≥Φ≈φα Ωα≡≥α. ─σΘ±≥ΓΦσ ∩≡εΦ±⌡εΣΦ≥ φα α≡σφσ, Ωε≥ε≡α φα⌡εΣΦ≥± Γ ±≡σΣφσΓσΩεΓεΘ ≥■≡ⁿ∞σ. ╟Σσ±ⁿ Γ±σπε ΣΓα ²≥αµα, Φ φσ≥ ΣδΦφφ√⌡ Ωε≡ΦΣε≡εΓ, δσ±≥φΦ÷ Φ τα∩≤≥αφφ√⌡ ≡ατΓΦδεΩ. ─Γσ ∩≡√παδΩΦ Φ ∞αδσφⁿΩΦσ ≡ατ∞σ≡√ Ωα≡≥√ Σσδα■≥ πσΘ∞∩δσΘ ΣΦφα∞Φ≈φ√∞. ╠φεπε ⌡ε≡ε°σπε ε≡≤µΦ , ßεσ∩≡Φ∩α±εΓ Φ α∩≥σ≈σΩ.# <bq><b>═α° ≡σΘ≥Φφπ</b>: <REIT 8 10 15># <bq><b><i>╙±≥αφεΓΩα</i></b># <bq><LINK Type=disk To="Deathzone_Dea4_Rukovo3" Comment="DeathZona">╤∞. ╨≤ΩεΓεΣ±≥Γε ∩ε ≤±≥αφεΓΩσ ⌠αΘδεΓ <b>"DeathZone"</b>.</LINK># <IMG c 5 5 5 5 1 DeathZone\Quake_3\The_Epic_Battle\1.jpg * 118 1 DeathZone\Quake_3\The_Epic_Battle\2.jpg * 118 1 DeathZone\Quake_3\The_Epic_Battle\3.jpg * 118>
PicturesParam=1
[Deathzone_Dea2_QuakeI9]
Type=File
UnpackDIR=C:\MANIA\DeathZone\Quake_3\ts_dm5tmp\
Path=DeathZone\Quake_3\ts_dm5tmp\ts_dm5tmp.rar
Title=╩α≡≥α ts dm5tmp
Content= <bq><b>╥Φ∩</b>: Free for all# <bq><b>╧εΣΣσ≡µΩα ßε≥εΓ</b>: σ±≥ⁿ# <bq>╒≡α∞ ±α≥αφΦ±≥εΓ, φα ±≥σφα⌡ Ωε≥ε≡επε ΓΦ± ≥ ≈σ≡σ∩α Φ πε≡ ∙Φσ ⌠αΩσδ√. ╩α≡≥α τα∩≤≥αφφα ù ∩ε≥≡σß≤σ≥± φσΩε≥ε≡εσ Γ≡σ∞ Σδ σσ Φτ≤≈σφΦ . ╠φεµσ±≥Γε ≡ατΓΦδεΩ, δσ±≥φΦ÷, ∩εΓε≡ε≥εΓ, ΣδΦφφ√σ Φ ε≈σφⁿ ε∩α±φ√σ Ωε≡ΦΣε≡√ Φ φσ±ΩεδⁿΩε ∩≡√παδεΩ. ╬≡≤µΦ Φ ßεσ∩≡Φ∩α±εΓ ∞φεπε, ≈σπε φσ ±Ωαµσ°ⁿ εß α∩≥σ≈Ωα⌡ Φ ß≡εφσ. ╟α≥ε σ±≥ⁿ ±σΩ≡σ≥φ√σ ∞σ±≥α, Γ Ωε≥ε≡√⌡ φα⌡εΣ ≥± ∩≡Φτ√. ╩α≡≥α ßεδⁿ°α ù φα φσΘ φσ ß≤Σσ≥ ≥σ±φε Φ °σ±≥σ≡√∞ Φπ≡εΩα∞.# <bq><b>═α° ≡σΘ≥Φφπ</b>: <REIT 8 10 15># <bq><b><i>╙±≥αφεΓΩα</i></b># <bq><LINK Type=disk To="Deathzone_Dea4_Rukovo3" Comment="DeathZona">╤∞. ╨≤ΩεΓεΣ±≥Γε ∩ε ≤±≥αφεΓΩσ ⌠αΘδεΓ <b>"DeathZone"</b>.</LINK># <IMG c 5 5 5 5 1 DeathZone\Quake_3\ts_dm5tmp\1.jpg * 118 1 DeathZone\Quake_3\ts_dm5tmp\2.jpg * 118 1 DeathZone\Quake_3\ts_dm5tmp\3.jpg * 118>
OnlyDVD=Yes
PicturesParam=1
[Deathzone_Dea2_QuakeI10]
Type=File
UnpackDIR=C:\MANIA\DeathZone\Quake_3\ts_t6\
Path=DeathZone\Quake_3\ts_t6\ts_t6.rar
Title=╩α≡≥α ts t6
Content= <bq><b>╥Φ∩</b>: Free for all# <bq><b>╧εΣΣσ≡µΩα ßε≥εΓ</b>: σ±≥ⁿ# <bq>╧≡Φ ≥φα Ωα≡≥α ± ∞απΦ≈σ±ΩΦ∞Φ τφαΩα∞Φ φα ±≥σφα⌡. ╠φεµσ±≥Γε Ωε≡ΦΣε≡εΓ, εß≡√Γ√, ± Ωε≥ε≡√⌡ ∞εµφε ±Γσ≡τΦ≥ⁿ± , ∩εΓε≡ε≥√ Φ ∩≡√παδΩΦ. ╩α≡≥α ±δεµφα Φ ΣΦφα∞Φ≈φα . ╒ε≡ε°σσ ε≡≤µΦσ ∩ε∩αΣασ≥± ≡σΣΩε, φσ ⌡Γα≥ασ≥ ßεσ∩≡Φ∩α±εΓ, ∩≡αΓΣα, α∩≥σ≈σΩ ∞φεπε. ╩ ±εµαδσφΦ■, φα Ωα≡≥σ σ±≥ⁿ ∞σ±≥α Σδ Ωσ∞∩Φφπα Φ φσ≥ ≥αΘφΦΩεΓ. ╩α≡≥α ßεδⁿ°α Φ ±ΓεßεΣφε Γ∞σ∙ασ≥ ∞φεπε Φπ≡εΩεΓ.# <bq><b>═α° ≡σΘ≥Φφπ</b>: <REIT 8 10 15># <bq><b><i>╙±≥αφεΓΩα</i></b># <bq><LINK Type=disk To="Deathzone_Dea4_Rukovo3" Comment="DeathZona">╤∞. ╨≤ΩεΓεΣ±≥Γε ∩ε ≤±≥αφεΓΩσ ⌠αΘδεΓ <b>"DeathZone"</b>.</LINK># <IMG c 1 1 1 1 1 DeathZone\Quake_3\ts_t6\1.jpg * 90 1 DeathZone\Quake_3\ts_t6\2.jpg * 90 1 DeathZone\Quake_3\ts_t6\3.jpg * 90 1 DeathZone\Quake_3\ts_t6\4.jpg * 90>
OnlyDVD=Yes
PicturesParam=1
[Deathzone_Dea2_QuakeI11]
Type=File
UnpackDIR=C:\MANIA\DeathZone\Quake_3\Vulkan\
Path=DeathZone\Quake_3\Vulkan\Vulcan.rar
Title=╩α≡≥α Vulkan
Content= <bq><b>╥Φ∩</b>: Free for all# <bq><b>╧εΣΣσ≡µΩα ßε≥εΓ</b>: σ±≥ⁿ# <bq>┬σδΦ≈σ±≥Γσφφα ±δεµφα Ωα≡≥α. ╪Φ≡εΩΦσ Ωε≡ΦΣε≡√, Γ√±εΩΦσ ∩ε≥εδΩΦ, ∞α±±ΦΓφ√σ Ωεδεφφ√, ±Ω≤δⁿ∩≥≤≡√ Φ ±∞σ≡≥σδⁿφ√σ εß≡√Γ√. ╠αΩ±Φ∞αδⁿφεσ ≈Φ±δε Φπ≡εΩεΓ ù °σ±≥ⁿ. ╒ε≡ε°σπε ε≡≤µΦ ∩ε≈≥Φ φσ≥. ┴εσ∩≡Φ∩α±εΓ, α∩≥σ≈σΩ Φ ß≡εφΦ ε≈σφⁿ ∞αδε. ╟α≥ε ∞εµφε ∞φεπε ∩≡√πα≥ⁿ ± ∩≡√παδΩΦ.# <bq><b>═α° ≡σΘ≥Φφπ</b>: <REIT 8 10 15># <bq><b><i>╙±≥αφεΓΩα</i></b># <bq><LINK Type=disk To="Deathzone_Dea4_Rukovo3" Comment="DeathZona">╤∞. ╨≤ΩεΓεΣ±≥Γε ∩ε ≤±≥αφεΓΩσ ⌠αΘδεΓ <b>"DeathZone"</b>.</LINK># <IMG c 5 5 5 5 1 DeathZone\Quake_3\Vulkan\1.jpg * 118 1 DeathZone\Quake_3\Vulkan\2.jpg * 118 1 DeathZone\Quake_3\Vulkan\3.jpg * 118>
OnlyDVD=Yes
PicturesParam=1
[Deathzone_Dea3]
Type=Menu
Name=Callof
Title=Call of Duty
All=15
[Deathzone_Dea3_Callof1]
Type=Return
Name=Deathzone
Title=...Call of Duty...
[Deathzone_Dea3_Callof2]
Type=File
UnpackDIR=C:\MANIA\DeathZone\CallOfDuty\AquaisGameImprovemetMod\
Path=DeathZone\CallOfDuty\AquaisGameImprovemetMod\AquaisGameImprovemetMod.rar
Title=╠εΣΦ⌠ΦΩα÷Φ Aquai's Gameplay Improvement Mod V1.1
Content= <bq><b>└Γ≥ε≡</b>: Aquai# <bq>╓σδⁿ ²≥εΘ ∞εΣΦ⌠ΦΩα÷ΦΦ ù ≤δ≤≈°Φ≥ⁿ ΓΦτ≤αδⁿφ√σ Φ τΓ≤ΩεΓ√σ ²⌠⌠σΩ≥√ Call of Duty. ╬≡ΦπΦφαδⁿφ√σ ±ΩΦφ√, τΓ≤ΩΦ Γ√±≥≡σδεΓ Φ ∩σ≡στα≡ ΣΩΦ ε≡≤µΦ τα∞σφ ■≥± ßεδσσ ≡σαδΦ±≥Φ≈φ√∞Φ.# <bq><b>═α° ≡σΘ≥Φφπ</b>: <REIT 8 10 15># <bq><b><i>╙±≥αφεΓΩα</i></b># <bq>╤Ωε∩Φ≡≤Θ≥σ ⌠αΘδ√ Γ Ωα≥αδεπ Φπ≡√ <b>\/</b><b>main</b>.
OnlyDVD=Yes
PicturesParam=1
[Deathzone_Dea3_Callof3]
Type=File
UnpackDIR=C:\MANIA\DeathZone\CallOfDuty\IntensityEnhancement\
Path=DeathZone\CallOfDuty\IntensityEnhancement\IntensityMod.rar
Title=╠εΣΦ⌠ΦΩα÷Φ Intensity Enhancement v1.0
Content= <bq><b>└Γ≥ε≡</b>: Solecist# <bq>╟Γ≤ΩεΓεΘ ∞εΣ Intensity Enhancement Σσδασ≥ ±≡αµσφΦ ßεδσσ ∩≡αΓΣε∩εΣεßφ√∞Φ. ╚τ∞σφσφα ετΓ≤≈Ωα Γ±σ⌡ ΓΦΣεΓ ε≡≤µΦ , ∩≤δⁿ, Γτ≡√ΓεΓ, Γ ≡στ≤δⁿ≥α≥σ ≈σπε Φπ≡α ±≥αφεΓΦ≥± ßεδσσ ≡σαδΦ±≥Φ≈φεΘ.# <bq><b>═α° ≡σΘ≥Φφπ</b>: <REIT 8 10 15># <bq><b><i>╙±≥αφεΓΩα</i></b># <bq>╤Ωε∩Φ≡≤Θ≥σ ⌠αΘδ√ Γ Ωα≥αδεπ Φπ≡√ <b>\/</b><b>main</b>.
PicturesParam=1
[Deathzone_Dea3_Callof4]
Type=File
UnpackDIR=C:\MANIA\DeathZone\CallOfDuty\DannysWeaponsSounds\
Path=DeathZone\CallOfDuty\DannysWeaponsSounds\DannysWeaponsSounds.rar
Title=╠εΣΦ⌠ΦΩα÷Φ Danny's Weapons Sounds V2.0
Content= <bq><b>└Γ≥ε≡</b>: Danny Wentz# <bq>╠εΣΦ⌠ΦΩα÷Φ Danny's Weapons Sounds V2.0 Σσδασ≥ ßεδσσ ≡σαδΦ±≥Φ≈φεΘ ετΓ≤≈Ω≤ ε≡≤µΦ . ╚τ∞σφσφΦ■ ∩εΣΓσ≡πδΦ±ⁿ τΓ≤ΩΦ ±δσΣ≤■∙Φ⌡ ∩≤°σΩ:# <bq>- Colt .45 1911# <bq>- M1 Carbine# <bq>- Thompson SMG# <bq>- LMG# <bq>- Sten SMG# <bq>- Lee Enfield# <bq>- Luger 9mm# <bq>- MP-40# <bq>- MP-44# <bq><b>═α° ≡σΘ≥Φφπ</b>: <REIT 9 10 15># <bq><b><i>╙±≥αφεΓΩα</i></b># <bq>╤Ωε∩Φ≡≤Θ≥σ ⌠αΘδ√ Γ Ωα≥αδεπ Φπ≡√ <b>\/</b><b>main</b>.# <IMG c 10 10 10 10 1 DeathZone\CallOfDuty\DannysWeaponsSounds\screen.JPG * 250>
PicturesParam=1
[Deathzone_Dea3_Callof5]
Type=File
UnpackDIR=C:\MANIA\DeathZone\CallOfDuty\CODTracker\
Path=DeathZone\CallOfDuty\CODTracker\CODTracker.rar
Title=╧≡επ≡α∞∞α COD-Tracker
Content= <bq><b>└Γ≥ε≡</b>: Sjoerd van der Hoorn# <bq>COD-Tracker ∩≡σΣφατφα≈σφα Σδ ⌡≡αφσφΦ Γα°σΘ Call of Duty ±≥α≥Φ±≥ΦΩΦ, Ωε≥ε≡α αΓ≥ε∞α≥Φ≈σ±ΩΦ ταπ≡≤µασ≥± φα ±αΘ≥ ∩≡επ≡α∞∞√. ╟α≥σ∞ Γ ∞σφ■ COD-Tracker ∩ε Γδ σ≥± ±±√δΩα φα ²≥≤ ±≥α≥Φ±≥ΦΩ≤. ╧≡σµΣσ ≈σ∞ Φ±∩εδⁿτεΓα≥ⁿ Σαφφ≤■ ≤≥ΦδΦ≥≤ φσεß⌡εΣΦ∞ε τα≡σπΦ±≥≡Φ≡εΓα≥ⁿ± φα ±αΘ≥σ <b><i>http</i></b><b><i>:\/\/</i></b><b><i>www</i></b><b><i>.</i></b><b><i>cod</i></b><b><i>-</i></b><b><i>tracker</i></b><b><i>.</i></b><b><i>tk</i></b>.# <bq><b>═α° ≡σΘ≥Φφπ</b>: <REIT 8 10 15># <bq><b><i>╙±≥αφεΓΩα</i></b># <bq>└Γ≥ε∞α≥Φ≈σ±Ωα .# <IMG c 10 10 10 10 1 DeathZone\CallOfDuty\CODTracker\screen1.jpg * 177 1 DeathZone\CallOfDuty\CODTracker\screen2.jpg * 177>
PicturesParam=1
[Deathzone_Dea3_Callof6]
Type=File
UnpackDIR=C:\MANIA\DeathZone\CallOfDuty\MohBridgeBeta\
Path=DeathZone\CallOfDuty\MohBridgeBeta\MohBridgeBeta.rar
Title=╩α≡≥α Moh Bridge beta
Content= <bq><b>└Γ≥ε≡</b>: VikingWiedel# <bq>Moh Bridge ∩≡σΣ±≥αΓδ σ≥ ∩≡αΩ≥Φ≈σ±ΩΦ ≥ε≈φ≤■ Ωε∩Φ■ Ωα≡≥√ Bridge Σδ Medal of Honor: Allied Assault. ═α φσΘ Γ√ ±∞εµσ≥σ ∩≡Φφ ≥ⁿ ≤≈α±≥Φσ Γ ±≡αµσφΦΦ ∞σµΣ≤ ±εΓσ≥±ΩΦ∞Φ Φ πσ≡∞αφ±ΩΦ∞Φ ΓεΘ±Ωα∞Φ. ╩α≡≥α φσßεδⁿ°α , ∩εΣΣσ≡µΦΓασ≥ ±δσΣ≤■∙Φσ ≡σµΦ∞√ Φπ≡√: Deathmatch, Team Deathmatch Φ Behind Enemy Lines.# <bq><b>═α° ≡σΘ≥Φφπ</b>: <REIT 8 10 15># <bq><b><i>╙±≥αφεΓΩα</i></b># <bq>╤Ωε∩Φ≡≤Θ≥σ ⌠αΘδ Γ ∩α∩Ω≤ Φπ≡√ <b>\/</b><b>main</b>. <IMG c 1 1 1 1 1 DeathZone\CallOfDuty\MohBridgeBeta\screen1.jpg * 80 1 DeathZone\CallOfDuty\MohBridgeBeta\screen2.jpg * 80 1 DeathZone\CallOfDuty\MohBridgeBeta\screen3.jpg * 80 1 DeathZone\CallOfDuty\MohBridgeBeta\screen4.jpg * 80> <IMG c 1 1 1 1 1 DeathZone\CallOfDuty\MohBridgeBeta\screen5.jpg * 80 1 DeathZone\CallOfDuty\MohBridgeBeta\screen6.jpg * 80 1 DeathZone\CallOfDuty\MohBridgeBeta\screen7.jpg * 80>
OnlyDVD=Yes
PicturesParam=1
[Deathzone_Dea3_Callof7]
Type=File
UnpackDIR=C:\MANIA\DeathZone\CallOfDuty\Maaloy\
Path=DeathZone\CallOfDuty\Maaloy\maaloy.rar
Title=╩α≡≥α Maaloy
Content= <bq><b>└Γ≥ε≡</b>: [126th]Televinken# <bq>Maaloy ù ε≥δΦ≈φα Ωα≡≥α, φα Ωε≥ε≡εΘ ∞επ≤≥ ±≡αµα≥ⁿ± Σε 64 Φπ≡εΩεΓ. ╚±≥ε≈φΦΩε∞ ΓΣε⌡φεΓσφΦ Σδ σσ αΓ≥ε≡α ±≥αδα Operation Archery ù εΣφα Φτ φαΦßεδσσ ΦτΓσ±≥φ√⌡ ε∩σ≡α÷ΦΘ ┬≥ε≡εΘ ∞Φ≡εΓεΘ, Γ ⌡εΣσ Ωε≥ε≡εΘ ∩επΦß φε≡Γσµ±ΩΦΘ πσ≡εΘ ΓεΘφ√ Martin Linge. ┬ ≡σµΦ∞σ Retrieval εφ Γδ σ≥± εΣφεΘ Φτ ÷σδσΘ. ╩α≡≥α ∩εΣΣσ≡µΦΓασ≥ Γ±σ ≡σµΦ∞√ Φπ≡√.# <bq><b>═α° ≡σΘ≥Φφπ</b>: <REIT 10 10 15># <bq><b><i>╙±≥αφεΓΩα</i></b># <bq>╤Ωε∩Φ≡≤Θ≥σ ⌠αΘδ Γ ∩α∩Ω≤ Φπ≡√ <b>\/</b><b>main</b>. <IMG c 1 1 1 1 1 DeathZone\CallOfDuty\Maaloy\screen1.jpg * 80 1 DeathZone\CallOfDuty\Maaloy\screen2.jpg * 80 1 DeathZone\CallOfDuty\Maaloy\screen3.jpg * 80 1 DeathZone\CallOfDuty\Maaloy\screen4.jpg * 80> <IMG c 1 1 1 1 1 DeathZone\CallOfDuty\Maaloy\screen5.jpg * 80>
OnlyDVD=Yes
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[Deathzone_Dea3_Callof8]
Type=File
UnpackDIR=C:\MANIA\DeathZone\CallOfDuty\TigerHunt\
Path=DeathZone\CallOfDuty\TigerHunt\Tigerhunt.rar
Title=╩α≡≥α Tiger Hunt
Content= <bq><b>└Γ≥ε≡</b>: Gschpusi# <bq>╩α≡≥α Tiger Hunt ε≥δΦ≈ασ≥± ⌡ε≡ε°σΘ ∩≡ε≡αßε≥ΩεΘ εΩ≡≤µσφΦ (Ωα≈σ±≥Γσφφ√Θ ΣΦταΘφ, ßεδⁿ°εσ ≈Φ±δε ≡ατ≡≤°σφφ√⌡ Σε∞εΓ Φ ≥.Σ.) Φ ∞φεµσ±≥Γε∞ ∩δε∙αΣσΘ Σδ ßδΦµφσπε ßε . ═α φσΘ ≥αΩµσ ≡α±∩εδεµσφ√ φσ±ΩεδⁿΩε ≤■≥φ√⌡ ∞σ±≥ Σδ ±φαΘ∩σ≡εΓ Φ ΣΓα ∩≤δσ∞σ≥α MG42. ╠εµφε Φπ≡α≥ⁿ τα φσ∞÷σΓ ΦδΦ τα α∞σ≡ΦΩαφ÷σΓ. ╩α≡≥α ∩εΣ⌡εΣΦ≥ Σδ 12 Φ ßεδσσ πσΘ∞σ≡εΓ Φ ∩εΣΣσ≡µΦΓασ≥ ±δσΣ≤■∙Φσ ≡σµΦ∞√ Φπ≡√: Deathmatch, Team Deathmatch, Search & Destroy Φ Behind Enemy Lines.# <bq><b>═α° ≡σΘ≥Φφπ</b>: <REIT 9 10 15># <bq><b><i>╙±≥αφεΓΩα</i></b># <bq>╤Ωε∩Φ≡≤Θ≥σ ⌠αΘδ Γ ∩α∩Ω≤ Φπ≡√ <b>\/</b><b>main</b>.# <IMG c 1 1 1 1 1 DeathZone\CallOfDuty\TigerHunt\screen1.jpg * 90 1 DeathZone\CallOfDuty\TigerHunt\screen2.jpg * 90 1 DeathZone\CallOfDuty\TigerHunt\screen3.jpg * 90 1 DeathZone\CallOfDuty\TigerHunt\screen4.jpg * 90>
OnlyDVD=Yes
PicturesParam=1
[Deathzone_Dea3_Callof9]
Type=File
UnpackDIR=C:\MANIA\DeathZone\CallOfDuty\Vampiric3\
Path=DeathZone\CallOfDuty\Vampiric3\vampiric3.rar
Title=╩α≡≥α Vampiric3 (3.0)
Content= <bq><b>└Γ≥ε≡</b>: VikingWiedel# <bq>Vampiric3 ù ε≥δΦ≈φα Ωα≡≥α, ∩≡σΣ±≥αΓδ ■∙α ±εßεΘ ⌡ε≡ε°ε ∩≡ε≡Φ±εΓαφφ√Θ τα∞εΩ, πΣσ ∩≡εΦ±⌡εΣ ≥ ±≡αµσφΦ ∞σµΣ≤ ⌠α°Φ±≥α∞Φ Φ α∞σ≡ΦΩαφ÷α∞Φ. ╩α≡≥α Γ√∩εδφσφα Γ πε≥Φ≈σ±Ωε∞ ±≥Φδσ Φ ε≥δΦ≈ασ≥± ≤Σα≈φ√∞ ΣΦταΘφε∞ Φ α≥∞ε±⌠σ≡φε±≥ⁿ■. ═α Ωα≡≥σ σ±≥ⁿ ∞φεµσ±≥Γε ∞σ±≥ Σδ ßδΦµφσπε ßε . ╧εΣΣσ≡µΦΓα■≥± ±δσΣ≤■∙Φσ ≡σµΦ∞√ Φπ≡√: Deathmatch, Team Deathmatch, Behind Enemy Lines.# <bq><b>═α° ≡σΘ≥Φφπ</b>: <REIT 10 10 15># <bq><b><i>╙±≥αφεΓΩα</i></b># <bq>╤Ωε∩Φ≡≤Θ≥σ ⌠αΘδ Γ ∩α∩Ω≤ Φπ≡√ <b>\/</b><b>main</b>. <IMG c 1 1 1 1 1 DeathZone\CallOfDuty\Vampiric3\screen1.jpg * 80 1 DeathZone\CallOfDuty\Vampiric3\screen2.jpg * 80 1 DeathZone\CallOfDuty\Vampiric3\screen3.jpg * 80 1 DeathZone\CallOfDuty\Vampiric3\screen4.jpg * 80> <IMG c 1 1 1 1 1 DeathZone\CallOfDuty\Vampiric3\screen5.jpg * 80 1 DeathZone\CallOfDuty\Vampiric3\screen6.jpg * 80 1 DeathZone\CallOfDuty\Vampiric3\screen7.jpg * 80 1 DeathZone\CallOfDuty\Vampiric3\screen8.jpg * 80>
OnlyDVD=Yes
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[Deathzone_Dea3_Callof10]
Type=File
UnpackDIR=C:\MANIA\DeathZone\CallOfDuty\RifleRange\
Path=DeathZone\CallOfDuty\RifleRange\RifleRange.rar
Title=╩α≡≥α Rifle Range [FA] Style
Content= <bq><b>└Γ≥ε≡</b>: [FA] Clan# <bq>╩α≡≥α Rifle Range [FA] Style ∩≡σΣ±≥αΓδ σ≥ ±εßεΘ φσßεδⁿ°≤■ α≡σφ≤ Σδ ±φαΘ∩σ≡±ΩΦ⌡ ±≡αµσφΦΘ. ═α ²≥ε≥ ≡ατ ≤≈α±≥φΦΩΦ ßΦ≥Γ√ ù α∞σ≡ΦΩαφ÷√ Φ φσ∞÷√. ╧≡ε≥ΦΓφΦΩΦ φα⌡εΣ ≥± φα ΣΓ≤⌡ ≤≈α±≥Ωα⌡ Ωα≡≥√, ≡ατΣσδσφφ√⌡ ≡Γε∞ ± Ωεδⁿ ∞Φ. Rifle Range ε≥δΦ≈ασ≥± ∩≡ε±≥σφⁿΩΦ∞ ΣΦταΘφε∞ Φ Γσ±σδ√∞ πσΘ∞∩δσσ∞. ╧εΣΣσ≡µΦΓασ≥± Γ±σπε εΣΦφ ≡σµΦ∞ Φπ≡√ ù Team Deathmatch.# <bq><b>═α° ≡σΘ≥Φφπ</b>: <REIT 8 10 15># <bq><b><i>╙±≥αφεΓΩα</i></b># <bq>╤Ωε∩Φ≡≤Θ≥σ ⌠αΘδ Γ ∩α∩Ω≤ Φπ≡√ <b>\/</b><b>main</b>. <IMG c 1 1 1 1 1 DeathZone\CallOfDuty\RifleRange\screen1.jpg * 80 1 DeathZone\CallOfDuty\RifleRange\screen2.jpg * 80 1 DeathZone\CallOfDuty\RifleRange\screen3.jpg * 80 1 DeathZone\CallOfDuty\RifleRange\screen4.jpg * 80> <IMG c 1 1 1 1 1 DeathZone\CallOfDuty\RifleRange\screen5.jpg * 80 1 DeathZone\CallOfDuty\RifleRange\screen6.jpg * 80 1 DeathZone\CallOfDuty\RifleRange\screen7.jpg * 80>
PicturesParam=1
[Deathzone_Dea3_Callof11]
Type=File
UnpackDIR=C:\MANIA\DeathZone\CallOfDuty\Raiders\
Path=DeathZone\CallOfDuty\Raiders\raiders.rar
Title=╩α≡≥α Raiders of the Lost Arc
Content= <bq><b>└Γ≥ε≡</b>: A.W.O.L-slime# <bq>╩α≡≥α Raiders of the Lost Arc ε±φεΓαφα φα εΣφεΦ∞σφφε∞ ⌠Φδⁿ∞σ εß ╚φΣΦαφσ ─µεφ±σ. ╤≡αµα≥ⁿ± φα φσΘ ∞εµφε τα α∞σ≡ΦΩαφ÷σΓ Φ φσ∞÷σΓ. ╒ε≡ε°ε ∩≡ε≡αßε≥αφφα Φ α≥∞ε±⌠σ≡φα Ωα≡≥α, ε≥δΦ≈ασ≥± ≤Σα≈φ√∞ ΣΦταΘφε∞. ╚π≡α≥ⁿ φα φσΘ ε≈σφⁿ Φφ≥σ≡σ±φε. ╩α≡≥α ∩εΣΣσ≡µΦΓασ≥ ±δσΣ≤■∙Φσ ≡σµΦ∞√ Φπ≡√: Deathmatch, Team Deathmatch, Behind Enemy Lines, Search and Destroy, Retrieval, Headquarters.# <bq><b>═α° ≡σΘ≥Φφπ</b>: <REIT 8 10 15># <bq><b><i>╙±≥αφεΓΩα</i></b># <bq>╤Ωε∩Φ≡≤Θ≥σ ⌠αΘδ Γ ∩α∩Ω≤ Φπ≡√ <b>\/</b><b>main</b>. <IMG c 1 1 1 1 1 DeathZone\CallOfDuty\Raiders\screen1.jpg * 80 1 DeathZone\CallOfDuty\Raiders\screen2.jpg * 80 1 DeathZone\CallOfDuty\Raiders\screen3.jpg * 80 1 DeathZone\CallOfDuty\Raiders\screen4.jpg * 80> <IMG c 1 1 1 1 1 DeathZone\CallOfDuty\Raiders\screen5.jpg * 80 1 DeathZone\CallOfDuty\Raiders\screen6.jpg * 80 1 DeathZone\CallOfDuty\Raiders\screen7.jpg * 80>
OnlyDVD=Yes
PicturesParam=1
[Deathzone_Dea3_Callof12]
Type=File
UnpackDIR=C:\MANIA\DeathZone\CallOfDuty\ArkovFinal\
Path=DeathZone\CallOfDuty\ArkovFinal\Arkov.rar
Title=╩α≡≥α Arkov (Final)
Content= <bq><b>└Γ≥ε≡</b>: =ARC= T-BAG# <bq>╩α≡≥α ∩≡σΣ±≥αΓδ σ≥ ±εßεΘ ⌡ε≡ε°ε ∩≡ε≡Φ±εΓαφφ√Θ πε≡εΣεΩ Arkov, ≡α±∩εδεµσφφ√Θ φα ∩σ≡σ±σ≈σφΦΦ µσδστφεΘ Σε≡επΦ, °ε±±σ Φ ≡σΩΦ. ═σßεδⁿ°α π≡≤∩∩α ⌠α°Φ±≥εΓ φα∞σ≡σφα τα⌡Γα≥Φ≥ⁿ πε≡εΣ. ╚π≡α φα ±≥ε≡εφσ ±εΓσ≥±ΩεΘ α≡∞ΦΦ, Γ√ Σεδµφ√ ε≥ßΦ≥ⁿ φα±≥≤∩δσφΦσ ⌠α°Φ±≥εΓ, α Φπ≡α τα φσ∞÷σΓ ù τα⌡Γα≥Φ≥ⁿ Arkov. ╩α≡≥α ∩εΣΣσ≡µΦΓασ≥ ±δσΣ≤■∙Φσ ≡σµΦ∞√ Φπ≡√: Deathmatch, Team Deathmatch, Retrieval, Headquarters, Search and Destroy, Behind Enemy Lines.# <bq><b>═α° ≡σΘ≥Φφπ</b>: <REIT 7 10 15># <bq><b><i>╙±≥αφεΓΩα</i></b># <bq>╤Ωε∩Φ≡≤Θ≥σ ⌠αΘδ Γ ∩α∩Ω≤ Φπ≡√ <b>\/</b><b>main</b>. <IMG c 1 1 1 1 1 DeathZone\CallOfDuty\ArkovFinal\screen1.jpg * 80 1 DeathZone\CallOfDuty\ArkovFinal\screen2.jpg * 80 1 DeathZone\CallOfDuty\ArkovFinal\screen3.jpg * 80 1 DeathZone\CallOfDuty\ArkovFinal\screen4.jpg * 80> <IMG c 1 1 1 1 1 DeathZone\CallOfDuty\ArkovFinal\screen5.jpg * 80 1 DeathZone\CallOfDuty\ArkovFinal\screen6.jpg * 80>
OnlyDVD=Yes
PicturesParam=1
[Deathzone_Dea3_Callof13]
Type=File
UnpackDIR=C:\MANIA\DeathZone\CallOfDuty\UndergroundVillageFinal\
Path=DeathZone\CallOfDuty\UndergroundVillageFinal\UndergroundVillageFinal.rar
Title=╩α≡≥α Underground Village (Final)
Content= <bq><b>└Γ≥ε≡</b>: .:DeaD:.Iceman# <bq>Underground Village ∩≡σΣ±≥αΓδ σ≥ ±εßεΘ ∩εΣτσ∞σδⁿσ φσßεδⁿ°εΘ Σσ≡σΓφΦ Φ ±ε±≥εΦ≥ Φτ ≈σ≥√≡σ⌡ ²≥αµσΘ, Ωε≥ε≡√σ ≥α ≥ Γ ±σßσ ∞φεµσ±≥Γε ±σΩ≡σ≥εΓ. ╬≈σφⁿ Φφ≥σ≡σ±φα Φ ⌡ε≡ε°ε ∩≡εΣ≤∞αφφα Ωα≡≥α, Φπ≡α≥ⁿ φα Ωε≥ε≡εΘ Γσ±σδε. ╧εΣΣσ≡µΦΓα■≥± ±δσΣ≤■∙Φσ ≡σµΦ∞√ Φπ≡√: Deathmatch, Team Deathmatch, Retrieval.# <bq><b>═α° ≡σΘ≥Φφπ</b>: <REIT 8 10 15># <bq><b><i>╙±≥αφεΓΩα</i></b># <bq>╤Ωε∩Φ≡≤Θ≥σ ⌠αΘδ Γ ∩α∩Ω≤ Φπ≡√ <b>\/</b><b>main</b>. <IMG c 1 1 1 1 1 DeathZone\CallOfDuty\UndergroundVillageFinal\screen1.jpg * 80 1 DeathZone\CallOfDuty\UndergroundVillageFinal\screen2.jpg * 80 1 DeathZone\CallOfDuty\UndergroundVillageFinal\screen3.jpg * 80 1 DeathZone\CallOfDuty\UndergroundVillageFinal\screen4.jpg * 80> <IMG c 1 1 1 1 1 DeathZone\CallOfDuty\UndergroundVillageFinal\screen5.jpg * 80 1 DeathZone\CallOfDuty\UndergroundVillageFinal\screen6.jpg * 80 1 DeathZone\CallOfDuty\UndergroundVillageFinal\screen7.jpg * 80>
PicturesParam=1
[Deathzone_Dea3_Callof14]
Type=File
UnpackDIR=C:\MANIA\DeathZone\CallOfDuty\ArnhemV1\
Path=DeathZone\CallOfDuty\ArnhemV1\Arnhemv1.rar
Title=╩α≡≥α Arnhem (V1)
Content= <bq><b>└Γ≥ε≡</b>: {--ADIGA-- clan# <bq>Arnhem ù ε≥δΦ≈φα Ωα≡≥α, ∩≡σΣ±≥αΓδ ■∙α ±εßεΘ ⌡ε≡ε°ε ∩≡ε≡Φ±εΓαφφ√Θ πε≡εΣεΩ. └Γ≥ε≡√ Ωα≡≥√ Φτ≤≈ΦδΦ ∞φεµσ±≥Γε ε∩Φ±αφΦΘ ≡σαδⁿφεπε πε≡εΣα Φ Γε±±ετΣαδΦ Γ Φπ≡σ σπε ≥ε≈φ≤■ Ωε∩Φ■. ┬±σ Σε∞α, ≤δΦ÷√ Φ ταΩε≤δΩΦ Arnhem'α Γ√∩εδφσφ√ Γ ≡σαδⁿφε∞ ∞α±°≥αßσ ∩ε α²≡ε±φΦ∞Ωα∞, ±Σσδαφφ√∞ Γε Γ≡σ∞ ßεσΓ. ┴εδⁿ°α Ωα≡≥α, φα Ωε≥ε≡εΘ ∞εµφε ≤±≥≡εΦ≥ⁿ ±≡αµσφΦ ∞σµΣ≤ ß≡Φ≥αφ÷α∞Φ Φ ⌠α°Φ±≥α∞Φ. ╧εΣΣσ≡µΦΓα■≥± Γ±σ ≡σµΦ∞√ Φπ≡√.# <bq><b>═α° ≡σΘ≥Φφπ</b>: <REIT 9 10 15># <bq><b><i>╙±≥αφεΓΩα</i></b># <bq>╤Ωε∩Φ≡≤Θ≥σ ⌠αΘδ Γ ∩α∩Ω≤ Φπ≡√ <b>\/</b><b>main</b>. <IMG c 1 1 1 1 1 DeathZone\CallOfDuty\ArnhemV1\screen1.jpg * 80 1 DeathZone\CallOfDuty\ArnhemV1\screen2.jpg * 80 1 DeathZone\CallOfDuty\ArnhemV1\screen3.jpg * 80 1 DeathZone\CallOfDuty\ArnhemV1\screen4.jpg * 80> <IMG c 1 1 1 1 1 DeathZone\CallOfDuty\ArnhemV1\screen5.jpg * 80 1 DeathZone\CallOfDuty\ArnhemV1\screen6.jpg * 80 1 DeathZone\CallOfDuty\ArnhemV1\screen7.jpg * 80>
OnlyDVD=Yes
PicturesParam=1
[Deathzone_Dea3_Callof15]
Type=File
UnpackDIR=C:\MANIA\DeathZone\CallOfDuty\SaintPeterburgSeaport\
Path=DeathZone\CallOfDuty\SaintPeterburgSeaport\SaintPeterburgSeaport.rar
Title=╩α≡≥α Saint Peterburg Seaport
Content= <bq><b>└Γ≥ε≡</b>: Unknown# <bq>╠σ±≥ε ΣσΘ±≥ΓΦ ²≥εΘ Ωα≡≥√ ù ∞ε≡±ΩεΘ ∩ε≡≥ ╤αφΩ≥-╧σ≥σ≡ß≤≡πα. ═α ²≥ε≥ ≡ατ ≤≈α±≥φΦΩΦ ßΦ≥Γ√ ù ╤εΓσ≥±ΩΦΘ ╤ε■τ Φ ├σ≡∞αφΦ . ╩α≡≥α ε≥δΦ≈ασ≥± Ωα≈σ±≥Γσφφ√∞ ΣΦταΘφε∞ Φ ⌡ε≡ε°Φ∞ ßαδαφ±ε∞. ╧εΣΣσ≡µΦΓα■≥± ±δσΣ≤■∙Φσ ≡σµΦ∞√ Φπ≡√: Deathmatch, Team Deathmatch, Search & Destroy.# <bq><b>═α° ≡σΘ≥Φφπ</b>: <REIT 10 10 15># <bq><b><i>╙±≥αφεΓΩα</i></b># <bq>╤Ωε∩Φ≡≤Θ≥σ ⌠αΘδ Γ ∩α∩Ω≤ Φπ≡√ <b>\/</b><b>main</b>.# <IMG c 1 1 1 1 1 DeathZone\CallOfDuty\SaintPeterburgSeaport\screen1.jpg * 80 1 DeathZone\CallOfDuty\SaintPeterburgSeaport\screen2.jpg * 80 1 DeathZone\CallOfDuty\SaintPeterburgSeaport\screen3.jpg * 80 1 DeathZone\CallOfDuty\SaintPeterburgSeaport\screen4.jpg * 80> <IMG c 1 1 1 1 1 DeathZone\CallOfDuty\SaintPeterburgSeaport\screen5.jpg * 80 1 DeathZone\CallOfDuty\SaintPeterburgSeaport\screen6.jpg * 80 1 DeathZone\CallOfDuty\SaintPeterburgSeaport\screen7.jpg * 80 1 DeathZone\CallOfDuty\SaintPeterburgSeaport\screen8.jpg * 80>
PicturesParam=1
[Deathzone_Dea4]
Type=Menu
Name=Rukovo
Title=╨≤ΩεΓεΣ±≥Γε ∩ε ≤±≥αφεΓΩσ ⌠αΘδεΓ "Deathzone"
All=10
[Deathzone_Dea4_Rukovo1]
Type=Return
Name=Deathzone
Title=...╨≤ΩεΓεΣ±≥Γε ∩ε ≤±≥αφεΓΩσ ⌠αΘδεΓ "Deathzone"...
[Deathzone_Dea4_Rukovo2]
Type=File
Title=Battlefield 1942
Content= <bq><b>1. ╙╤╥└═╬┬╩└ ╠╬─╚╘╚╩└╓╚╔</b>##<bq>╙±≥αφεΓΩα ∞εΣΦ⌠ΦΩα÷ΦΘ Σδ Battlefield 1942 ù Σσδε ΣεΓoδⁿφε ±δεµφεσ, ∞εµφε Σαµσ ±Ωατα≥ⁿ, ∞≤≥ε≡φεσ, ≥αΩ ≈≥ε ∩≡σµΣσ ≈σ∞ ±≥αΓΦ≥ⁿ ∞εΣ, ΓφΦ∞α≥σδⁿφε ∩≡ε≈≥Φ≥σ Σαφφφ≤■ Φφ±≥≡≤Ω÷Φ■.#<bq>╚≥αΩ, ≤ Γα± Φ∞σσ≥± ∩α∩Ωα, ±Ωαµσ∞, <b>Mod</b>, δσµα∙α Γ rar-α≡⌡ΦΓσ. ┬ ²≥εΘ ∩α∩Ωσ Γαc µΣσ≥ ∩α∩Ωα <b>Archives </b>ù εß τα≥σδⁿφ√Θ α≥≡Φß≤≥ δ■ßεπε ∞εΣα, α Γ φσΘ rfa-⌠αΘδ√ ù ±εß±≥Γσφφε ∞εΣΦ⌠ΦΩα÷Φ . ┴√Γασ≥, ≈≥ε ≥α∞ δσµΦ≥ σ∙σ ∩α∩Ωα <b>bf1942</b>, φε ≥α∞ ≥εµσ rfa-α≡⌡ΦΓ√. ┴√Γασ≥, ≈≥ε Γ∞σ±≥ε ∩α∩ΩΦ ∞εΣ ∩ε±≥αΓδ σ≥± Γ ΓΦΣσ ∩α≡√ rfa-⌠αΘδεΓ; Γ ≥αΩε∞ ±δ≤≈ασ φ≤µφ≤■ ±≥≡≤Ω≥≤≡≤ ⌠αΘδεΓ Γ√ Σεδµφ√ ±ετΣα≥ⁿ ±α∞ε±≥ε ≥σδⁿφε. #<bq>╚≥αΩ, ≡α±∩αΩ≤Θ≥σ ∩α∩Ω≤ <b>Mod </b>Γ ∩α∩Ω≤ C:\Battlefield 1942\Mods\ δΦßε, σ±δΦ ∞εΣΦ⌠ΦΩα÷Φ ∩ε±≥αΓδ σ≥± ßστ ±ετΣαφφεΘ ⌠αΘδεΓεΘ ±≥≡≤Ω≥≤≡√, ±ετΣαΘ≥σ ∩α∩Ω≤ <b>Mods </b>±α∞ε±≥ε ≥σδⁿφε, τα≥σ∞ ±ετΣαΘ≥σ Γ φσΘ ∩α∩Ω≤ <b>Archives</b> Φ ∩ε∞σ±≥Φ≥σ ≥≤Σα rfa-⌠αΘδ√. ─εδµφε Γ√πδ Σσ≥ⁿ ∩≡Φ∞σ≡φε ≥αΩ:#<bq>╤:\Battlefield 1942\Mods\Mod\Archives\Objects.rfa#<bq>┬ ∩α∩Ωσ ╤\Battlefield 1942\Mods (Σαδσσ φατ√Γασ∞εΘ ∩≡ε±≥ε <b>Mods</b>) ≤µσ φα⌡εΣΦ≥± ∩α∩Ωα <b>bf1942 </b>ù ε±φεΓφα Γσ≡±Φ Φπ≡√, ≈≥ε-≥ε Γ≡εΣσ πδαΓφεπε ∞εΣα. ┼±δΦ ≤ Γα± σ±≥ⁿ Road to Rome, ≥ε Φ∞σσ≥± ∩α∩Ωα <b>Xpack1</b>. ╥σ∩σ≡ⁿ ≥α∞ ß≤Σσ≥ δσµα≥ⁿ Φ Γα° ∞εΣ.#<bq>─αδσσ Γα∞ φ≤µφε ∩εΣΩδ■≈Φ≥ⁿ ²≥ε≥ ∞εΣ Ω Φπ≡σ. ┼±≥ⁿ φσ±ΩεδⁿΩε ±∩ε±εßεΓ ²≥ε ±Σσδα≥ⁿ. ╧σ≡Γ√Θ ù ±α∞√Θ ∩≡ε±≥εΘ, φε, ΩαΩ ∩εΩατ√Γασ≥ ∩≡αΩ≥ΦΩα, φσ ±≡αßα≥√Γα■∙ΦΘ φα φσΩε≥ε≡√⌡ ∩Φ≡α≥±ΩΦ⌡ Γσ≡±Φ ⌡, ù ²≥ε ∩≡ε∩Φ±α≥ⁿ ∞εΣ Γ ⌠αΘδσ <b>init.con</b>. #<bq>┬ ∩α∩Ωσ Mods\bf1942\, Γ ∩α∩Ωσ Mods\Xpack1, α ≥αΩµσ Γ φσΩε≥ε≡√⌡ ßεδⁿ°Φ⌡ ∞εΣα⌡ σ±≥ⁿ ⌠αΘδ init.con, Ωε≥ε≡√Θ ∞εµφε ≡σΣαΩ≥Φ≡εΓα≥ⁿ ∩≡Φ ∩ε∞ε∙Φ ┴δεΩφε≥α. ╬≥Ω≡εΘ≥σ ⌠αΘδ init.con Φτ ∩α∩ΩΦ Mods\bf1942\, Φ Γ√ ≤ΓΦΣΦ≥σ ∩≡Φ∞σ≡φε ±δσΣ≤■∙σσ:#<bq>game.setCustomGameName BF1942#<bq>game.addModPath Mods\BF1942\#<bq>game.setCustomGameVersion 1.25#<bq>game.setCustomGameUrl "http://www.battlefield1942.com"##<bq>Game.setMenuMusicFilename "music\slaughter4.bik"#<bq>Game.setLoadMusicFilename "music\vehicle4.bik"#<bq>Game.setWinMusicFilename "music\vehicle3.bik"#<bq>Game.setLoseMusicFilename "music\menu.bik"#<bq>Game.setCampaignLoseMusicFilename "music\theme2.bik"#<bq>Game.setDebriefingMusicFilename "music\briefing.bik" ##<bq>╧σ≡Γα ±≥≡εΩα ≤Ωατ√Γασ≥, ΩαΩ ß≤Σσ≥ φατ√Γα≥ⁿ± Γσ≡±Φ Φπ≡√, Ω Ωε≥ε≡εΘ ε≥φε±Φ≥± Σαφφ√Θ ⌠αΘδ, Γ ∞σφ■ Custom Game. ╧ε±ΩεδⁿΩ≤ ∞√ ε≥Ω≡√δΦ ⌠αΘδ Φτ ∩α∩ΩΦ Mods\bf1942, ≥ε εφ ε∩Φ±√Γασ≥ ε±φεΓφ≤■ Γσ≡±Φ■ Φπ≡√, Φ σσ φατΓαφΦσ Γ ∞σφ■ Custom Game ß≤Σσ≥ BF1942. #<bq> ┬≥ε≡α ±≥≡εΩα ≤Ωατ√Γασ≥, ∞εΣ Φτ ΩαΩεΘ ∩α∩ΩΦ ß≤Σσ≥ τα∩≤∙σφ Σδ ΣαφφεΘ Γσ≡±ΦΦ Φπ≡√. ┬ φα°σ∞ ±δ≤≈ασ ε≈σΓΦΣφε: τα∩≤±Ωα■≥± ⌠αΘδ√ Φτ ε±φεΓφεΘ ∩α∩ΩΦ Mods\bf1942\. #<bq>╥≤≥-≥ε ∞√ Φ ∩εΣΩδ■≈Φ∞ ±ΓεΘ ∞εΣ. ─εßαΓⁿ≥σ ±≥≡εΩ≤ #<bq>game.addModPath Mods\Mod\##<bq>∩σ≡σΣ ±≥≡εΩεΘ#<bq>game.addModPath Mods\BF1942\##<bq>╥σ∩σ≡ⁿ ²≥α ±≥≡εΩα ≤Ωατ√Γασ≥ Ωε∞∩ⁿ■≥σ≡≤, ≈≥ε ∩ε±δσ ταπ≡≤τΩΦ ⌠αΘδεΓ ε±φεΓφεΘ Γσ≡±ΦΦ Φπ≡√ Φτ ∩α∩ΩΦ Mods\bf1942 ß≤Σ≤≥ ταπ≡≤µσφ√ ⌠αΘδ√ Φτ ∩α∩ΩΦ Mod, Φ εφΦ τα∞σφ ≥ ±εε≥Γσ≥±≥Γ≤■∙Φσ ⌠αΘδ√, ταπ≡≤µσφφ√σ Σε ²≥επε. ╧ε±ΩεδⁿΩ≤ Γ ∞εΣα⌡ Φ∞σ■≥± φσ Γ±σ ⌠αΘδ√ ε±φεΓφεΘ Γσ≡±ΦΦ, α ≥εδⁿΩε ≥σ, Ωε≥ε≡√σ ²≥ε≥ ∞εΣ Φτ∞σφ σ≥, ≥ε ε±≥αδⁿφ√σ ταπ≡≤µσφφ√σ Σε ²≥επε ⌠αΘδ√ ε±≥α■≥± ε≥ ε±φεΓφεΘ Γσ≡±ΦΦ. ╧ε≡ ΣεΩ ±≥≡εΩ Φ∞σσ≥ τφα≈σφΦσ. ╤φα≈αδα ταπ≡≤µα■≥± ⌠αΘδ√ Φτ ∩α∩ΩΦ, ≤ΩαταφφεΘ φΦµσ Γ±σ⌡. ▌≥ε Γ±σπΣα Σεδµφα ß√≥ⁿ ε±φεΓφα Γσ≡±Φ . ─αδσσ ∩ε≡ ΣεΩ ταΓΦ±Φ≥ ε≥ φσεß⌡εΣΦ∞ε±≥Φ: σ±δΦ Γ√ ⌡ε≥Φ≥σ ∩εΣΩδ■≈Φ≥ⁿ ±≡ατ≤ φσ±ΩεδⁿΩε ∞εΣεΓ, ±φα≈αδα ∩εΣ≤∞αΘ≥σ, φσ ß≤Σ≤≥ δΦ ⌠αΘδ√ Φτ εΣφεπε ∞εΣα τα∞σφσφ√ ⌠αΘδα∞Φ ±δσΣ≤■∙σπε. ╩εφσ≈φε, σ±δΦ εΣΦφ ∞εΣ Φτ∞σφ σ≥ ε≡≤µΦσ Bf-109, α Σ≡≤πεΘ, ±Ωαµσ∞, ±Ωε≡ε±≥ⁿ ╥-34, ≥ε φΦΩαΩΦ⌡ φαδεµσφΦΘ ⌠αΘδεΓ ΓετφΦΩφ≤≥ⁿ φσ Σεδµφε. #<bq>╥σ∩σ≡ⁿ Γ√ ∞εµσ≥σ τα∩≤±Ωα≥ⁿ Φπ≡≤, Φ Γα° ∞εΣ ß≤Σσ≥ ≡αßε≥α≥ⁿ. #<bq>╧ε∞φΦ≥σ: ∞εΣ ≡αßε≥ασ≥ ≥εδⁿΩε Γ ≥εΘ Γσ≡±ΦΦ Φπ≡√, Γ ⌠αΘδσ init.con Ωε≥ε≡εΘ Γ√ σπε ∩≡ε∩Φ±αδΦ. ╥ε σ±≥ⁿ σ±δΦ Γα° ∞εΣ ∩≡ε∩Φ±αφ Γ ⌠αΘδσ init.con ε±φεΓφεΘ Γσ≡±ΦΦ, ≥ε Γ Road to Rome Γ√ σπε φσ ≤ΓΦΣΦ≥σ, Φ φαεßε≡ε≥: σ±δΦ εφ ∩≡ε∩Φ±αφ Σδ Road to Rome, ≥ε Γ ε±φεΓφεΘ Γσ≡±ΦΦ φΦΩαΩΦ⌡ Φτ∞σφσφΦΘ φσ ß≤Σσ≥.#<bq>╥αΩεΘ ±∩ε±εß τα∩≤±Ωα ≡αßε≥ασ≥ Σδ Γσ≡±ΦΘ <b>1.2</b> Φ Γ√°σ, φε φα φσΩε≥ε≡√⌡ Γσ≡±Φ ⌡ εφ φσ ±≡αßα≥√Γασ≥. ─δ τα∩≤±Ωα ßεδⁿ°Φ⌡ ∞εΣεΓ, Ω Ωε≥ε≡√∞ ∩≡Φδαπασ≥± ±ΓεΘ ⌠αΘδ init.con, ≡σΩε∞σφΣ≤σ≥± Σ≡≤πεΘ Γα≡Φαφ≥. #<bq>┼±δΦ Ω ∞εΣ≤ ∩≡Φδαπασ≥± ⌠αΘδ init.con, ≥ε Γ√πδ ΣΦ≥ εφ ∩≡Φ∞σ≡φε ≥αΩ:#<bq>game.CustomGameName Mod#<bq>game.addModPath Mods\Mod\#<bq>game.addModPath Mods\BF1942\##<bq>game.setCustomGameVersion 8.21#<bq>game.setCustomGameUrl "http://www.mod.com"##<bq>Game.setMenuMusicFilename #<bq>"music\slaughter4.bik"#<bq>Game.setLoadMusicFilename "music\vehicle4.bik"#<bq>Game.setWinMusicFilename "music\vehicle3.bik"#<bq>Game.setLoseMusicFilename "music\menu.bik"#<bq>Game.setCampaignLoseMusicFilename "music\theme2.bik"#<bq>Game.setDebriefingMusicFilename "music\briefing.bik"##<bq>╩αΩ ΓΦΣΦ≥σ, τΣσ±ⁿ ≤µσ ≤Ωαταφ√ ε±φεΓφα Γσ≡±Φ Φ Γα° ∞εΣ. ╩≡ε∞σ ≥επε, σ±≥ⁿ φατΓαφΦσ ²≥επε ∞εΣα Σδ ∞σφ■ Custom Game ù Mod. ─αδⁿφσΘ°σσ ε≈σΓΦΣφε. ╟α∩≤±Ωασ≥σ Φπ≡≤, τα⌡εΣΦ≥σ Γ ∞σφ■ Custom Game, Γ√ßΦ≡ασ≥σ ±≥≡εΩ≤ Mod Φ τα∩≤±Ωασ≥σ ²≥≤ Γσ≡±Φ■. ╥αΩµσ Γ√ ∞εµσ≥σ ±ετΣα≥ⁿ ≡δ√Ω Ω exe-⌠αΘδ≤ Battlefiled 1942, α τα≥σ∞ Γ ±ΓεΘ±≥Γα⌡ ≡δ√Ωα, Γ ±≥≡εΩσ "╬ß·σΩ≥" φα∩Φ±α≥ⁿ C:\Battlefield 1942\BF1942.exe" +game Mod. ╟α≥σ∞ τα∩≤±ΩαΘ≥σ ²≥ε≥ ∞εΣ ∩≡ ∞ε ± ≡δ√Ωα, ßστ ∞σφ■ Custom Game.#<bq>╧ε∞φΦ≥σ, Γ ∞σφ■ Custom Game ß≤Σ≤≥ ε≥εß≡αµα≥ⁿ± ≥εδⁿΩε ≥σ ∞εΣ√, ≤ Ωε≥ε≡√⌡ σ±≥ⁿ ±ΓεΘ ⌠αΘδ init.con ù εφ δΦßε ∩≡Φδαπασ≥± ± ∞εΣε∞, δΦßε Γ√ ∞εµσ≥σ ±Ωε∩Φ≡εΓα≥ⁿ ⌠αΘδ init.con Φτ ∩α∩ΩΦ Mods\BF1942 Φ Φτ∞σφΦ≥ⁿ σπε, ΩαΩ ε∩Φ±αφε Γ√°σ.#<bq>═σΩε≥ε≡√σ ∞εΣ√ Φ∞σ■≥ Setup. ╟α∩≤±≥Φ≥σ σπε, α Σαδⁿ°σ, σ±δΦ ∞εΣ φσ ≡αßε≥ασ≥, ∩≡ΦΓσΣΦ≥σ σπε Γ ±εε≥Γσ≥±≥ΓΦσ ± Γ√°σ≤Ωαταφφ√∞Φ ±εΓσ≥α∞Φ.##<bq><b>2. ╙╤╥└═╬┬╩└ ╩└╨╥</b>##<bq>┬±σ Ωα≡≥√ Φ∞σ■≥ ≡α±°Φ≡σφΦσ <b>rfa</b>. ─δ τα∩≤±Ωα Ωα≡≥√ Σε±≥α≥ε≈φε ±Ωε∩Φ≡εΓα≥ⁿ Ωα≡≥≤ Γ Ωα≥αδεπ Φπ≡√ <b>Archives</b>. ╧ε±δσ ²≥επε µσδασ∞α Ωα≡≥α ß≤Σσ≥ Σε±≥≤∩φα Γ ∞σφ■ Γ√ßε≡α Ωα≡≥√ Γ Φπ≡σ.
[Deathzone_Dea4_Rukovo3]
Type=File
Title=Quake III Arena
Content= <bq><b>1. ╙±≥αφεΓΩα ∞εΣΦ⌠ΦΩα÷ΦΘ</b># <bq>╞σδα≥σδⁿφε, φε φσ εß τα≥σδⁿφε Φ∞σ≥ⁿ ∩ε±δσΣφ■■ Γσ≡±Φ■ <b>Q3</b>. ┬√ ≡α±∩αΩεΓ√Γασ≥σ α≡⌡ΦΓ ± ∞εΣε∞ Γ ΣΦ≡σΩ≥ε≡Φ■ Q3, ∩ε±δσ ≈σπε Φ∙σ≥σ ∞εΣ Γ ∞σφ■ <b>Mods</b> Φπ≡√. └δⁿ≥σ≡φα≥ΦΓφ√Θ Γα≡Φαφ≥ τα∩≤±Ωα Q3:# <bq><b>quake3.exe +set fs_game modname</b># <bq>πΣσ modname ù Φ∞ ΣΦ≡σΩ≥ε≡ΦΦ ± ∞εΣε∞. ═α∩≡Φ∞σ≡, σ±δΦ ΣΦ≡σΩ≥ε≡Φ φατ√Γασ≥± <b>BazookaQuake3</b>, ≥ε ±≥≡εΩα τα∩≤±Ωα ∞εΣα ß≤Σσ≥ Φ∞σ≥ⁿ ΓΦΣ:# <bq><b>quake3.exe +set fs_game BazookaQuake3</b># <bq>╠εµφε ∩≡ε∩Φ±α≥ⁿ σσ Γ ±ΓεΘ±≥Γα⌡ ≡δ√Ωα Φ ≥αΩΦ∞ εß≡ατε∞ φσ ∞≤≈Φ≥ⁿ± ΩαµΣ√Θ ≡ατ ± φαßε≡ε∞ ±≥≡εΩΦ Γ Ωε∞αφΣφε∞ ≡σµΦ∞σ.# <bq>┼±δΦ µσ ∞εΣ φα⌡εΣΦ≥± Γ ±α∞ε≡α±∩αΩεΓ√Γα■∙σ∞± α≡⌡ΦΓσ, Γ exe-⌠αΘδσ, ≥ε ±≥εΦ≥ δΦ°ⁿ σπε τα∩≤±≥Φ≥ⁿ, α Γ±σ ε±≥αδⁿφεσ εφ ±Σσδασ≥ ±α∞.# # <bq><b>2. ╧≡εΦπ≡√ΓαφΦσ Σσ∞εΩ</b># <bq>─σ∞ΩΦ φσεß⌡εΣΦ∞ε ±Ωε∩Φ≡εΓα≥ⁿ Γ ΣΦ≡σΩ≥ε≡Φ■ <b>Quake III Arena\\baseq3\\demos</b>. ╧ε±δσ ²≥επε Φ⌡ ∞εµφε ß≤Σσ≥ ∩≡εΦπ≡√Γα≥ⁿ ≈σ≡στ ∞σφ■ Φπ≡√, ∩≤φΩ≥ <b>Demos</b>.# <bq>╙ Σσ∞εΩ Quake III Arena ß√Γασ≥ ≥≡Φ ≡α±°Φ≡σφΦ , Ωε≥ε≡√σ ≤Ωατ√Γα■≥ φα φ≤µφ≤■ Γσ≡±Φ■ Φπ≡√.# <bq><b>*.dm3</b> ù Σσ∞ΩΦ, ∩≡σΣφατφα≈σφφ√σ Σδ <b>Q3 1.11 ù 1.17</b># <bq><b>*.dm_48</b> ù Γσ≡±ΦΦ <b>1.25 ù 1.27</b># <bq><b>*.dm_66</b> ù Γσ≡±ΦΦ <b>1.29 ù 1.30</b># <bq>┼±δΦ Σσ∞ΩΦ τα∩Φ±αφ√ ∩εΣ ΩαΩεΘ-≥ε ∞εΣΦ⌠ΦΩα÷ΦσΘ, ≥ε Σδ Φ⌡ ∩≡εΦπ≡√ΓαφΦ ±δσΣ≤σ≥ ∩≡σΣΓα≡Φ≥σδⁿφε τα∩≤±≥Φ≥ⁿ ²≥ε≥ ∞εΣ ≈σ≡στ ∞σφ■ <b>Mods</b>.# <bq>┴εδσσ ∩≡ε±≥√∞ ±∩ε±εßε∞ ∩≡εΦπ≡√ΓαφΦ Σσ∞εΩ Γδ σ≥± Φ±∩εδⁿτεΓαφΦσ ±∩σ÷Φαδⁿφ√⌡ ≤≥ΦδΦ≥. ╬Σφ≤ Φτ φΦ⌡, <b>SK Player 1.0</b>, Γ√ ∞εµσ≥σ φαΘ≥Φ φα φα°σ∞ Ωε∞∩αΩ≥σ Ω <b>╣09</b> <b>τα 2003 πεΣ</b>.
PicturesParam=1
[Deathzone_Dea4_Rukovo4]
Type=File
Title=Unreal Tournament 2003
Content= <bq><b>1. ╙±≥αφεΓΩα ∞εΣΦ⌠ΦΩα÷ΦΘ</b># <bq>╠εΣΦ⌠ΦΩα÷ΦΦ ∩ε±≥αΓδ ■≥± φαßε≡ε∞ ⌠αΘδεΓ ± ≡ατφ√∞Φ ≡α±°Φ≡σφΦ ∞Φ. ╙±≥αφαΓδΦΓα≥ⁿ ≥αΩΦσ ∞εΣΦ⌠ΦΩα÷ΦΦ ΣεΓεδⁿφε ∩≡ε±≥ε.# <bq>╤∩σ≡Γα ±≥εΦ≥ ταπδ φ≤≥ⁿ Γ ΣεΩ≤∞σφ≥α÷Φ■ Ω ∞≤≥α≥ε≡≤ ù Γετ∞εµφε, αΓ≥ε≡√ "φα∞≤≥ΦδΦ" ≈≥ε-φΦß≤Σⁿ φσεß√≈φεσ, Φτ-τα ≈σπε ±≥αφΣα≡≥φ√σ ±∩ε±εß√ ≤±≥αφεΓΩΦ ∞επ≤≥ φσ ∩εΣεΘ≥Φ.# <bq>┼±δΦ Γ ΣεΩ≤∞σφ≥α÷ΦΦ ∩≡ε ≤±≥αφεΓΩ≤ φΦ≈σπε ΩεφΩ≡σ≥φεπε φσ ±Ωαταφε, ∩σ≡σ∩Φ±√Γασ∞ ⌠αΘδ√ Φτ α≡⌡ΦΓα ≥αΩΦ∞ εß≡ατε∞:# <bq><b>*.int, *.u ù [drive:][\\path\\]UT2003\\system\\</b># <bq><b>*.ukx ù [drive:][\\path\\]UT2003\\animations\\</b># <bq><b>*.ka ù [drive:][\\path\\]UT2003\\KarmaData\\</b># <bq><b>*.ut2 ù [drive:][\\path\\]UT2003\\maps\\</b># <bq><b>*.ogg ù [drive:][\\path\\]UT2003\\music\\</b># <bq><b>*.uax ù [drive:][\\path\\]UT2003\\sounds\\</b># <bq><b>*.usx ù [drive:][\\path\\]UT2003\\StaticMeshes\\</b># <bq><b>*.utx ù [drive:][\\path\\]UT2003\\Textures\\</b># <bq>╟Σσ±ⁿ <b>[drive:][\\path\\]</b> ù ΣΦ±Ω Φ ∩≤≥ⁿ Ω ∩α∩Ωσ, Γ Ωε≥ε≡εΘ ≤ Γα± ≤±≥αφεΓδσφ <b>Unreal Tournament 2003</b>.# <bq>╧ε±δσ ≤±≥αφεΓΩΦ ∞≤≥α≥ε≡√ ∩ε Γδ ■≥± Γ ±∩Φ±Ωσ Γε ΓΩδαΣΩσ <b>Mutators</b>. ╧≡Φ ∙σδ≈Ωσ ∩ε φατΓαφΦ■ ∞≤≥α≥ε≡α Γ ∩≡αΓε∞ φΦµφσ∞ ≤πδ≤ ∞εµσ≥ ∩ε ΓΦ≥ⁿ± Ωφε∩Ωα <b>Configure</b> ù σ±δΦ ≤ ∞≤≥α≥ε≡α σ±≥ⁿ ΩαΩΦσ-≥ε φα±≥≡εΘΩΦ.# <bq>┬ ∩ε±δσΣφσσ Γ≡σ∞ ∩ε ΓΦδ± φεΓ√Θ ≥Φ∩ ∞≤≥α≥ε≡εΓ ± ≡α±°Φ≡σφΦσ∞ <b>ut2mod</b>. ─δ ≤±≥αφεΓΩΦ ≥αΩεπε ∞≤≥α≥ε≡α ∩σ≡Γ√∞ Σσδε∞ φ≤µφε ±Ωε∩Φ≡εΓα≥ⁿ ⌠αΘδ Γ ΣΦ≡σΩ≥ε≡Φ■ Φπ≡√ <b>\\system\\</b>, ∩ε≥ε∞ ± ∩ε∞ε∙ⁿ■ <b>"╧≡εΓεΣφΦΩα"</b> (<b>Windows Explorer</b>) ταΘ≥Φ Γ ΣΦ≡σΩ≥ε≡Φ■ <b>\\system\\</b>, Φ Γ Ωε∞αφΣφεΘ ±≥≡εΩσ "╧≡εΓεΣφΦΩα" Γ∩Φ±α≥ⁿ ∩εδφ√Θ ∩≤≥ⁿ Ω ∞≤≥α≥ε≡≤ ù Σεδµφε ∩εδ≤≈Φ≥ⁿ± ≈≥ε-≥ε Γ≡εΣσ ²≥επε:# <bq><b>C:\\Program Files\\Unreal\\Unreal Tournament 2003\\System\\setup install SmashU2k3.ut2mod</b>. SmashU2k3.ut2mod ù ²≥ε ∩εδφεσ φατΓαφΦσ ∞≤≥α≥ε≡α, Ωε≥ε≡√Θ Γ√ ⌡ε≥Φ≥σ ≤±≥αφεΓΦ≥ⁿ. ┬ ≡στ≤δⁿ≥α≥σ ∩≡εΣσδαφφ√⌡ ∞αφΦ∩≤δ ÷ΦΘ τα∩≤±≥Φ≥± Φφ±≥αδδ ≥ε≡, Φ ∞≤≥α≥ε≡ ß≤Σσ≥ ≤±∩σ°φε ≤±≥αφεΓδσφ.# <bq>╠εΣ√ Γ√ßΦ≡α■≥± Γ π≡α⌠σ <b>Game type</b> φα≡ Σ≤ ± <b>DeathMatch</b>, <b>CTF</b> Φ ≥.Σ.# # <bq><b>2. ╙±≥αφεΓΩα Ωα≡≥</b># <bq>╩α≡≥√ Σδ Unreal Tournament 2003 ∩ε±≥αΓδ ■≥± ≥αΩ µσ, ΩαΩ Φ ∞≤≥α≥ε≡√, φαßε≡ε∞ ⌠αΘδεΓ ± ≡ατφ√∞Φ ≡α±°Φ≡σφΦ ∞Φ. ╙±≥αφαΓδΦΓα≥ⁿ Ωα≡≥√ φσ ±δεµφσσ, ≈σ∞ ∞≤≥α≥ε≡√.# <bq>═≤µφε ∩σ≡σ∩Φ±√Γα≥ⁿ ⌠αΘδ√ Φτ α≡⌡ΦΓα ±δσΣ≤■∙Φ∞ εß≡ατε∞:# <bq><b>*.ut2 ù [drive:][\\path\\]UT2003\\maps\\</b># <bq><b>*.usx ù [drive:][\\path\\]UT2003\\StaticMeshes</b># <bq><b>*.utx ù [drive:][\\path\\]UT2003\\Textures</b># <bq><b>*.ogg ù [drive:][\\path\\]UT2003\\music\\</b># <bq><b>*.uax ù [drive:][\\path\\]UT2003\\sounds\\</b># <bq><b>*.int, *.u ù [drive:][\\path\\]UT2003\\system\\</b># <bq>╧≡Φ ≤±≥αφεΓΩσ Ωα≡≥√ εß τα≥σδⁿφε ∩ε±∞ε≥≡Φ≥σ, Ω ΩαΩε∞≤ ≥Φ∩≤ Ωα≡≥α ε≥φε±Φ≥± . ╤Ωαµσ∞, φατΓαφΦσ ⌠αΘδα <b>CTF-Addien-Dwy.ut2</b> τφα≈Φ≥, ≈≥ε Ωα≡≥α ε≥φε±Φ≥± Ω ≥Φ∩≤ CTF ù Capture The Flag.# # <bq><b>3. ╧≡εΦπ≡√ΓαφΦσ Σσ∞εΩ</b># <bq><b>1</b>) ╤Ωε∩Φ≡≤Θ≥σ Σσ∞Ω≤ Γ Φπ≡εΓ≤■ ΣΦ≡σΩ≥ε≡Φ■ <b>\\System\\</b>.# <bq><b>2)</b> ╟α∩≤±≥Φ≥σ Φπ≡≤, Γ√τεΓΦ≥σ φαµα≥Φσ∞ ΩδαΓΦ°Φ <b>~</b> Ωεφ±εδⁿ, Φ ≥α∞ Γ∩Φ°Φ≥σ <b>demoplay \<∩εδφεσ Φ∞ Σσ∞ΩΦ\>.</b> ─εδµφε ∩εδ≤≈Φ≥ⁿ± ≈≥ε-≥ε Γ≡εΣσ ù <b>demoplay</b> <b>askold_navi-f</b>.
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[Deathzone_Dea4_Rukovo5]
Type=File
Title=Half-Life
Content= <bq><b>1. ╙±≥αφεΓΩα ∞εΣΦ⌠ΦΩα÷ΦΘ</b># <bq>─δ ≤±≥αφεΓΩΦ ∩≡σµΣσ Γ±σπε φσεß⌡εΣΦ∞ (⌡ε≥ⁿ Φ φσ Γ±σπΣα) <b>H-L</b> ∩ε±δσΣφσΘ Γσ≡±ΦΦ. └∩ΣσΘ≥√ ∩σ≡ΦεΣΦ≈σ±ΩΦ ∩ε Γδ ■≥± φα φα°σ∞ Ωε∞∩αΩ≥σ ΦδΦ τΣσ±ⁿ:# <bq><b><i>ftp:\/\/ftp.sierra.com\/pub\/patches\/pc\/hl1101.exe (α∩ΣσΘ≥ Σδ δ■ß√⌡ Γσ≡±ΦΘ)</i></b># <bq><b><i>ftp:\/\/ftp.sierra.com\/pub\/patches\/pc\/11001101.exe (α∩ΣσΘ≥ Σδ Γσ≡±ΦΦ 1.1.0.0)</i></b># <bq>─αδσσ φσεß⌡εΣΦ∞ε τα∩≤±≥Φ≥ⁿ Φφ±≥αδδ ÷Φεφφ√Θ ⌠αΘδ ∞εΣα ΦδΦ, σ±δΦ ≥αΩεΓεπε φσ≥, ≤±≥αφεΓΦ≥ⁿ Γ±σ ⌠αΘδ√ ∞εΣα Γ ΣΦ≡σΩ≥ε≡Φ■, ±εε≥Γσ≥±≥Γ≤■∙≤■ σπε φατΓαφΦ■. ╬φα Σεδµφα ≡α±∩εδαπα≥ⁿ± Γφ≤≥≡Φ Γα°σΘ ΣΦ≡σΩ≥ε≡ΦΦ ± Φπ≡εΘ. ╥επΣα ∩εδφ√Θ ∩≤≥ⁿ Ω Ωα≥αδεπ≤ ∞εΣα ß≤Σσ≥ Γ√πδ Σσ≥ⁿ, φα∩≡Φ∞σ≡, ≥αΩ:# <bq><b>C:\\Sierra\\Half-Life\\SvenCoop</b># <bq>╧ε±δσ ²≥επε τα∩≤±Ωασ≥σ Φπ≡≤, µ∞σ≥σ Γ ∞σφ■ <b>Custom Game</b> Φ ∩εδ≤≈ασ≥σ ±∩Φ±εΩ Γ±σ⌡ ≤±≥αφεΓδσφφ√⌡ ∞εΣεΓ. ─αδσσ Γ√ßΦ≡ασ≥σ φ≤µφ√Θ ∞εΣ Φ τα∩≤±Ωασ≥σ σπε.
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[Deathzone_Dea4_Rukovo6]
Type=File
Title=Counter-Strike
Content= <bq><b>1. ╙±≥αφεΓΩα ßε≥εΓ</b># <bq>╧≡ε±≥ε τα∩≤±Ωασ≥σ <b>exe</b>-⌠αΘδ ± ßε≥ε∞, ε±≥αδⁿφεσ ∩≡επ≡α∞∞α Φφ±≥αδδ ÷ΦΦ Γετⁿ∞σ≥ φα ±σß . ╧ε±δσ ≤±≥αφεΓΩΦ φσεß⌡εΣΦ∞ε ±ετΣα≥ⁿ ±σ≡Γσ≡, α ∩ε≥ε∞ Γ Ωεφ±εδΦ φαß≡α≥ⁿ Ωε∞αφΣ≤ <b>addbot</b>. ─δ ßεδσσ ≥εφΩεΘ φα±≥≡εΘΩΦ ±≥εΦ≥ ταπδ φ≤≥ⁿ Γ <b>txt</b>-⌠αΘδ, ∩ε±≥αΓδ σ∞√Θ Γ∞σ±≥σ ± ßε≥ε∞.# # <bq><b>2. ╙±≥αφεΓΩα ∞εΣσδσΘ Φπ≡εΩεΓ</b># <bq>┬±σ ∞εΣσδΦ Φπ≡εΩεΓ Φ∞σ■≥ ≡α±°Φ≡σφΦσ <b>mdl</b>. ╠εΣσδΦ ⌡≡αφ ≥± Γ ∩α∩Ωσ Φπ≡√ <b>\\Models\\Player\\</b>. ╥α∞ µσ φα⌡εΣ ≥± ΣΦ≡σΩ≥ε≡ΦΦ, ±εε≥Γσ≥±≥Γ≤■∙Φσ φατΓαφΦ ∞ ∞εΣσδσΘ: <b>terror</b>, <b>urban</b>, <b>vip</b>, <b>sas</b> Φ ≥.Σ. ┬ ΩαµΣεΘ ΣΦ≡σΩ≥ε≡ΦΦ σ±≥ⁿ ⌠αΘδΦΩ ù ∞εΣσδⁿΩα Φπ≡εΩα. ╩ ∩≡Φ∞σ≡≤, Γ ∩α∩Ωσ <b>guerilla</b> δσµΦ≥ ⌠αΘδ <b>guerilla.mdl</b>. ╫≥εß√ ≤±≥αφεΓΦ≥ⁿ φεΓ≤■ ∞εΣσδⁿ, φαΣε ∩≡ε±≥ε ±Ωε∩Φ≡εΓα≥ⁿ ⌠αΘδ Γ ±εε≥Γσ≥±≥Γ≤■∙≤■ ΣΦ≡σΩ≥ε≡Φ■, τα∞σφΦΓ ε≡ΦπΦφαδⁿφ√Θ ⌠αΘδ. ┬ε ΦτßσµαφΦσ φσ∩≡Φ ≥φ√⌡ ±■≡∩≡ΦτεΓ ≡σΩε∞σφΣ≤σ∞ ±ε⌡≡αφ ≥ⁿ ≡στσ≡Γφ≤■ Ωε∩Φ■ τα∞σφ σ∞√⌡ ⌠αΘδεΓ.# # <bq><b>3. ╙±≥αφεΓΩα ∞εΣσδσΘ ε≡≤µΦ </b># <bq>╙±≥αφεΓΦ≥ⁿ ±ΩΦφ√ ε≡≤µΦ ε≈σφⁿ ∩≡ε±≥ε ù Σε±≥α≥ε≈φε ±Ωε∩Φ≡εΓα≥ⁿ Γ±σ ⌠αΘδ√ Φτ ≡α±∩αΩεΓαφφεπε α≡⌡ΦΓα Γ ΣΦ≡σΩ≥ε≡Φ■ <b>\\cstrike\\models\\</b>, τα∞σφΦΓ ε≡ΦπΦφαδⁿφ√σ ⌠αΘδ√ φεΓ√∞Φ.# <bq>═σ ταß≤Σⁿ≥σ ±Σσδα≥ⁿ ≡στσ≡Γφ√σ Ωε∩ΦΦ τα∞σφ σ∞√⌡ ⌠αΘδεΓ.# # <bq><b>4. ╙±≥αφεΓΩα Ωα≡≥</b># <bq>╙±≥αφεΓΩα Ωα≡≥ ù Σσδε φΦ≈≤≥ⁿ φσ ßεδσσ ±δεµφεσ, ≈σ∞ ≤±≥αφεΓΩα ∞εΣσδσΘ ε≡≤µΦ ΦδΦ Φπ≡εΩεΓ.# <bq>╬ß√≈φε Ωα≡≥α Φ∞σσ≥ ⌠αΘδ ± ≡α±°Φ≡σφΦσ∞ <b>bsp</b>, Φ Σδ ≤±≥αφεΓΩΦ Ωα≡≥√ Σε±≥α≥ε≈φε ±Ωε∩Φ≡εΓα≥ⁿ σπε Γ ΣΦ≡σΩ≥ε≡Φ■ Φπ≡√ <b>\\cstrike\\maps\\</b>. ╬ΣφαΩε Γ ∩ε±δσΣφσσ Γ≡σ∞ ±≥αδΦ Γ±σ ≈α∙σ Φ ≈α∙σ ∩ε Γδ ≥ⁿ± Ωα≡≥√, Ωε≥ε≡√σ ε≥δΦ≈α■≥± ≡ατφ√∞Φ φαΓε≡ε≥α∞Φ, ∩ε²≥ε∞≤ Σδ Φ⌡ ≤±≥αφεΓΩΦ ∩≡ΦΣσ≥± φσ∞φεπε ∩εΓετΦ≥ⁿ± . ┼±δΦ φεΓα Ωα≡≥α ±εΣσ≡µΦ≥ φεΓ√σ τΓ≤ΩΦ, ΩαΩΦσ-≥ε π≡α⌠Φ≈σ±ΩΦσ ⌠Φ°ΩΦ Φ ≥.Σ., ≥ε ∩σ≡Γ√∞ Σσδε∞ φ≤µφε ∩ε±∞ε≥≡σ≥ⁿ, ΩαΩΦσ ∩α∩ΩΦ ≡α±∩αΩεΓαδΦ±ⁿ Φτ α≡⌡ΦΓα. ╧ε±δσ ≈σπε ε±≥ασ≥± δΦ°ⁿ ±Ωε∩Φ≡εΓα≥ⁿ ≡α±∩αΩεΓαφφ√σ ⌠αΘδ√ Φτ ΣΦ≡σΩ≥ε≡ΦΦ α≡⌡ΦΓα Γ ±εε≥Γσ≥±≥Γ≤■∙Φσ ΣΦ≡σΩ≥ε≡ΦΦ Φπ≡√. ╩ ∩≡Φ∞σ≡≤, Γ±σ ⌠αΘδ√ Φτ ∩α∩ΩΦ <b>gfx\\env</b> φαΣε ±Ωε∩Φ≡εΓα≥ⁿ Γ ΣΦ≡σΩ≥ε≡Φ■ <b>\\cstrike\\gfx\\env\\</b>.# # <bq><b>5. ╧≡εΦπ≡√ΓαφΦσ Σσ∞εΩ</b># <bq><b>1)</b> ╘αΘδ Σσ∞ΩΦ Φ∞σσ≥ ≡ατ≡σ°σφΦσ <b>dem.</b># <bq><b>2)</b> ╤Ωε∩Φ≡≤Θ≥σ ⌠αΘδ√ Σσ∞ΩΦ Γ Ωε≡φσΓ≤■ ΣΦ≡σΩ≥ε≡Φ■ Counter-Strike.# <bq><b>3)</b> ╟α∩≤±≥Φ≥σ CS. ┬√τεΓΦ≥σ Ωεφ±εδⁿ Φ φαßσ≡Φ≥σ <b>playdemo \<Φ∞ ⌠αΘδα Σσ∞ΩΦ\></b>. ┴εδσσ ∩≡ε±≥εΘ ±∩ε±εß ù Γε±∩εδⁿτεΓα≥ⁿ± ±∩σ÷ΦαδⁿφεΘ ≤≥ΦδΦ≥εΘ. ╬Σφ≤ Φτ φΦ⌡, <b>SK Player 1.0</b>, ∞εµφε φαΘ≥Φ φα φα°σ∞ Ωε∞∩αΩ≥σ Ω <b>╣09</b> <b>τα 2003 πεΣ</b>.
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[Deathzone_Dea4_Rukovo7]
Type=File
Title=Starcraft
Content= <bq><b>1. ╧≡εΦπ≡√ΓαφΦσ ≡σ∩δσσΓ</b># <bq><b>1)</b> ╙±≥αφεΓΦ≥ⁿ <b>Starcraft: BroodWar</b>.# <bq><b>2)</b> ╙±≥αφεΓΦ≥ⁿ ∩εδφ√Θ ∩α≥≈ <b>1.08</b> (φσ alfa!).# <bq><b>3)</b> ╤Ωε∩Φ≡εΓα≥ⁿ Σσ∞ΩΦ (≡σ∩δσΦ) Γ ∩α∩Ω≤ <b>\\Starcraft\\maps\\replays</b>.# <bq><b>4)</b> ┬ ∞σφ■ Γ√ßε≡α Ωα∞∩αφΦΦ ∩ε ΓΦ≥± φεΓα ε∩÷Φ ù <b>Replay</b>. ╫σ≡στ φσσ Γ√ ±∞εµσ≥σ Γ√ßΦ≡α≥ⁿ ≡σ∩δσΦ.
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[Deathzone_Dea4_Rukovo8]
Type=File
Title=Jedi Knight II: Jedi Outcast
Content= <bq><b>1. ╙±≥αφεΓΩα Ωα≡≥</b># <bq><b>1)</b> ╙±≥αφεΓΦ≥ⁿ Jedi Knight 2: Jedi Outcast.# <bq><b>2)</b> ╤Ωε∩Φ≡εΓα≥ⁿ ⌠αΘδ√ Ωα≡≥√ Γ ΣΦ≡σΩ≥ε≡Φ■ Φπ≡√ <b>\\GameData\\base</b>.# <bq><b>3)</b> ┬√ß≡α≥ⁿ φ≤µφ≤■ Ωα≡≥≤ Γ ∞σφ■ Γ√ßε≡α Ωα≡≥ Γ Φπ≡σ.# # <bq><b>2. ╙±≥αφεΓΩα ∞εΣΦ⌠ΦΩα÷ΦΘ</b># <bq><b>1)</b> ╙±≥αφεΓΦ≥ⁿ Jedi Knight 2: Jedi Outcast.# <bq><b>2)</b> ╤Ωε∩Φ≡εΓα≥ⁿ ⌠αΘδ√-∞εΣΦ⌠ΦΩα÷ΦΦ Γ ΣΦ≡σΩ≥ε≡Φ■ Φπ≡√ <b>\\GameData</b>.# <bq><b>3)</b> ┬√ß≡α≥ⁿ ∞εΣΦ⌠ΦΩα÷Φ■ Γ ∞σφ■ <b>Mods</b>.
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[Deathzone_Dea4_Rukovo9]
Type=File
Title=Operation Flashpoint
Content= <bq><b>1. ╙±≥αφεΓΩα Ωα≡≥</b># <bq>╙±≥αφεΓΩα ∞≤δⁿ≥Φ∩δσσ≡φ√⌡ Ωα≡≥ Σδ Operation Flashpoint ù Σσδε ε≈σφⁿ ∩≡ε±≥εσ. ─ε±≥α≥ε≈φε ±Ωε∩Φ≡εΓα≥ⁿ Γ±σ ⌠αΘδ√ ± ≡α±°Φ≡σφΦσ∞ .<b>pdo</b> Γ ΣΦ≡σΩ≥ε≡Φ■ Φπ≡√ <b>MPMissions</b>.
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[Deathzone_Dea4_Rukovo10]
Type=File
Title=Warcraft III
Content= <bq><b>1. ╧≡ε±∞ε≥≡ ≡σ∩δσσΓ</b># <bq><b>1)</b> ╧σ≡σ∩Φ°Φ≥σ ≡σ∩δσΦ Γ Ωα≥αδεπ <b>\\replay\\</b> Γ ∩α∩Ωσ ± <b>Warcraft III</b>.# <bq><b>2)</b> ╟α∩≤±≥Φ≥σ Φπ≡≤, ταΘΣΦ≥σ Γ <b>Single Player\/View Replay</b>. ┬√ßσ≡Φ≥σ Γ ∞σφ■ φ≤µφ≤■ Γα∞ τα∩Φ±ⁿ Φ φαµ∞Φ≥σ φα Ωφε∩Ω≤ View Replay ΓφΦτ≤ ²Ω≡αφα.# <bq>╧≡Φ∞σ≈αφΦσ: ≡σ∩δσΦ, τα∩Φ±αφφ√σ Γ Γσ≡±Φ ⌡ <b>Warcraft III v. 1.01</b> Φ ±≥α≡°σ, φσ ß≤Σ≤≥ ∩≡εΦπ≡√Γα≥ⁿ± Γ <b>v. 1.00</b>. ╙±≥αφαΓδΦΓαΘ≥σ ±ΓσµΦΘ ∩α≥≈.# # <bq><b>2. ╙±≥αφεΓΩα Ωα≡≥</b># <bq>╧≡ε±≥ε ±Ωε∩Φ≡≤Θ≥σ ⌠αΘδ-Ωα≡≥≤ Γ Ωα≥αδεπ Φπ≡√ <b>\\maps\\download</b>, ∩ε±δσ ≈σπε Ωα≡≥α ∩ε ΓΦ≥± Γ ∞σφ■ Γ√ßε≡α Ωα≡≥. ┬√ßΦ≡αΘ≥σ φ≤µφ≤■ Ωα≡≥≤, τα∩≤±ΩαΘ≥σ Φ Φπ≡αΘ≥σ.
PicturesParam=1