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Igromania 2005 May
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DemosThemes2
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Demo1944BattleOfTheBulge
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demo1944english.exe
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Inf
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SelectionPanel.inf
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INI File
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2004-07-21
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5KB
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282 lines
#define UNIT_INFO_COLOR 255,255,192,255
#define SUPPORT_AMOUNT_COLOR 255,255,192,255
[SelectionPanel_Background]
{
type = Image
Pos = 372, 561
; TwoDArea = 334, 623, 475, 145
Filename = Gfx\Gui\CommandPanel_2_Big.tga, Empty
Filename = Gfx\Gui\CommandPanel_2_Big_a.tga, Single
Filename = Gfx\Gui\CommandPanel_2_Big_b.tga, Multi
}
[SelectionPanel_Background2]
{
type = Button
TwoDArea = 372, 561, 700, 210
}
; [SelectionPanel_CloseButton]
; {
; type = Button
; TwoDArea = 792, 633, 11, 8
; BackgroundImage = Gfx\Gui\Closebutton_01.tga
; }
; --- slots ---
; --- selected unit info ---
[SU_Name]
{
type = Text
TwoDArea = 483, 611, 510, 16
Text = "#iNAME#"
Color = UNIT_INFO_COLOR
Font = newmenu_30_white
}
[SU_Name2]
{
type = Text
TwoDArea = 483, 611, 510, 16
Text = "#iNAME#"
Align=ALIGN_RIGHT
Color = UNIT_INFO_COLOR
Font = newmenu_30_white
}
[SU_Level1]
{
type=Image
Pos=455,615
Filename=Gfx\Interface\Management\balkankreuz.tga,Axis
Filename=Gfx\Interface\Management\feher_csillag.tga,Allied
}
[SU_Level2]
{
type=Image
Pos=455,624
Filename=Gfx\Interface\Management\balkankreuz.tga,Axis
Filename=Gfx\Interface\Management\feher_csillag.tga,Allied
}
[SU_Turret]
{
type=Image
Pos=464,614
TwoDArea = 464, 614, 16, 8
Filename=Gfx\GUI\ikon\turret_small.dds
ToolTip="#iTURRET_DEST#"
}
[SU_Caterpillar]
{
type=Image
Pos=463,623
TwoDArea = 463, 623, 16, 8
Filename=Gfx\GUI\ikon\track_small.dds
ToolTip="#iCAT_DEST#"
}
[SU_HPLabel]
{
type = Text
TwoDArea = 823, 644, 172, 8
Text = "#iHP#"
Color = UNIT_INFO_COLOR
Font = newmenu_20_white
}
; [SU_HPArea]
; {
; type = Button
; TwoDArea = 680, 644, 60, 11
; }
[SU_HP]
{
type = Text
TwoDArea = 823, 644, 172, 8
Align = ALIGN_RIGHT
Color = UNIT_INFO_COLOR
Font = newmenu_20_white
}
[SU_ArmorLabel]
{
type = Text
TwoDArea = 823, 660, 172, 8
Text = "#iARMOR#"
Color = UNIT_INFO_COLOR
Font = newmenu_20_white
}
[SU_Armor]
{
type = Text
TwoDArea = 823, 660, 172, 8
Color = UNIT_INFO_COLOR
Font = newmenu_20_white
Align = ALIGN_RIGHT
ToolTip="#iARMOR_TOOLTIP#"
}
[SU_EnemiesLabel]
{
type = Text
TwoDArea = 823, 676, 172, 8
Text = "#iENEMIES_IN_BUILDING#"
Color = UNIT_INFO_COLOR
Font = newmenu_20_white
}
[SU_FreeRoomLabel]
{
type = Text
TwoDArea = 823, 676, 172, 8
Text = "#iFREE_ROOM#"
Color = UNIT_INFO_COLOR
Font = newmenu_20_white
}
[SU_FreeRoom]
{
type = Text
TwoDArea = 823, 676, 172, 8
Color = UNIT_INFO_COLOR
Font = newmenu_20_white
Align = ALIGN_RIGHT
}
[SU_MinesLabel]
{
type = Text
TwoDArea = 823, 676, 172, 8
Text = "#iMINES#"
Color = UNIT_INFO_COLOR
Font = newmenu_20_white
}
[SU_Mines]
{
type = Text
TwoDArea = 823, 676, 172, 8
Color = UNIT_INFO_COLOR
Font = newmenu_20_white
Align = ALIGN_RIGHT
}
[SU_FiringPositionLabel]
{
type = Text
TwoDArea = 823, 693, 172, 8
Text = "#iFIRING_POS#"
Color = UNIT_INFO_COLOR
Font = newmenu_20_white
}
[SU_FiringPosition]
{
type = Text
TwoDArea = 823, 693, 172, 8
Color = UNIT_INFO_COLOR
Font = newmenu_20_white
Align = ALIGN_RIGHT
}
; --- Support ---
[ReconBackGround]
{
Type = Image
Pos = 407, 561
Filename = Gfx\Gui\Support_alap.tga
}
[Recon]
{
Type = ToggleButton
TwoDArea = 437, 566, 64, 32
BackGroundImage = Gfx\Gui\Support_Recon.tga
PressImage = Gfx\Gui\Support_Recon_On.tga
ToolTip = "#iAIRRECON#"
OnClickSound="Sounds/Interface/Click 06.wav"
}
[ReconAmount]
{
type=Text
TwoDArea = 496, 583, 20, 20
Font=newmenu_14_white
Color=SUPPORT_AMOUNT_COLOR
}
[AirStrikeBackGround]
{
Type = Image
Pos = 496, 561
Filename = Gfx\Gui\Support_alap.tga
}
[AirStrike]
{
Type = ToggleButton
TwoDArea = 526, 566, 64, 32
BackGroundImage = Gfx\Gui\Support_AirStrike.tga
PressImage = Gfx\Gui\Support_Airstrike_On.tga
ToolTip = "#iAIRTSTRIKE#"
OnClickSound="Sounds/Interface/Click 06.wav"
}
[AirStrikeAmount]
{
type=Text
TwoDArea = 585, 583, 20, 20
Font=newmenu_14_white
Color=SUPPORT_AMOUNT_COLOR
}
[ArtilleryBackGround]
{
Type = Image
Pos = 585, 561
Filename = Gfx\Gui\Support_alap.tga
}
[Artillery]
{
Type = ToggleButton
TwoDArea = 615, 566, 64, 32
BackGroundImage = Gfx\Gui\Support_Artillery.tga
PressImage = Gfx\Gui\Support_Artillery_On.tga
ToolTip = "#iARTILLERYSUPPORT#"
OnClickSound="Sounds/Interface/Click 06.wav"
}
[ArtilleryAmount]
{
type=Text
TwoDArea = 674, 583, 20, 20
Font=newmenu_14_white
Color=SUPPORT_AMOUNT_COLOR
}
[DropParatroopersBackGround]
{
Type = Image
Pos = 674, 561
Filename = Gfx\Gui\Support_alap.tga
}
[DropParatroopers]
{
Type = ToggleButton
TwoDArea = 704, 566, 64, 32
BackGroundImage = Gfx\Gui\Support_Para.tga
PressImage = Gfx\Gui\Support_Para_On.tga
Tooltip = "#iPARATROOP#"
OnClickSound="Sounds/Interface/Click 06.wav"
}
[DropParatroopersAmount]
{
type=Text
TwoDArea = 763, 583, 20, 20
Font=newmenu_14_white
Color=SUPPORT_AMOUNT_COLOR
}