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Igromania 2005 May
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Igromania_2005-05.iso
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DemosThemes2
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Demo1944BattleOfTheBulge
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demo1944english.exe
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Inf
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MainViewport.inf
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INI File
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2004-07-21
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3KB
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131 lines
[MainViewport]
{
; shortcut = RotateLeft, KEY_DELETE
; shortcut = RotateRight, KEY_END
; shortcut = PitchUp, KEY_PRIOR
; shortcut = PitchDown, KEY_NEXT
; shortcut = ZoomIn, KEY_INSERT
; shortcut = ZoomOut, KEY_HOME
;
; shortcut = RotateLeft2, KEY_LEFT, KEY_CONTROL
; shortcut = RotateRight2, KEY_RIGHT, KEY_CONTROL
;
; shortcut = HoldFire, KEY_B
; shortcut = ReturnFire, KEY_N
; shortcut = FireAtWill, KEY_M
; shortcut = HoldPosition, KEY_G
; shortcut = MoveInVicinity, KEY_H
; shortcut = MoveFreely, KEY_J
; shortcut = StopUnits, KEY_SPACE
; shortcut = Unmount, KEY_BACKSPACE
; shortcut = InGameMenu, KEY_ESCAPE
shortcut = MissionEndDialog, KEY_CONTROL,KEY_F12
shortcut = Debug1, KEY_NUMPAD1
shortcut = Debug2, KEY_NUMPAD2
shortcut = Debug3, KEY_NUMPAD3
shortcut = Debug4, KEY_NUMPAD4
shortcut = Debug5, KEY_NUMPAD5
shortcut = Debug6, KEY_NUMPAD6
shortcut = Debug7, KEY_NUMPAD7
shortcut = Debug8, KEY_NUMPAD8
shortcut = Debug9, KEY_NUMPAD9
shortcut = Debug0, KEY_NUMPAD0
shortcut = Debug_Dot, KEY_DECIMAL
shortcut = Debug_Slash, KEY_DIVIDE
shortcut = StartInputRecording, KEY_MENU, KEY_I
shortcut = StartInputReplaying, KEY_CONTROL,KEY_I
shortcut = SaveInputStream, KEY_SHIFT,KEY_I
shortcut = StartStopCameraRecord, KEY_L
shortcut = StartStopCameraReplay, KEY_CONTROL,KEY_L
shortcut = StartStopHDDWrite, KEY_SHIFT,KEY_L
shortcut = PlaceCameraKey, KEY_CONTROL,KEY_RETURN
shortcut = FreeCameraMode, KEY_CONTROL,KEY_K
; shortcut = MakeScreenShot, KEY_F11
shortcut = SwitchFOWOnOff, KEY_CONTROL,KEY_F
shortcut = DamageAll, KEY_CONTROL, KEY_D
shortcut = KillAll, KEY_CONTROL, KEY_C
shortcut = Teleport, KEY_CONTROL, KEY_T
; [MainScene2d_2]
; {
; type=Scene
; Create =FALSE
; DeleteZBuffer =FALSE
; DeleteBackground =FALSE
; Render_Screen_Viewport=1
; }
[Background]
{
type=Button
TwoDArea=0,0,1024,768
}
[MainScene]
{
type=Scene
Create = FALSE
DeleteZBuffer = TRUE
DeleteBackground= TRUE
}
[Text]
{
type=Text
Text="-"
TwoDArea=0,0,0,0
Font=newmenu_20_white
}
[TimerCounter]
{
type=Text
Text=""
TwoDArea=980,0,0,0
Font=newmenu_20_white
}
; [Editfield]
; {
; type=EditField
; DefaultText="#iMAINVIEWPORT#"
; TwoDArea=100,100,100,20
; }
;
; [Image]
; {
; type=Image
; Pos=100,100
; Filename=Gfx\Interface\Editor\preview.tga,Image1
; Filename=Gfx\Gui\Command_buttons\Stop1.tga,Image2
; }
;
; ---
[MainScene2d]
{
type=Scene
Create =FALSE
DeleteZBuffer =FALSE
DeleteBackground =FALSE
Render_Screen_Viewport=1
}
[DrawCallback]
{
type=Button
}
}